• Landless2029
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        11 days ago

        In a console age of chasing only graphics it was definitely a creative approach.

        They just saw how bad the Wii-U did and went “what if the console was inside the screen instead?”

        • Carrot@lemmy.today
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          12 days ago

          The Switch was innovative? So much so that, upon seeing it’s success, literally everyone copied them in one form or another?

          • TotalCourage007
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            10 days ago

            Its not innovative to smash controllers onto a smartphone device. What is innovative was their optimization for mobile gaming. Its similar to saying valve is innovative for selling other peoples games.

            • Carrot@lemmy.today
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              10 days ago

              I mean if you’re being that reductive, sure, a handheld gaming system wouldn’t be innovative. The innovation comes from a console that switches from handheld mode and a docked TV mode. The innovation is a pair of controllers that work both as the built-in handheld controllers, and controllers that can be used when the console is docked. The innovation is that the controllers can behave either as a pair of controllers or a single controller. Sure, they aren’t super significant innovations, but it’s more than you see from other consoles. I don’t see the similarity in your last statement, but I guess I could be missing something.

              • TotalCourage007
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                9 days ago

                My issue with the whole innovative discussion is it tends to forget that Nintendo just liked to do gimmicky things that don’t always work out. Smartphones were getting to that point with telescopic controllers without NIntendo. I guess i’m being a little nitpicky, hope you have a good weekend :).

                • Carrot@lemmy.today
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                  9 days ago

                  And I guess what I’m getting at is that, if trying to do gimmicky things that might not work out isn’t the definition of innovation, what is? And telescopic phone controllers are kind of in line with “controllers that can be used in handheld/docked mode,” so I could understand an argument that that aspect of the switch isn’t innovative

      • Carrot@lemmy.today
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        11 days ago

        I’m so confused… There are so many valid reasons to hate on Nintendo, but you guys come up with two that aren’t valid? Nintendo is the only one of the big three that genuinely innovates when it comes to console design. Rent seeking? They’re the only one of the big three that doesn’t try to lock you into a subscription for your games. Every game that they make for their console is still sold as a physical cartridge with the full game on it. Even their online services are the cheapest of the three.

        They don’t innovate when it comes to games, sure, but that’s not what you folks were saying. Their games never go on sale and are overpriced, sure, but that’s not rent seeking. Like I said, there’s so much to dislike about Nintendo and how they run things, but the two examples here that seem to clearly resonate with people are just wrong, and I’m not sure why people are upvoting them. Maybe I’m missing something

        • Surp
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          10 days ago

          What do you mean they don’t try to get you to get a subscription? You need a Nintendo subscription to do anything online so not sure how in a digital online age where everyone is connected you somehow managed to convince yourself Nintendo doesn’t try to lock you in to a subscription. That’s all they do with the switch like no ones having their friends over to play Mario kart they are going online. Console Internet subscriptions should die but consoles aren’t powerful enough I presume to host their own lobbies.

          • Carrot@lemmy.today
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            10 days ago

            You’re right, they do go for an online subscription. I guess my distinction was that access to your games aren’t lost if you aren’t paying the subscription. However, I realize that they do that for access to the retro games, so I’ll retract the rent-seeking statement, they’ve definitely moved to having more rent-seeking behaviour. My use case of the Switch just doesn’t interact with it in any way. I play games in split screen or local wireless multiplayer, which doesn’t require a subscription.

  • kurmudgeon
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    12 days ago

    Just goes to show, game exclusivity on a shitty overpriced portable console is a bad business practice.

    People would love to play Nintendo games on PC. Nintendo is screwing themselves with their arrogance and greed.

    • greenskye@lemmy.zip
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      12 days ago

      Isn’t Pokemon like… The biggest IP ever? Way bigger than Star wars or marvel or pretty much anything else? Not sure they’re actually hurting. At all.

      • applebusch (she/her)@lemmy.blahaj.zone
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        12 days ago

        guessing the point was they wanted palworld to stop existing and not only do they not get that but its one of the most popular games on steam. they failed utterly. this was totally self inflicted because yeah pokemon is like the biggest ip ever and nothing palworld could have done would have changed that in the least. just like none of the fan games or rom hacks that have been killed over the years could have. but nintendo just has to sue everybody anyway because copyright law go brrr. its just nice to see them lose for once.

