Aquileo | The OF Blog: Steampunk
Showing posts with label Steampunk. Show all posts
Showing posts with label Steampunk. Show all posts

Wednesday, January 30, 2013

Steampunk and Retro-Futurism: Three Anthologies and Three Approaches

 I want to destroy steampunk.

I want to tear it apart and melt it down and recast it.  I want to take your bustles and your fob watches and your monocles and grind them to a fine powder, dust some mahogany furniture with it and ask you, is this steampunk?  And if you say yes, I want to burn the furniture.

Understand, I want to do this out of love.  I love what I see at steampunk's core:  a desire for the beautiful, for technological wonder, for a wedding of the rational and the marvelous.  I see in it a desire for nonspecialized science, for the mélange of occultism and scientific rigor, for a time when they were not mutually exclusive categories.  But sadly I think we've become so saturated with the outward signs of an aesthetic that we're no longer able to recognize the complex tensions and dynamics that produced it:  we're happy to let the clockwork, the brass, the steam stand in for them synedochically, but have gotten to a point where we've forgotten that they are symbols, not ends in themselves. (Steampunk Revolution, p. 401 e-book)

For the past five years, ever since I read the Ann and Jeff VanderMeer-edited Steampunk anthology, I have struggled to define in words my own convoluted and sometimes self-contradictory viewpoint regarding steampunk literature.  There is something fascinating about imagining a recast society, one in which the horrors of the 20th century did not occur and that technological development took a path away from petroleum and instead kept developing steam as a basis for movement and energy.  Yet too often, as Amal el-Mohtar says above at the beginning of her essay "Winding Down the House:  Toward a Steampunk without Steam," we have become too fascinated by the baubles of shiny, coppery valves and pistons that we fail to recognize that what too often occurs is a reconfirmation of certain detestable values:  the glossing over of empire when stories are set in "exotic" quasi-19th century milieus where the steampunked Western "explorers" might as well be an unironic adaptation of the original Edisonades than anything else; a reduction of women (and men) into tight, narrowed gender roles commensurate with their gear-laden bodices and tophats and waistcoats; the reinforcement of capitalist values at its most virulent, laissez-faire extreme.  For many, steampunk is little more than a dressing up of the shoddy 19th and 20th century economic and social exploitation in shiny, metallic clothing.

Yet for others, steampunk offers the possibility to blow all of these cultural underpinnings up and start, if not quite "anew," then at least with a different template than the one that privileges traditional socio-political entities at the expense of others.  In an article that appeared in translation on the popular steampunk site Beyond Victoriana in April 2012,  Mexican steampunk writer "El Halcón Hodson discusses the revolutionary potential of steampunk for recasting the miserable, horrific 19th and 20th centuries so that for a Mexico, which had all of one glorious military moment in the 19th century after achieving its independence from Spain in 1821 (the expulsion of the French in the aftermath of Cinco de Mayo), the time could be imagined as being more than a series of calamities and near-total defeats at the hands of better-equipped nations.  As he notes, it was the time of neo-imperialist colonialism:

But I dare to say that for those who live this kind of retro-futurism from the Third World, must be a little more difficult to imagine a glorious past drawn from the very distant past of their own 19th century. Just remember that the Victorian era was the era of colonialism. The steampunk retro-futurism of the Victorian era in England is diametrically different from Latin American’s Victorian era, for example, at least conceptually.


This is often reflected in the very limited amount of retro-futuristic works that are created in Latin American countries using their own past in comparison with the big paraphernalia based on countries such as England, France, Germany, Spain, United States, Russia, China, Japan or Italy, which were at the forefront of history when talking about colonization.

