Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid choice for cross-platform game development.

Features

  • Cross-platform support for iOS, Android, Windows, macOS, and Web
  • Built-in support for 2D and lightweight 3D graphics
  • Scripting with Lua and JavaScript via bindings
  • Improved memory management and object lifecycle tracking
  • Scene graph system for hierarchical transformations
  • Physics engine integration with Box2D and Chipmunk
  • Audio engine for sound effects and music playback
  • TTF and BMFont text rendering support
  • Actively maintained with frequent updates and improvements

Project Samples

Project Activity

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