      • Dagnet
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        12 days ago

        I recommend dragon quest builders 2. I haven’t played pokopia but I heard it’s from the same studio and very similar just different ip and DQB2 is easily one of my favs of all time

    • OwOarchist@pawb.social
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      12 days ago

      People would love to play Nintendo games on PC.

      And I already do, lol, for every Nintendo console/handheld up to the original Switch.

      And I’m sure Switch 2 emulation won’t be too far behind now.

    • EnsignWashout@startrek.website
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      12 days ago

      Yes. I was a huge purchaser of both Steam games and Nintendo exclusives on Switch (as long as they got great reviews).

      Then Nintendo’s legal team went crazy, attacking emulator developers and suing competing game studios over bullshit “patents” on game mechanics.

      So it’s time to starve that beast. No more Nintendo games, for me.

    • Airfried@piefed.social
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      12 days ago

      Just goes to show, game exclusivity on a shitty overpriced portable console is a bad business practice.

      Does it? How? This is a meme about Steam which has nothing to do with Nintendo. How would a PC game even compete with Pokemon at all when that franchise is only sold on Nintendo hardware but more importantly Pokemon is mostly about merch and trading cards anyway. How many trading cards has Palworld sold?

      I have dozens of hours in Palworld and don’t see much of a resemblance to Pokemon anyway.

    • OtakuAllTheWay@sh.itjust.works
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      12 days ago

      Nintendo’s target audience is the mainstream casual gamer. That market has never heard of Palworld. Nintendo is doing fine they don’t care for the pc gamer crowd, since in Japan casual gamers don’t own a gaming pc. And with current hardware pricing and the weak yen the pc gamer market will barely grow in Japan.

  • Guitar
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    12 days ago

    Good that Nintendo lost the lawsuit. They should have to compete. But honestly everyone in here calling for Nintendo to port their games to PC is being ridiculous. Nintendo as a company would be stupid as hell to ever do that. As soon as you can buy their stuff on steam, there is immediately no reason to ever purchase their hardware.

    Microsoft was the perfect example of this. Xbox embraced putting their games on PC and it was one of the worst mistakes they ever made. It’s one of the biggest reasons Xbox is on life support right now. Nintendo doing that would basically be suicide. As nice as it would be for them to do it, it will never ever happen as long as they still make hardware.

    • HakFoo@lemmy.sdf.org
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      11 days ago

      Microsoft (and Sony) have done a terrible job of understanding the console market.

      They sell consoles so they can loss-leader you into making it up on licensed games.

      You buy a console so you can get a canned consistent experience for less than a PC. In the past, it was also for bespoke hardware that could do something a random PC couldn’t easily and exclusive titles.

      In 2026, these advantages are gone. Since Xbone/PS4, you’re just looking at a standard AMD desktop in a funny box. It comes in too many flavours with real performance differences. Only a few titles are still exclusive. You can spend $500 and still not have the Best Console Experience, so why not spend $700 for a PC?

      Of course Xbox and PS are flailing in that market.

      Nintendo hardware avoids those pitfalls. There’s no “Switch 2 Pro” scenario where some games are meaningfully jankier. The hardware is profitable, and it’s still comfortably less than a basic dGPU computer. So there’s still a niche for it below the full gaming PC buyer.

      They’ve also been more willing to exploit “we control the hardware and software together” opportunities for only-here experiences. Since the Kinect died, has there been a major gameplay paradigm that required an Xbox or PS to deliver?

      Nintendo could port games to the PC but they won’t exploit the detachable controllers or portable aspects of a Switch, so many of the ports would be lesser.

    • lyralycan@sh.itjust.works
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      12 days ago

      I usually detest exclusive releases, as it feels anticonsumer to make people use a console/UI that they don’t like in order to have a chance of buying/playing a game they might like, but I’ve recently thought about a good copiumcoded excuse for it: Exclusives incentivise me to not keep all my games with one supplier, so when one corporation inevitably crosses a moral line that I cannot accept, I don’t have to sacrifice all my purchased games licences.

      That and I honestly believe that owning games developed initially for x platform, on that platform, usually results in the best experience. Usually.

