kip5608@retrolemmy.com to Games@lemmy.worldEnglish · 5 months agoAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comAquileo | external-linkAquileo | message-square51Aquileo | linkAquileo | fedilinkAquileo | arrow-up1208Aquileo | arrow-down13 cross-posted to: gamedev@lemmy.world
Aquileo | arrow-up1205Aquileo | arrow-down1Aquileo | external-linkAsset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director: 'We redo too much stuff'www.pcgamer.comkip5608@retrolemmy.com to Games@lemmy.worldEnglish · 5 months agoAquileo | message-square51Aquileo | linkAquileo | fedilink cross-posted to: gamedev@lemmy.world
Aquileo | minus-squaredriving_croonerAquileo | linkAquileo | fedilinkEnglishAquileo | arrow-up10·5 months agoNintendo reusing the clouds and bush assets on Super Mario Bross walked so AAA could reuse fighting animation between different genres of games.
Nintendo reusing the clouds and bush assets on Super Mario Bross walked so AAA could reuse fighting animation between different genres of games.