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Kierunkowy74@piefed.social to Video Game Memes@piefed.socialEnglish · 18 days ago

There are only 2 kinds of FPS

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There are only 2 kinds of FPS

media.piefed.social

Kierunkowy74@piefed.social to Video Game Memes@piefed.socialEnglish · 18 days ago
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  • Broadfern
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    18 days ago

    This is DOOM erasure and I will not stand for it

    • half_built_pyramids
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      18 days ago

      Doom is quake

      • tio_bira@lemmy.dbzer0.com
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        18 days ago

        DOOM 2016 is totally Quake

        • abbotsbury
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          18 days ago

          It even has quad damage.

      • blockheadjt@sh.itjust.works
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        18 days ago

        DOOM is Rise of the Triad and Rise of the Triad is Wolfenstein 3-D

      • samus12345@sh.itjust.works
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        17 days ago

        It’s Quake, but good.

        • half_built_pyramids
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          17 days ago

          Quake is quake arena

      • Iusedtobeanalien
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        18 days ago

        Also half-life

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      18 days ago

      Doom 1 and Doom 2 is Quake.

      Doom 3, Doom 2016, Doom Eternal, and Doom Dark Age is Half-Life (or Painkiller/Serious Sam if we split FPS into the 3 actual categories it has in modern times: The labryrinth (boomer shooters), the Story Line (Half-Life), and the Arena Shooter (Serious Sam, Painkiller)).

      A better question is: What is System Shock 2, Dishonored, and Prey? FPS? RPG?

      • skulblaka@sh.itjust.works
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        18 days ago

        What is System Shock 2 and Prey? An FPS? An RPG?

        Immersive Sim. This slots in with things like Deus Ex and Dishonored.

        Though, now that I think about it, I’m not entirely sure what makes something an im-sim vs just being a first person RPG like say TES:Oblivion. In the context of Prey and System Shock, they have a persistent world where killed enemies (mostly) stay dead and items stay picked up. I don’t know if this is the case for games like Deus Ex or Dishonored though, it kind of is true because you play levels, but I think the almost metroidvania feel of Prey and System Shock were a key part of what I now define as an im-sim. But Deus Ex and Dishonored are names that are always trotted out as examples of good im-sims.

        Is Selaco an im-sim? I think it is, it has a persistent world which you navigate in a metroidvania style and dead enemies stay dead and picked up items stay picked up. There are upgrades and power ups and light RPG mechanics. However its Steam store page does not list it as one.

        So I guess my point is that I know System Shock and Prey are considered Immersive sims but I don’t have much of a fucking clue on what that actually means in detail.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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          18 days ago

          Immersive Sims are FPS games set in believe/realistic maps and have a high degree of interactivity and/or depth. Being able to interact with all the doors, computers, vending machines, toilets, etc. I can’t remember if it was Deus Ex or Duke3D that first coined the term, but a lot of Build Engine games were described as immersive sims (and where I first heard the term) and the biggest things that set Duke3D apart from Deus Ex is Deus Ex has the RPG elements, like character stats, augments, and dialogue trees.

          Honestly, tho, the genre is vague enough that if it simulates enough reality in a way that makes you feel like you’re actually in the game world, it could be called an immersive sim.

        • Cethin@lemmy.zip
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          18 days ago

          What makes an ImSim and ImSim is how you interact with it. They’re usually systems-first games. Most of your interactions are not dictated by the game designer, rather they’re emergent from the systems. The typical line of ImSim vs regular FPS is if you can stack boxes to do something the designers didn’t intend. HL2 has boxes, but they’re essentially exclusively placed to be used in a certain way. An ImSim might have a locked door, but you can stack boxes to get into a vent, as an example. It’s all about options, and having the player figure things out for themselves.

          I don’t think this is technically an ImSim, but a good example of this is BG3. You can place objects in your inventory, so the designers can’t really prevent you from bringing a hundred crates to climb over a wall, or bringing explosives to instantly kill a boss. They give you tools, and there are many ways they can be used.

      • Omega_Jimes@lemmy.ca
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        18 days ago

        I’ve never considered system shock 2 as a first person shooter. I mean, its first person and you shoot things, but that’s like saying GTA 5 is Gran Turismo because cars.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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          18 days ago

          FPWTWAW

          First Person Whacking Things With A Wrench

          • Simon_Shitewood@lemmy.ml
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            17 days ago

            Yeah but sometimes it’s a crowbar or pipe.

            • Cethin@lemmy.zip
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              17 days ago

              But Half Life has the crowbar…

              • Simon_Shitewood@lemmy.ml
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                16 days ago

                Half-life’s is more famous, but I was thinking of Deus Ex.

      • morbidcactus@lemmy.ca
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        18 days ago

        Prey 2006 is totally Half-Life. The other I’ve seen labeled as an immersive sim and those are their own category entirely.

      • Iusedtobeanalien
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        18 days ago

        They are half-life

    • Peppycito@sh.itjust.works
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      18 days ago

      DOOM is Wolfenstein 3D. And get off my lawn.

