A Toon Shader in Unity Universal Render Pipeline.
-
Updated
Feb 16, 2024 - C#
A Toon Shader in Unity Universal Render Pipeline.
A character focused Toon Shader for Unity using Shader Graph.
Toon Shader with Global Illumination. Ported to s&box (Source 2).
Con11 的自用 Blender 几何节点、卡通着色器、合成器节点组资产库
Non-Photorealistic Render Pipeline in Unity Engine
Easy-to-use library for 3D and pseudo-2D humanoid model rendering.
PBR-based Toon Shader for Universal Render Pipeline
An image processing software to process images such as toon sharing, gamma correction, smoothing, edge detection, and Fourier transform.
Major: Computer Graphics
A simple toon shader
Unity 6 URP NPR 렌더링 랩 — 서브컬쳐 스타일의 툰 셰이딩을 HLSL로 직접 구현하고, SDF 페이스 셰도우 베이커 등 NPR 아트 파이프라인 툴까지 자작
Stylized toon shader for Unity.
C++ implementations of ray tracing and path tracing techniques developed during the Fundamentals of Computer Graphics course. Includes toon shading, refraction, large scene rendering, and custom 3D setup.
FallingStars – Arcade-style Unity game where you dodge falling stars, collect bonuses, and compete on a Firebase leaderboard. Simple, fun, and endless gameplay with real-time scoring.
Add a description, image, and links to the toon-shader topic page so that developers can more easily learn about it.
To associate your repository with the toon-shader topic, visit your repo's landing page and select "manage topics."