In this Action-Adventure, you run a shop, and to get the items to sell, you dive into randomly-generated dungeons. The dungeon part is fun, even if the combat takes a bit to get used to, but what really surprised me is how much fun it is to run the shop. You set prices based on customer reactions and relative worth of similar items, beat the snot out of thieves, and take custom orders. As you progress, you upgrade your shop, and use some of the materials you findd to craft better gear and make it deeper into the various dungeons. It's pretty simple, but oddly satisfying.
The bells and whistles are really great, too. Naturally, there isn't much story in a game like this, but there's a very rich lore for those willing to dig into the game and inspect every item. The graphics are pretty good, and the items and environments are varied and interesting. Especially impressive are the animations; a LOT of talent and effort went into the surprisingly smooth animations of just about everything. Perhaps my favorite is the soundtrack, though; it's largely orchestral, but unlike most orchestral soundtracks that are bland and fade into the background, this one was deep and emotional at times; moody, even.
The Between Dimensions expansion isn't bad, but unless you're really screaming for more Moonlighter after the main adventure is over, I think it'd be okay to pass on this one. It's one new dungeon, which has new items, and allows you to craft new gear, of course, but the 5 new items in each category each look the same. You also have a new barter mechanic, but you never know what's going to be offered or what you'll need to trade for it, so it's hard to prepare until you get the new vendor, who simplifies the whole process. In terms of challenge, the new dungeon is pretty long, but you can unlock shortcuts, and the final boss isn't too difficult.
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