GamingBot@lemmy.zipBM to Gaming@lemmy.zipEnglish · 6 days agoKrafton have big plans for Subnautica, after the second game's once-divisive co-op "confirmed the potential to expand beyond the existing fan base"www.rockpapershotgun.comAquileo | external-linkAquileo | message-square3Aquileo | linkAquileo | fedilinkAquileo | arrow-up113Aquileo | arrow-down10
Aquileo | arrow-up113Aquileo | arrow-down1Aquileo | external-linkKrafton have big plans for Subnautica, after the second game's once-divisive co-op "confirmed the potential to expand beyond the existing fan base"www.rockpapershotgun.comGamingBot@lemmy.zipBM to Gaming@lemmy.zipEnglish · 6 days agoAquileo | message-square3Aquileo | linkAquileo | fedilink
Aquileo | minus-squaretiramichuAquileo | linkAquileo | fedilinkEnglishAquileo | arrow-up4·6 days ago This stems from our success in identifying an IP with a strong genre moat and scaling it up by expanding co-op and content volume 🤮 Anyway the entire article seems to allude that with Subnautica 3 they intend to turn it into yet another online micro-transaction turd
Aquileo | minus-squarefruitycoderAquileo | linkAquileo | fedilinkEnglishAquileo | arrow-up2·5 days ago“an IP with a strong genre moat” sounds like a sickness description to me anymore
🤮
Anyway the entire article seems to allude that with Subnautica 3 they intend to turn it into yet another online micro-transaction turd
“an IP with a strong genre moat” sounds like a sickness description to me anymore