Thank you! I’d love to see more VNs adopt that kind of design!
Galvan
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The one about premises being the only part that really matters in a story spoke to me. I like good execution in writing but at the end of the day it really is what you take away from it that matters. I think it’s a spectrum but I was always annoyed at the types of people who would say the ending of Titanic sucks because the door was big enough for both Rose and Jack, and every day I feel that bar for being annoyed getting lowered
Aw sorry. I said I wanted to test out some of my proposals, plus I’ve never hosted a game jam before, so I decided to just test long game durations and the community-gathering thing initially. I’ll probably make a vaguely themed jam somewhere down the line.
But then again this is an open proposal! If anyone wants to make a vaguely themed jam and send it to me I’ll take a look at it and try to join it if I have time!! Love your games by the way.
The Cozy Game Military-Industrial Complex is gonna try to kill you for this but I completely agree. There’s a fine line between earnestly trying to comfort people in the face of the real world and babying people in toxic oversaturated sugar gruel and way too much of what I see bends towards the latter. I’ll die on this hill too.
Thanks for reading! I’m realizing now how it might look so I want to make it clear that your jam didn’t have anything to do with me writing the jam manifesto, I’ve been thinking about it for a while. And in general, I don’t think every jam should be like what I’m suggesting, I just want more examples of what I’m suggesting.
Thank you for reading!!
Counter-counter-manifesto: That’s bad phrasing on my part! The French New Wave as a movement formed to fight against the decadent pedestrian films the commercial French film industry was pumping out, so one of their main engines was subversion, meaning that many of their own films were subverting OTHER films in the same movement, and this basic attitude of constantly questioning is what I actually want to encourage.
And as for their constant homaging, referencing, etc, you can take that or leave it. At their best the FNW references films to relate them to the real world, statements about spectacle itself, and the state of modern French politics. At its worst it’s lame homage-for-the-sake-of-homage stuff. Very hit and miss for me.
If it helps I’m very wishy-washy on the French New Wave anyways. I’ve seen like 8 Godard films and only liked 1, lol. As you are the only current submission to the Comment Jam, I declare you the winner.
2nd manifesto to present games as dead bodies lol. Loved this.
A lot of filmmakers that make it big say in interviews that they’re simply “making the films they want to see,” and I think that’s a good idea to present, but what I don’t see people point out about that quote is how the filmmaker can never see their own film without thinking about how they made it. They make their films in the hopes that other people see what they saw when they envisioned it, but they can never look at it themselves in the same way. In this way art is both selfish (you’re often trying to present your thoughts as uncompromised as possible) and selfless (the end result is something only other people can experience with “fresh” eyes).
“Gambling: the ultimate way of rent-seeking” goes hard, I might steal that
GREAT MANIFESTO. It feels like you took what I’ve banging the drum on inside my head and put it into tangible words. Especially the part about avoiding lessening a unique idea with irony/novelty/relatability.
I keep realizing when I find new art that I respond to is that my first thought is often “Wow, you can DO that?” and my second thought is “Why did I ever think you COULDN’T do this?” So expanding possibility space is clearly an ongoing process for me, if not all of us. That’s what I like about places like itch, it allows me to be surprised more!
To be honest I think a large amount of people posting in game dev spaces about how they hate making games are just trying to vent temporary frustration with the process with ironic jokes rather than actually despising the craft. Everything you said about the underlying expectation of “industry products” is some real fucking shit though. “You will always be the exception” hits so good




















