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Changelog March 26th 2025

Vuthakral edited this page Mar 26, 2025 · 1 revision
  • Internal: Fixed wrong enumeration for several notification warnings.
  • Draconic Menu: Fixed menu referencing the wrong object for the customization when sv_drc_playerrep_tweakonly is set to 2 (colours only).
  • Weapon Base: Added animation call for viewmodel activity ACT_VM_RELOAD_INSERT_PULL, used as an optional alternate looping reload start animation for if the reload is started from an empty magazine.
  • Weapon Base: Added animation call for viewmodel activity ACT_VM_RELOAD_END_EMPTY, used as an optional alternate looping reload exit animation for if the reload is started from an empty magazine.
  • Misc: Added envmap to the Jellyfish shader example.

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