Even today, the legacy of neo-colonialism is very evident in the way the "global economy" is organized into producer/supplier roles, not to mention the complex ways in which steampunk writers from various countries listed under the outdated heading of "third world" struggle to find their own ways to express their hopes, desires, and dreams in a fashion that co-opts "steampunk" for themselves.  In three anthologies published over the past six months or so (the above-mentioned Steampunk III:  Steampunk Revolution, edited by Ann VanderMeer; the Brazilian anthology Solarpunk, edited by Gerson Lodi-Ribeiro; and the Portuguese anthology Lisboa no Ano 2000 (Lisbon in the Year 2000), edited by João Barreiros), some of these concerns and reworkings of history to fit national imaginations that Hodson described in his essay can be seen.

Steampunk Revolution is perhaps the most-ranging of the three in terms of scope, as authors from across the world, both those writing in English and those whose fictions (in a few cases) have been translated into English, have contributed to the anthology.  As editor Ann VanderMeer notes in her introduction, the concerns embedded in many steampunk fictions are now global:  the effects of technology on our health and our climate, the lingering effects of violent socio-economic "conquests" of lands, and the eternal question of how do our pasts shape our futures.  The stories she has chosen for Steampunk Revolution have a more "political" feel to them, perhaps because there are writers from countries such as the Philippines, Malaysia, and Singapore, each of which have their own legacy of 19th/20th century imperialism.

Some of the strategies employed by the authors in this anthology include the transmogrification of objects from a Western-oriented context to one that more closely fits the non-Western locale and its culture(s), as well as the transformation of history to reflect a history where the colonized were instead the resisters.  Filipino writer Paolo Chikiamco's "On Wooden Wings" combines these two strategies in a simple but effective beginning:

Had she lived in any other city, Clarita Leschot Esteybar might have suspected that Nur was being facetious.  Even people who had lived in Jolo all their lives still marveled at its brass minarets, its narrow-gauge wagonways, the retractable sheets over its smaller streets and alleys.  The city of Jolo had been a center of trade and commerce even before it was integrated into the Qudarat Sultanate, but in the century since the Spaniards had been repulsed from Zamboanga, the nature of its goods had changed.  Junks from China and prahus from Celebes now sought the Fleet of Wisdom's artifices and scholarly treatises more than the pearls and precious shells that used to be Jolo's stock in trade.  Clarita took great pride in being a part of the Fleet, the strength of the Sultanate.  She just hoped that she'd be able to remain a part of it after today. (p. 46 e-book, opening page of "On Wooden Wings")
 Here there is little mention of Western powers; the Spanish were driven off a century ago from the Philippines and while there appears to still be a trace of their rule in personal names, the setting differs from the historical 19th century in the prominence of the (brass) minarets, the "wagonways," and the trade with China.  Chikiamco's story stands out because the reader immediately is forced to picture a Jolo of the southwestern Philippines that is the center of a trade rather than a "faraway outpost."  This shift in perspective opens up possibilities for stories such as "On Wooden Wings" to challenge readers, because the underlying socio-political assumptions that such settings and people are "exotic" or "faraway" have been dismissed with prejudice and the reader is forced to accept a world different from what she may have imagined.

Yet despite stories like those from Chikiamco or Leow Hui Min Annabeth, Steampunk Revolution's main weakness lies in that despite its attempts to be more inclusive of authors writing from non-Anglophone traditions, the anthology depends so heavily on English-language compositions (very few, if any, of the stories that appear here are translations, if I'm not mistaken) that large swaths of steampunk literature, particularly that of the Hispanophone and Lusophone steampunk communities, just are not represented here.  This is not as much of an indictment of Steampunk Revolution as it is an acknowledgement that despite the attempts in recent years to include writers from non-Anglophone countries, there is still a huge amount of steampunk literature being produced outside the US and UK that has yet to be translated for English-reading audiences.

