That’s something I’ve wondered about when seeing game asset packs on humble bundle, if you buy the license to use the assets, can you use them with a different engine? They usually say Unity or Unreal on it, but I’ve never been sure if that just meant they are packaged for that engine or you can only use them with that engine, even if you convert the data or write/get an importer for another engine or your own custom one.
Yes, but the company maintaining it was about as unhinged and user hostile as the tesseract dev. Prior to that they would probably have had 80+% of the share.
I’m amazed at how many people are still using unity.
Not a game dev but doesn’t it currently have a vastly better asset ecosystem?
That’s something I’ve wondered about when seeing game asset packs on humble bundle, if you buy the license to use the assets, can you use them with a different engine? They usually say Unity or Unreal on it, but I’ve never been sure if that just meant they are packaged for that engine or you can only use them with that engine, even if you convert the data or write/get an importer for another engine or your own custom one.
Yes, but the company maintaining it was about as unhinged and user hostile as the tesseract dev. Prior to that they would probably have had 80+% of the share.
Yeah I’m not saying I would use Unity - just that it’s not hard to see why other people would.
Personally I think the threat of a company retroactively declaring I owe them a percentage of my gross income beats out any convenience.
can’t use asset economy when you have a unique art style. /s