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Changelog March 26th 2025
Vuthakral edited this page Mar 26, 2025
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- Internal: Fixed wrong enumeration for several notification warnings.
- Draconic Menu: Fixed menu referencing the wrong object for the customization when sv_drc_playerrep_tweakonly is set to 2 (colours only).
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Weapon Base: Added animation call for viewmodel activity
ACT_VM_RELOAD_INSERT_PULL, used as an optional alternate looping reload start animation for if the reload is started from an empty magazine. -
Weapon Base: Added animation call for viewmodel activity
ACT_VM_RELOAD_END_EMPTY, used as an optional alternate looping reload exit animation for if the reload is started from an empty magazine. - Misc: Added envmap to the Jellyfish shader example.