libdatachannel is a C++ library that implements WebRTC DataChannels and ICE transports, enabling peer-to-peer communication without relying on media components. It is ideal for developers who want efficient, low-latency P2P communication for data transmission in IoT, multiplayer games, decentralized apps, or custom signaling architectures. Built for performance and minimalism, it allows fine-grained control over STUN, TURN, DTLS, and SCTP layers, with a clean and modern C++ interface.

Features

  • WebRTC DataChannel implementation in C++
  • Built-in ICE, STUN, TURN, and DTLS support
  • Low-latency peer-to-peer data communication
  • No dependencies on media or UI components
  • Simple integration into custom signaling stacks
  • Support for SCTP transport for reliable messaging
  • Thread-safe and high-performance by design

Project Samples

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