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3.4.10

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@sloukenslouken released this 31 May 18:09
· 980 commits to main since this release

This is a stable bugfix release, with the following changes:

  • Allow depth texture arrays in the GPU API
  • Fixed a crash when copying to the Vulkan swapchain with the GPU API
  • Added support for packed 16-bit texture formats in the Metal renderer
  • Fixed rare cursor corruption on Windows
  • Fixed the text edit cursor position when using the Korean IME on Windows
  • Added controller sensor support for GameInput v3
  • Added support for gamepad motion sensors on Android
  • Release wired controllers back to the OS when the application is in the background on Android
  • Fixed Ipega controllers being ignored in keyboard mode
  • Added support for GameCube rumble when the adapter is in PC mode and has the latest firmware
  • Fixed rumble on the new Steam Controller
  • Added support for the GameSir Super Nova in Xbox 360 mode
  • Added support for the PDP Afterglow Wave Wireless Controller for Switch
  • Fixed several second hang when changing focus on X11 in some situations
  • Disable the X Synchronization Extension by default, can be enabled with SDL_HINT_VIDEO_X11_ENABLE_XSYNC_EXT
  • Fixed SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH on X11
  • Fixed a rare crash on Raspberry Pi when creating a window