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Changelog November 7th 2024

Vuthakral edited this page Nov 7, 2024 · 1 revision
  • Internal: Optimized DRC:SightsDown()
  • Internal: New lua function DRC:NumberInRange(input, target, distance) -- Returns whether a given number is within distance of the target value, i.e. an input of 7 or 13 with a target of 10 and a distance of 5 will return true, however the same values but with an input of 2 will return false as it is out of range.
  • Internal: Fixed an error which could sometimes cause an internal value of Draconic's thirdperson to become nil when loading a preset.
  • Internal/Weapon Base: Added SWEP.Subcategory support. Auto-generates subcategory sections in the spawn menu. These are supposed to be sorted alphabetically automatically but after several hours of that getting nowhere... you'll just have to put up with the subcategories being in random order each session for now.
  • Weapon Base - Attachments: Rewrote/redesigned the attachment menu UI. It is now a vertical list instead of a jumbled page of icons.
  • Attachment Base: New setting ENT.PreviewFOV = 20
  • Attachment Base: New setting ENT.PreviewOffset = Vector()
  • Attachment Base: New setting ENT.PreviewDistance = 145
  • Misc: Moved "Camera (DRC)" and "Unarmed" SWEPs included with the base to the new category "Draconic Base Tools"
  • Misc: Unhid various "tester" tools from the spawnmenu, and they are now listed under the "Draconic Base Tools" category, all of them locked behind administator access.
  • Misc: Removal of long-dead code that I forgot to nuke several years ago.

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