Building autonomous agentic swarms, reverse-engineering complex behavioral patterns, and automating both digital and physical infrastructure.
- Java
- Python
- Automation
- Organization
- Reinforcement Learning
A comprehensive Java-based system designed to play the entirety of Old School RuneScape autonomously, leveraging custom reinforcement learning algorithms and dynamic behavioral scheduling to bypass advanced heuristic antiban detection.
A specialized system for managing, sorting, and queuing print files to streamline hardware workflows. Currently 90% complete.