    • Zacryon@feddit.org
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      11 days ago

      A handheld and highly integrated device where games released for are basically guaranteed to run still has some appeal over the wide sea of PC s. Especially since the share of handheld PCs like the Steam Deck is still comparably small.

      I’d also argue that one can get more customers by supporting PC due to those who wouldn’t buy a console anyway. It sounds reasonable though that the incentive for buying a console is gone if you already have a sufficient PC where you can play the game on.

      But I wonder whether this is really the case. Do we have actual numbers from market studies or alike on this?

      • Bassman1805
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        11 days ago

        Also, consoles are historically loss leaders. Lose a little money on the console, but make it back with the margins on your games.

        Could be that modern game studios have just gotten too expensive for that model to continue, though.

          • dustyData
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            10 days ago

            Then went back. They kept that reputation because they now hide all those numbers. But the 3DS tried that and was so expensive that no one was buying it. After a price cut, that some speculate went into a heavy loss, it became the best sold handheld that generation. The Wii U was also unclear whether it was sold at a loss or not. The Switch and S2 are probably sold exactly at cost.

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      12 days ago

      People who like handhelds will buy handhelds. People who like consoles and people who like PCs will buy PC. It is stupid to lock software to one specific type of hardware.

    • I Cast Fist@programming.dev
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      10 days ago

      It’s one of the biggest reasons Xbox is on life support right now.

      The series of terrible decisions began with the X1: “You can watch netflix! You can watch youtube! You can’t share or sell your games! Kinect is mandatory for us to monitor you 24/7!” - M$ made the perfect advertisement for the PS4. Their complete lack of creativity with console naming didn’t help either, it was worse than Wii -> WiiU. Xbox One ~> Xbox One S/X -> Xbox Series S/X

      Then there’s M$ buying several big studios and having no fucking clue how to best use them. Everyone who saw how they treated Rare knew that was coming.

      Alos, because they’re a corporate first company, everything that “works” for M$Office ends up being applied to everything else. No more ownership, only subscription renting! Going all in on subs (xbox live) meant they had to widen their market, so increasing reach to PC and other consoles was the best option for increasing subscribers. That they didn’t care at all about how that’d hurt their own fucking specialized gaming hardware was no surprise.

      What I’m actually surprised is that they haven’t rammed Copilot into any of their games or Xbox subscriptions yet.

      • Guitar
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        10 days ago

        Yeah, these are all the other big reasons. I think they were planning on shoving copilot into Xbox. But they saw it was deeply unpopular on Windows and actually pulled back on the idea. I guess they were the broken clock on that one.

    • ayyy@sh.itjust.works
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      12 days ago

      Instead they should force you to destructively collect a bunch of rare earth minerals and plastics and throw them all in the dump after a few years. It just makes sense!

    • Katana314
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      12 days ago

      It’s a dismal thing for me to say to people:

      Game exclusives are, by a given measure, anti-consumer; in the same way that charging consumers for games is. It is honestly a very effective way of building up a gaming community world.

      We just okay it when we like the contender. No one faulted Valve for not bringing Half-Life elsewhere.

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    12 days ago

    This whole thing is silly.

    Palword isn’t a Pokemon competitor. It’s an Ark/Valheim-like on PC; it has nothing to do with the Switch, it’s nothing like Pokopia or most Pokemon games. Nintendo doesn’t sell PC games!

    This would be akin to Skyrim being an Xbox exclusive, and BGS suing Stardew Valley for “dynamic NPCs” on the Switch version.

    …Why? It’s not a competitor at all; what’s the business motivation?

    Palworld marketing certainly leaned into the controversy, but honestly Nintendo is stupid for starting this, even from a pure business perspective.

    • jacksilver
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      12 days ago

      I think it’s silly to think that this has nothing to do with pokemon. Palworld basically came out of nowhere and made the pokemon game a lot of people have been asking for. I haven’t played a Pokémon game in years because they felt held back from modern game design.

      I’ll admit it has similarities to Ark, but it’s a lot more PvE and approachable, not to mention the creature design and capture mechanics.

      • brucethemoose
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        12 days ago

        Yeah in hindsight I worded that a bit extremely.

        It is basically Valheim with creatures though, its similar to many survival crafters (albeit well done).

