DragonBonesJS is a runtime for the DragonBones 2D skeletal animation system, allowing developers to load and animate character rigs in JavaScript-based game engines like PixiJS and Egret.

Features

  • Loads DragonBones skeleton and texture atlas data
  • Supports real-time character animation with bones and slots
  • Compatible with PixiJS, Phaser, and Egret
  • Enables skin swapping and animation blending
  • Offers fine control over animation state and playback
  • Lightweight and optimized for web performance

Project Samples

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