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Ioannis Tsakpinis edited this page Dec 11, 2016
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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development
of graphics (OpenGL, Vulkan), audio
(OpenAL) and parallel computing (OpenCL)
applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly
layer, appropriate for the Java ecosystem.
LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide
higher-level utilities than what the native libraries expose. As such, novice programmers are encouraged to
try one of the frameworks or game engines that make use of LWJGL, before working directly with the library.
LWJGL is open source software and freely available at no charge.