Rheinish to GamesEnglish · 24 days agoid Software insists in new statement that it still has "the crew we need to build the games and tech we're known for"www.eurogamer.netAquileo | external-linkAquileo | message-square28Aquileo | linkAquileo | fedilinkAquileo | arrow-up1170Aquileo | arrow-down11
Aquileo | arrow-up1169Aquileo | arrow-down1Aquileo | external-linkid Software insists in new statement that it still has "the crew we need to build the games and tech we're known for"www.eurogamer.netRheinish to GamesEnglish · 24 days agoAquileo | message-square28Aquileo | linkAquileo | fedilink
Aquileo | minus-squared00eryAquileo | linkAquileo | fedilinkEnglishAquileo | arrow-up7·23 days agoExcellent point. In fact unreal (tournament) were the primary competitor to quake back in the day. And now it’s full circle with id using unreal engine… Glad that whole competition thing is working out so well for consumers.
Excellent point. In fact unreal (tournament) were the primary competitor to quake back in the day. And now it’s full circle with id using unreal engine…
Glad that whole competition thing is working out so well for consumers.