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Joined 3 years ago
Aquileo | cake
Cake day: January 7th, 2024

Aquileo | help-circle


  • In the same vein, previous semester in Uni, we had a team project, not something too big, just very rushed.

    At one point we were to contact a tcp server with JavaScript, send a one off measage, and return the reply, as the tcp server was a backing service.

    My dumbass project partner has made a new server for it, just for being in the middle, so he wouldn’t have to check how to make a single tcp request using async, he fluffed it up calling it “The Middleware” like anyone was going to respect it, and it took him almost two weeks working on it.

    Wish i could just take that task away from him but it was his ONE TASK, and i had many others, safe to say i had to retake that course. Which is honestly humiliating since that course barely thought me anything to begin with.

    This semester the task popped up again, took me half an hour to have the gist of the task down, in 12 lines of untyped JavaScript, ~120 with JSDOC types and convenience functions, didn’t take much time at all.

    Imagine wasting two weeks working your ass off because you can’t be arsed to learn a simple concept, I’m sure he was grooming his own ego with the AI about how smart his implementation was, it required an extra dockerfile, documentation for it, and testing was out of the question because the code was utter garbage.





  • Saw a video recently making an argument about how Minecraft is designed with automation in mind, not in a good way, as in it expects you to make an automatic farm for too many resources, which makes exploration redundant.

    The person who made the video made a modpack to revamp the game, instead I’m going to recommend another game i like, and hope you’ll like too, as it respects your time more, even though progression is slow.

    Vintage Story, a hardcore survival, it makes you take more time when progressing, but everything is more meaningful and has more intent.

    As an example, you can make things out of clay, not by simply putting it in a crafting grid, but by molding a few voxels at a time, so you’re most likely to use it to pass the time, if there is need to wait for something to cook/smelt. Same goes to smithing, and cooking, it makes doing chores more fun, you don’t have to hurry to complete the game, just progress a few steps at a time, this makes exploration a core part of the game, and mandatory.

    It’s made with love, and i think that too is very important.