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QuadratureSurferto
You Should Know•YSK that archive.is links (and others listed below) are no longer trusted. archive.org is unaffected / still trusted.English
8·19 days agoI would recommend that everyone search their own comment/post history and try to replace any archive[dot]is/ph/today links with something else.
Good question, I wasn’t paying much attention to the ranks in the newsletter.
Looking at the list of ranks here: https://starcitizen.tools/United_Empire_of_Earth_Navy
It looks like “Leading Starman” makes the most sense.
The newsletter still includes an image claiming that it’ll release in 2026.

I’m not so confident that they’ll meet this deadline, hopefully we get an actual release date soon.
Well, the jogging track looks awesome. And once some smaller ships flew around it I finally realized how big it was.
QuadratureSurferOPto
Stop Killing Games@lemmy.dbzer0.com•Stop killing games will DIE if the ESA wins - ACT NOW!English
1·2 months agoTrying this again.
The SKG discord provided some options for those in the state, outside of the state, and for those in other parts of the world (edited to avoid the wrath of DBZer0’s automod):If you live in California, or know someone who does:
- Find your State Senator here:
- Then go to their “Contact Me” page and submit your support for AB 1921, the Protect Our Games Act.
- Please include a short explanation of why you support game preservation.
If you live in another state, or know someone who does:
- Submit your support directly to the Chair of the Senate Privacy Committee here:
Everyone around the world can also help:
-
Help exposure to this topic / bill. Repost/share on [social media].
-
You can e-mail the Senate Privacy, Digital Technologies, and Consumer Protection:
- [email protected]
- And express your interest and support for this bill on an international perspective.
QuadratureSurferOPto
Stop Killing Games@lemmy.dbzer0.com•Stop killing games will DIE if the ESA wins - ACT NOW!English
2·2 months agoRemoved by mod
QuadratureSurferOPto
California•Stop killing games will DIE if the ESA wins - ACT NOW! | (CA AB 1921)English
2·2 months agoFor those in California, please write/call your State Senator: https://findyourrep.legislature.ca.gov/
Quick link to the rebuttal against the ESA’s letter is here (if you’re on a client that can’t see the original post’s text content):
https://consumerrights.wiki/w/User:Louis/Rebuttal_to_the_ESA_on_AB_1921_and_Stop_Killing_Games
QuadratureSurferOPMto
Star Citizen•Star Citizen | Behind the Ships: Gatac RailenEnglish
4·2 months agoThe animations look amazing… Unfortunately we saw what happened to the Syulen where a lot of things ended up broken after a year or so of updates. I’m hoping this lasts longer and allows the team a little more time to go back and update the alien ships we already have in-game.
QuadratureSurferto
Ask Lemmy•How many of you Lems are Reddefugees after being banned?English
1·2 months agoUnfortunately, it’s something that should be incredibly easy to do given the nature of the fediverse. Plus they can easily analyze a user’s upvote/downvote behaviour over here.
QuadratureSurferto
Ask Lemmy•How many of you Lems are Reddefugees after being banned?English
5·2 months agoHaven’t been banned yet, but I avoid politics on Reddit and I rarely post/comment over there ever since the 3rd party app fiasco.
It will help with that for a bit.
However, I imagine that they’ll invent other ways to transfer large amounts of aUEC. For example, once the next exploit is discovered, they could just transfer money by purchasing a large amount of gold, bringing it up on the elevator, then having the buyer send it down and sell it at some trade terminal.
It sounds like CIG has some tools now to monitor player wallets. So, at the very least they should be able to detect when exploits are occurring more quickly.
Once the game goes live, I could see them implementing some sort of temporary emergency economy pause button that would give them time to fix whatever exploit is happening.
It would also be good if CIG had some sort of incentive for players to discover/report exploits in the same way that many tech companies have bounties for security researchers that find vulnerabilities in their system.
Looks like this doesn’t let us trade actual items yet.
It’s just a cap on how much we can send to another player, as well as a requirement for the other player to be online and accept the payment at the time that the aUEC is sent.
QuadratureSurferOPMto
Star Citizen•4.8 - Wipe Update - Everything but Blueprints and account bound items.English
2·3 months agoRep gains are split evenly among all members of a group. Having a larger group doesn’t necessarily mean that you’ll gain rep faster. It can help in cases where the missions have you go after multiple targets at different planets, or if you can finish off missions faster with 2+ players than what could be done individually.
Yeah, looks like they’re listening to what most players are asking for. And I just created a new post about it, but looks like you beat me to it with your update by a few minutes.
A large number of players on spectrum (and Reddit) are asking for a full wipe to include even ships earned through Wikelo rewards:
So far ~900 players have upvoted this post:
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/full-wipe-please
And a little over
700900 on Reddit for a similar post.I’m wondering if CIG is will change course on this, or if they’ll stick to what they’ve already announced.
One way or another, we’ll find out when 4.8 goes LIVE tomorrow.
Edit: updated Reddit upvote numbers since the first value was likely outdated by some time.
QuadratureSurferOPMto
Star Citizen•Edmond Tran - Is Star Citizen a Real Videogame?English
2·3 months agoThat’s what it sounds like. And here I was hoping we would get an actual release date at DefenseCon.
Right? I think Drake saw the Fury and took it as a challenge to make a similar snub ship with even more firepower.
This thing looks like they ripped a turret off of some large Drake ship and slapped on some wings.







I noticed that they didn’t make any mention of a reputation system. In my opinion integrating a reputation system (similar to what EVE Online has) would be useful for all things party/communication related.
For instance, in EVE Online reputation can be assigned at different levels:
So, I can see how my organization/alliance has rated individuals and make informed decisions based on that. This makes it relatively easy to identify which players would be hostile, friendly, or neutral in certain lawless areas.
Although, it could be argued that an org level reputation system would splinter players into territorial groups and make it harder to find random groups to join up with. Maybe that’s a part of what can make EVE Online so toxic compared to other games.