    • AeronMelon
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      18 days ago

      “Despite predating both, Doom is Quake and Half-Life at the same time.”

    • Peffse
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      18 days ago

      Quake and Half-Life are Doom clones.

      • Couldbealeotard
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        17 days ago

        Back in my day if something was called a doom clone it was because it was made with the doom engine. Not because it was a first person shooter.

        Quake broke new ground. Proper 3d with dynamic lighting. It was nothing like doom in the regard.

        • samus12345@sh.itjust.works
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          17 days ago

          No, all FPSs were commonly called Doom clones until around 1998.

        • Peffse
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          17 days ago

          More DOOM erasure. Back in my day we didn’t have “first person shooters” we had Doom clones.

    • fartographer
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      17 days ago

      No, Erasure was featured in Robot Unicorn Attack, not Doom.

  • ...m...@ttrpg.network
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    18 days ago

    deleted by creator

    • hakunawazo
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      17 days ago

      Duke Nukem? Commander Keen.

      Wolfenstein 3D? Windows 9x 3D Maze Screensaver.
      https://www.youtube.com/watch?v=JCHioDwvZr0

      • ...m...@ttrpg.network
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        deleted by creator

        • hakunawazo
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          17 days ago

          Yes, you’re right.

  • SirHery
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    18 days ago

    Oh god it’s the soup and salad discussion all over again.

    • Valmond@lemmy.dbzer0.com
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      17 days ago

      Please enlighten us, what was it about?

      • SirHery
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        16 days ago

        Every food is either a salad or a soup. No in between.

  • gedfromgont@piefed.ca
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    18 days ago

    I really start hating this meme format because there is never any explanation why they categorize things that way.

    • Luffy@lemmy.ml
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      17 days ago

      Quake, like doom is just point and shoot with fast movement and no real story.

      With half life you have to think more about covers, envoirments etc, its story focused and not too much about running around as fast as you can

      • gedfromgont@piefed.ca
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        17 days ago

        And Doom predates Quake, so why use Quake as example? Doom is also still pretty well known thanks to the “but can it run Doom” meme?

        Also does not explain why Quake 2 is not Quake. Sure there was a story but how important was it really?

        • anyhow2503
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          17 days ago

          There are just very few games nowadays that play like OG Doom, aside from actual OG Doom. Quake is probably the more relatable example, despite being newer and deriving influence from Doom.

          • samus12345@sh.itjust.works
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            17 days ago

            I love Doom, but have never liked any of the Quakes. They play pretty differently even when Doom is enhanced with true 3D and jumping.

            • anyhow2503
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              16 days ago

              They do play very differently. I like both, but I feel like Quake-style gameplay lends itself better to the kinds of “retro” shooter games that people make nowadays. I’ve played some games that try to really emulate Doom gameplay, only to discover that the player movement doesn’t really jive with contemporary level design.

    • blockheadjt@sh.itjust.works
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      18 days ago

      And that is precisely why I love it, no offense.

      • gedfromgont@piefed.ca
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        17 days ago

        Based. Respect.

    • Tiresia@slrpnk.net
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      If you just give people the boundary condition, it’s just another arbitary way to divide the world in two. There would be nothing to talk about.

      This way people can feel clever for inferring the rule.

  • Aganim
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    17 days ago

    Nothing will top 1998’s Unreal for me though, Half-Life came out half a year later and somehow just didn’t provide the same level of fun for me.

    • lps2@lemmy.ml
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      17 days ago

      UT2K4 and Quake 3 Arena were my favorite - shit, UT2K4’s linux support is part of what got my interested in Linux (that and not wanting to pay for windows)

      • hakunawazo
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        17 days ago

        Nice easter egg in UT2004: If you set all graphic options to maximum a sound is played “OH My GOD”.

        • yoriaiko@lemmy.blahaj.zone
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          17 days ago

          Wasn’t it “hooooooly shit shit shit shit”?

          • hakunawazo
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            16 days ago

            You are totally right, my bad.
            https://m.youtube.com/watch?v=bmQadUP7FnU

    • yoriaiko@lemmy.blahaj.zone
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      17 days ago

      Was reading down for this comment.

      Unreal is a Quake2 like game.
      Quake3 is Unreal Tournament like game. /s

  • nullspace
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    17 days ago

    There are two types of wolves and both are inside you.

    • Brave Little Hitachi Wand@feddit.uk
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      17 days ago

      Yet I cannot awoo in stereo 🧐

      • AFallingAnvil@lemmy.ca
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        17 days ago

        Guess you need a subwoofer

        • hakunawazo
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          17 days ago

          But what if I want to be a topwoofer?

