Odin 0.1.3
Fixes:
Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)
Fixed AutoSprint not working without a bound key
Fixed normal term size not resetting in TermSim
Fixed Boulder solver not having correct click location in one pattern
Fixed GUI not scaling on bigger displays
Fixed GUI rendering being missaligned on retina displays
Fixed ArrowsDevice showing wrong emerald position
Improvements:
Improved UX when editing PositionalMessages should be slightly more straight forward
Changed approach for BloodCamp to result in less jitter
Made Etherwarp math handle Park as a modern island
Made /dwp import accept jsons in addition to the compressed export string
Made dynamic PearlWaypoints show flat pearl as well
Improved WaterSolver tracer order
Additions:
Added ArrowsDevice predication solver
Added lightning and PY tick timers
Added profiles to SlotBinds
Added Kuudra profit calculation
Full Changelog: 0.1.2...0.1.3
Dependencies are:
Fabric API
Fabric Language Kotlin