Releases: odtheking/Odin
Odin 0.2.2
Additions:
- Added option to show own waypoints
- Added kickoffline chat command
Full Changelog: 0.2.1...0.2.2
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.2.1
Fixes:
- Fixed debug not rendering in CustomTermGUI
- Fixed Etherwarp initial position estimation (thanks Hypixel)
- Fixed SelectAll TerminalSolver not showing all correct items (thanks Hypixel)
- Fixed outdated quiz answers
Improvements:
- Made Croesus use the average Auction House price over the last 7 days
Full Changelog: 0.2.0...0.2.1
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.2.0
Fixes
- Fixed StartsWithSim not showing any items when Minecraft language isn't English
- Fixed LeapMenu not working correctly in Haunt
- Fixed duplicate setting names in PuzzleSolvers
- Fixed TPMazeSolver tracer sometimes being incorrect
Improvements
- Made Melody custom terminal size separate
- Made TerminalSounds always trigger sound
- Removed prefix in RoomSecrets HUD
Additions
- Added PuzzleHUD
- Added third blaze highlight to Blaze Solver
- Added Current Split HUD
- Added TerminalTitles
Full Changelog: 0.1.9...0.2.0
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.1.9
Fixes
- Fixed
/tapand/twap(spelling) - Fixed WitherDragons detecting dead dragons
- Fixed rounding issues in CustomTermGui
- Fixed Rubix TermSim not accepting right clicks
- Fixed auto draft being treated as a cheat (now shows a prompt message instead)
- Fixed Etherwarp according to latest Hypixel changes (thanks Hypixel)
- Fixed rounded rectangle rendering looking off
- Fixed TerminalSounds not working properly
- Fixed all numbers in Numbers TerminalSolver not appearing
Improvements
- Made
/dwp importaccept a parameter to simulate expected structure - Made ClickedSecret use server logic for click detection on essence blocks
- Made LividSolver instantly detect Livid
- Made LeapMenu "remember" slot locations for faster registration
- Added extra item overrides in SelectAllHandler
- Improved client-side clicked item tracking in StartsWith solver
Additions
- Added SecretsCounter
- Added option to use any key to disable blocking in ArrowAlign
- Added "Normal" rendering mode to TerminalSolver
- Added tracer for TPMazeSolver
- Added option to set unhook timeout in NoCursorReset
Full Changelog: 0.1.8...0.1.9
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.1.8
Fixes
- Fixed relic spawn time not working
- Fixed custom terminal GUI and custom leap GUI crashing with Intel GPUs
- Fixed TermSim not closing immediately
- Fixed Spirit Mask invincibility time being incorrect
- Fixed dungeon waypoints title GUI not closing after clicking the "Done" button
- Fixed BigDripLeafStemBlock not being counted as non-solid
- Fixed wireframe boxes always having a depth check
- Fixed TerminalSolver being disabled while using TermSim causing the Terminal Times module to give incorrect info
- Fixed leap menu images being blurry
- Fixed rounding error in score calculations resulting in 300 score instead of 299
- Fixed First Click Protection setting being hidden in situations where it shouldn’t have been
Improvements
- Made
/od leapordernot require the name to be in your party - Renamed "Floor 7" category to "Boss" and reorganized modules
- Made Simon Says solver not reset if a single button briefly flickers off
- Made TermSim PBs visible on hover inside the GUI
- Improved support for more items in Croesus
- Made "Hide Non-Starred Names" independent of "Highlight Starred Mobs"
- Made Etherwarp use modern sneak height in Hub and Spider Den
- Made sound setting more tolerant of incorrect names
Additions
- Added option to specify amount in all custom GFS commands
- Added
/od tapand/od twap(Toxic Arrow and Twilight Arrow, prep for alpha) - Added support for new TTT room (waypoints prep for alpha)
- Added option for fixed width in Splits HUD (enables right-side alignment)
- Added option to disable Splits HUD in either Dungeons or Kuudra
- Added used masks count in invincibility announcement
Full Changelog: 0.1.7...0.1.8
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.1.7
Fixes:
Fixed move HUD displaying negative time
Fixed kill alert not being in server ticks
Fixed Croesus not working in chests inside dungeons
Fixed dungeon waypoints of secret type no disappearing
Fixed dwp gui and waypoint title editing gui crashing
Fixed water solver tracer ignoring time difference after first initial 0.0
Improvements:
Made kill alert / move hud work in all floors (may be not as accurate)
Made etherwarp conduit rendering not require holding shift
Additions:
Added announce progress to SS solver
Added potion bag keybind
Added option to use essence gained by salvaging
Added profit to show on preview screen
Full Changelog: 0.1.6...0.1.7
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.1.6
Fixes:
Fixed move hud displaying incorrect timings
Fixed master skulls not working in croesus
Fixed WaterSolver tracer not always being in the correct order
Fixed lobby id not getting fetched (breaking melody ws) thx hypixel
Fixed vesuvius profit gui disappearing if chest name changes
Fixed ClickGUI looking blurry with in borderless full screen
Fixed sound settings test crashing if invalid char is entered
Fixed terminal solver reload threshold not working
Fixed an incorrect click position in a boulder solution
Improvements:
Made a fix for corrupted config
Made all hud elements coerce to screen size on HUDManager open
Made clickgui reset not require a game restart
Improved visuals of equipped helmet in InvincibilityTimer
Changed default colors in TerminalSolver to more vibrant ones
Made middle click work even with melody solver disabled in TerminalSolver
Made etherwarp conduit not require shift for overlay to display
Additions:
Added dwp gui manager (/dwp gui) allows for multiple dwp configs at once
Added option to trigger leap menu on mouse release
Added cycle keybind to dungeon waypoint editing (allows to switch types and colors quicker)
Full Changelog: 0.1.5...0.1.6
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.1.5
Fixed server ticks not be accurate (thx Hypixel)
Fixed Gyro wand not showing cooldown
Full Changelog: 0.1.4...0.1.5
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.1.4
Fixes:
Fixed Hypixel doing Hypixel things (thx Hypixel)
Fixed WaterSolver tracer not accounting for time correctly
Fixed ArrowsDevice correct position being mutable
Fixed an error in TickTasks
Fixed while in a custom GUI some stuff not rendering exactly as they should
Improvements:
Made disallow unequip try to assume when Hypixel doesn't provide if the armor is equipped or not
Additions:
Added /dd (dungeon decoy)
Added supported for both corner based and class based keybinds in leap menu
Full Changelog: 0.1.3...0.1.4
Dependencies are:
Fabric API
Fabric Language Kotlin
Odin 0.1.3
Fixes:
Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)
Fixed AutoSprint not working without a bound key
Fixed normal term size not resetting in TermSim
Fixed Boulder solver not having correct click location in one pattern
Fixed GUI not scaling on bigger displays
Fixed GUI rendering being missaligned on retina displays
Fixed ArrowsDevice showing wrong emerald position
Improvements:
Improved UX when editing PositionalMessages should be slightly more straight forward
Changed approach for BloodCamp to result in less jitter
Made Etherwarp math handle Park as a modern island
Made /dwp import accept jsons in addition to the compressed export string
Made dynamic PearlWaypoints show flat pearl as well
Improved WaterSolver tracer order
Additions:
Added ArrowsDevice predication solver
Added lightning and PY tick timers
Added profiles to SlotBinds
Added Kuudra profit calculation
Full Changelog: 0.1.2...0.1.3
Dependencies are:
Fabric API
Fabric Language Kotlin