        And I’m speaking more from a “strict” business perspective here. Palworld is obviously courting Pokemon fans, but from Nintendo’s perspective, Palworld is in a different market; I doubt they’re actually losing any sales of Pokemon games to Palworld.

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      12 days ago

      Many of the designs are blatant ripoffs of specific pokemon. Here are a few examples

      Nintendo went after patent angle in court because it’s easier than proving the ripoffs are a copyright violation. But make no mistake, the ripoffs are the primary reason for the legal action. They really got under Nintendo’s skin.

      • halcyoncmdr@piefed.social
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        12 days ago

        It’s not like Pokemon’s designs are unique either.

        They didn’t go that route because they also did the same shit. And that definitely wouldn’t be a viable defense in court.

        • Sidyctism II.@discuss.tchncs.de
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          11 days ago

          These dont look similar at all, beyond the fact they are fantisized depictions of the same things. Like, its obvious both zubat and its DQ “equivalent” are depictions of bats, but you wouldnt mistake one for the other; the designs highlight completely different features and are often in pretty different colors. Thats not the case for the palworld designs, at least not quite a few of them

      • brucethemoose
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        12 days ago

        A lot of Pokemon are generic tropes, but some really are blatant ripoffs. I think it’s pretty scummy of Palworld, actually.

        But.

        If Nintendo don’t think they can prove a copyright violation, they shouldn’t try to get them with some tangential thing, especially those crazy software patents of all things.

        • FatVegan@leminal.space
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          11 days ago

          I just googled and there are over 1000 pokemon. At some point it’s easier to rip off a design than not. They themselves seem to struggle to make new pokemon that don’t look like absolute shit.

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      12 days ago

      I sold my Switch and switched to emulation when they went after Yuzu and Ryujinx. Nintendo will never get another penny from me and I get to play all their games for free now. Stupid dumbfucks. Can’t wait for the inevitable Switch 2 emulator.

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              9 days ago

              Well obviously I mean just cracked servers, like how cracked PC games with multiplayer support work. I’m not worried about getting caught.

              What’s the worst they’re going to do? Sue me? I’m dirt poor. They have nothing they can take away from me. Any judgment against me I’ll just refuse to pay. Just like the DUI I got back in 2010 when I was young, dumb, and full of cum (FWIW it was for weed; I last smoked 3 nights before I was pulled over but this was before legalization, so simply having it your system was enough back then, even if you’re sober). Or the huge credit card debt I racked up in the late 2000s when I was 18. All debts eventually go away if you ignore them long enough. I have a perfect credit score now.

          • far_university1990@reddthat.com
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            10 days ago

            ryubing, search for ryujinx git to find the server. Only some game support, need to find list, cannot find it. Also they claim “only maintenance no feature” but ryujinx shut down before switch 2 and ryubing canary play new mii game which switch 2 exclusive.

    • Katana314
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      12 days ago

      I own Subnautica 2 just to fight contract fuckery, now I think I should buy FactorioSlaveryCuteSim just to retaliate to what Nintendo did to Garry’s Mod.

  • nullspace
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    12 days ago

    Maybe we’ll gets some mainline Pokemon games that don’t suck absolute ass since they’ll have to compete.

    • OtakuAllTheWay@sh.itjust.works
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      12 days ago

      Will never happen until people stop buying the games. And no it’s not the fault of adult Nintendo fans. The vast majority of buyers are just parents buying games for their kids who don’t read reviews and just buy the game because their kid nagged for it. Palworld doesn’t even really compete in that market.

      • bandanawearingbanana
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        12 days ago

        I work with kids. Almost none of them are interested in the Pokemon games and only few in the cards. I’m pretty sure the audience is Millenials and older Gen Z’s. Not many under 25 I’m willing to bet.

    • JackbyDev@programming.dev
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      12 days ago

      Maybe, but I don’t really see them as competitors. They’re both monster raising, yeah, but that’s honestly where the similarities stop. That said, I haven’t played Legends or ZA (whatever they’re called) which both seem closer to what Palworld is (still very different though)

  • goodboyjojo
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    12 days ago

    Yeah the lawsuit was dumb. Nintendo doesn’t own the concept of creature capture. You can’t own concepts as far as I know

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    12 days ago

    Not for nothing, but I’m sincerely surprised CS2 still has so many players.

    I stopped playing twenty years ago, because the kids were kicking my ass.