    • mathemachristian [he/him]@lemmy.blahaj.zone
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      17 days ago

      you’re at a furry convention

  • TheMinions@lemmy.dbzer0.com
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    18 days ago

    I have a hot take on this theory. Half-life actually fits in the quake category and the second category is Half-life 2

    • ShinkanTrain@lemmy.ml
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      18 days ago

      Half-Life 2 is actually Medal of Honor

      • Iusedtobeanalien
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        18 days ago

        Medal of Honour were brilliant games

    • Björn@swg-empire.de
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      18 days ago

      Especially since Half Life runs on the (heavily modified) Quake engine.

  • Philippe23@lemmy.ca
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    18 days ago

    Quake 2 (1997) came out before Half-Life (1998). So Half-Life is a Quake 2 game, if we’re accepting the 3rd panel as true.

    • ElectroLisa@piefed.blahaj.zone
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      17 days ago

      Half-Life is a Quake 1 game. Valve received the source code of Q1 engine, not Q2

      • egregiousRac@piefed.social
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        17 days ago

        The OP called Quake 2 a ‘Half-Life’, but Quake 2 came out before Half-Life.

        All FPS fall into two categories: Quake-likes, and Quake 2-likes, or as I like to call them, 2uake-likes.

  • Ey ich frag doch nur
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    18 days ago

    Heh Quake is Wolfenstein and Half Life is Duke Nukem change my mind

    • Kierunkowy74@piefed.socialOP
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      18 days ago

      Duke Nukem is another Wolfenstein. And Half Life is Marathon. (frog blast the vent core)

      • ChicoSuave
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        18 days ago

        This makes the most sense. Wolfenstein or Marathon.

      • Jessica@discuss.tchncs.de
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        17 days ago

        Marathon is Pathways Into Darkness

    • Albbi@piefed.ca
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      18 days ago

      Duke Nukem ain’t afraid of no Quake.

  • whotookkarl@lemmy.dbzer0.com
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    They both fall under the common genre of sewer barrelers

    • Valmond@lemmy.dbzer0.com
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      17 days ago

      I’d love people getting as excited about rpgs and turnbased games as they are for twitch games 😕

  • DarkCloud
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    18 days ago

    This is riffing on the idea there are two types of games: Menu games, and Parkour games.

  • ZILtoid1991
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    17 days ago

    I personally uphold three main categories of FPSes:

    • twitch shooters/boomer shooter - Wolfenstein, Doom, Quake, Ultrakill
    • story-oriented shooters - Half-Life, Deus Ex, Strife
    • tactical shooters - Counter Strike, Call of Duty, Battlefield

    Subcategories are tactical shooters with a story (Halo, Titanfall), hero shooters (essentially just faster tactical shooters, like Overwatch), rougelike shooters (there’s like a game that originated them, forgot its name), etc.

    • AnimalsDream@slrpnk.net
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      16 days ago

      This sounds more accurate to me.

    • prole@lemmy.blahaj.zone
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      16 days ago

      rougelike shooters (there’s like a game that originated them, forgot its name),

      RoboQuest maybe?

  • renegadespork@lemmy.jelliefrontier.net
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    17 days ago

    I don’t get it. Is the main difference story, or is it a gameplay thing?

  • Blue_Morpho
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    18 days ago

    What’s the source C&H for this meme? It’s been memed so much I can’t find the original.

    • Philippe23@lemmy.ca
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      18 days ago

      Here’s a copy of the original.

      https://imgur.com/im-still-trying-to-wrap-mind-around-this-o5sVz

      Calvin’s dad is explaining how the outside of a record spins faster than the inside.

      Fun fact, I used to make PlayStation 2 games, and this fact meant that data could be loaded faster from the outside of the game disc than the inside. But discs started with first data written at the inside of the disc. So we’d pad “garbage” data at the start of the disc for faster overall load times.

    • ShinkanTrain@lemmy.ml
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      18 days ago

  • S_H_K@lemmy.dbzer0.com
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    17 days ago

    I support Unreal tournament and fuck y’all refuse to admit is like duck sounding shit…

    • ZILtoid1991
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      17 days ago

      Unreal - Quake.

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Doesn’t matter what game or which platform. If it’s related to video games, and it’s somewhat funny and doesn’t break our rules (see below), post it!

  1. Follow PieFed’s Instance Rules.

  2. BE RESPECTFUL OF OTHERS. We’re all human beings. Refrain from posting anything (comments, memes) disparaging, harmful, and/or abusive pertaining to a protected characteristic (e.g. race, gender, sexuality, disability or religion).

  3. Does your meme potentially have a game spoiler? Mark or tag your OP with SPOILER: (Game Name). Deciding which games need spoilers can be subjective, so please use reasonable judgement.

  4. No spam. This includes bots, advertisement links, off-topic posts, and intentionally repetitious posting. Links are allowed. Paywalled articles should be archived or 12ft.io’d.

  5. NSFW material is allowed, please mark it as such when posting. Use your best judgement. No pornography or explicit content. This also includes gore or shock content.

  6. No inciting harassment, witch hunts, or doxxing. This includes any individual using this community, or any individual or group featured in a meme.

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