64bithero@lemmy.world to Games@lemmy.worldEnglish · 2 個月前What is a game you can’t understand why its so popular ?Aquileo | message-squareAquileo | message-square583Aquileo | linkAquileo | fedilinkAquileo | arrow-up1227Aquileo | arrow-down12
Aquileo | arrow-up1225Aquileo | arrow-down1Aquileo | message-squareWhat is a game you can’t understand why its so popular ?64bithero@lemmy.world to Games@lemmy.worldEnglish · 2 個月前Aquileo | message-square583Aquileo | linkAquileo | fedilink
Aquileo | minus-squareTar_AlcaranAquileo | linkAquileo | fedilinkEnglishAquileo | arrow-up7·2 個月前I hate the RTS+hero game in all its forms. It started with WC3, but so many are doing it now. But I love RTS, and I quite enjoy moba-like games. It’s just that I absolutely fucking hate the community.
Aquileo | minus-squareesc@piefed.socialAquileo | linkAquileo | fedilinkEnglishAquileo | arrow-up4·2 個月前I don’t think that RTS+hero started with warcraft, there were hero units in warlords series (better implemented I think) before warcraft.
Aquileo | minus-squareTar_AlcaranAquileo | linkAquileo | fedilinkEnglishAquileo | arrow-up5·2 個月前Yeah, but in WC3, especially in multiplayer, it was a super hard requirement. 80% of your time would be hero micro
I hate the RTS+hero game in all its forms. It started with WC3, but so many are doing it now.
But I love RTS, and I quite enjoy moba-like games. It’s just that I absolutely fucking hate the community.
I don’t think that RTS+hero started with warcraft, there were hero units in warlords series (better implemented I think) before warcraft.
Yeah, but in WC3, especially in multiplayer, it was a super hard requirement. 80% of your time would be hero micro