• MonkeMischief
    Aquileo | link
    Aquileo | fedilink
    Aquileo | arrow-up
    1
    ·
    2 days ago

    Godot’s 2D support is a pixel-perfect first-class citizen. None of that “fake 2D in a 3D engine” stuff. (Although you could if you wanted!)

    The only hiccups I foresee is videos in Godot tend to need to be kinda just right as far as file formatting and stuff… I think most of this is codec related.

    But hey, once you figure out a workflow / pipeline to make those videos, you’d have it down. :)