A remake of the 1996 classic game Z.
The project is currently in the early stages. More updates will come in the following weeks.

Please visit zzone.lewe.com for more.

ZED Online world rankings: https://zedonline.sourceforge.io/highscore.php

See the wiki for more information: https://sourceforge.net/p/zedonline/wiki/Home/

Information on the different control styles can be found here: https://sourceforge.net/p/zedonline/wiki/controls/

Demo videos:

https://www.youtube.com/watch?v=RKmKpTe-gVo
https://www.youtube.com/watch?v=OnAJTml5znY
https://www.youtube.com/watch?v=3UZSFsY6sSA
https://www.youtube.com/watch?v=SFmoCg_F22w

Online Multiplayer - Port forwarding

In order to connect online the player who creates the game needs to enable port forwarding on their network router/NAT.
The game will use port 8000 TCP. If the game can not bind the server to port 8000 it will try the next port until 8009.
We recommend to forward all ports 8000-8009 TCP

Features

  • Lobby server
  • UPnP support
  • LAN multiplayer

Project Samples

Project Activity

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