Skip to content

2026.611.0

Latest

Choose a tag to compare

@AcivevAcivev released this 11 Jun 15:29
· 40 commits to master since this release
1ec95fb
Add hard limit of 1 minute to load beatmap in multiplayer

This prevents a buggy version from indefinitely stalling a multiplayer room because they are loading the beatmap for so long.

Realistically, 1 minute is already plenty - most of loading's heavy work is done in the background, so this should be fine.