Yet there are two Portuguese-language steampunk anthologies (I am aware of some Spanish-language anthologies, but have yet to read them, so my discussion here will be limited to Portuguese and Brazilian steampunk) that have come out in recent months that I think demonstrate two important developments that are largely absent from Anglo-American steampunk writing.  The first anthology, Solarpunk, is a 2012 release from Brazilian publisher Draco that is the third in a trilogy of themed anthologies regarding energy/societal changes (the first, Vaporpunk (2010), was featured on Beyond Victoriana with partial translations done by myself and Fábio Fernandes) over a period of time.  Set largely in an alt-contemporary Brazil, Solarpunk is an extrapolation of how (Brazilian) society would differ if solar energy were to become the new energy norm.  It is, as editor Gerson Lodi-Ribeiro notes in his introduction, the conclusion to a "half-optimistic" trilogy of works that restructure and reconstruct a Brazil that assumes earlier the potential that it is beginning to display today as a world power.

Solarpunk takes the steampunk ethos of remaking contemporary objects and melds it with a more "futuristic" attitude similar to that found in more traditional SF narratives.  Each of the nine authors in this anthology give their own take on the transformative power of this solar-powered cultural shift.  In some, such as Antonio Luiz M.C. Costa's "Era Uma Vez um Mundo" ("It Was One Time in the World"), the entire planet has been unified and fossil fuels have been greatly restricted by the United Nations due to global warming.  In others, such as Carlos Orsi's "Soylent Green is People!," the future is seen as more frugal, more based on recycling materials than on the expansion of society due to new solar technology.  This diversity in the ways solar technology is used represents a new direction in SF literature.  The concerns expressed in many steampunk stories, particularly those originating from Brazil, are mixed in with futuristic settings.  Instead of the "why not this instead of the historical past?," the overarching question of "what if this occurs from present developments?"  emerges. 

This melding of steampunk's alt-history, alt-culture with dreams of the future has great potential and Solarpunk contains several solid and a couple of very good stories.  If there were a common theme, beyond the usage of solar energy to empower societal change, it would be the optimism that pervades most of these stories.  Whether it is a crime story or a story of emerging world peace, there was this sense that the world was slowly, if not completely, becoming a more egalitarian place.  The "great powers" of the 19th and 20th centuries do not figure as greatly here; the looming shadow of the Americans in particular is not as present here as it frequently was in 20th century Latin American socio-political literature.  Instead of reimagining a past where the imperialist powers have had their advances checked, here in Solarpunk there is this sense that the imbalances caused by imperialism have been largely redressed.  It is a small, but significant difference and perhaps one influenced here by Brazil's growing economic and political power on the global stage.

If Solarpunk envisions a 21st century in which social changes occur in part due to technological advances, the just-released Portuguese anthology Lisboa no Ano 2000 (Lisbon in the Year 2000) takes a decidedly different approach.  Edited by João Barreiros, who has three almost novella-length stories within this 438 page anthology that provide a sort of "skeleton" to the book, Lisboa no Ano 2000 is explicitly "retro-futuristic."  That is, the stories purport to tell of a Lisbon that never existed, that its past century diverged significantly from the historical 20th century.  Lisbon at the dawn of this fictional 21st century is a city of Tesla towers, of dirigibles, of technology that is not dependent upon petroleum.  It exists within a Europe dominated by Groß Deutschland, as apparently the Germans ended up winning some sort of World War I analogue, and yet Lisbon has managed to become the greatest European city free of German control.  Although some of the elements perhaps are going to be interpreted differently by non-Europeans, it is possible to see parallels to the recent PIIGS debt crisis and Germany's sometimes-autocratic approach to the Eurozone banking system and by extension, the European Union itself.

Lisboa no Ano 2000 is more unified than the other two anthologies; it is more of a shared universe collection of stories than disparate presentations of a similar theme.  This has its strengths and weaknesses.  At its best, the stories build upon one another in showing an alt-Lisbon that is, if not a great power, then at least a counterweight to the autocratic Germans.  Within this shared context, stories of Lisbon's technological achievements have a greater resonance due to this common backstory.  However, the anthology at times felt a bit too bloated because the 17 stories by 15 different authors began to feel a bit too uniform at times, with not enough to differentiate themselves to the degree necessary for truly memorable stories.  Stories that by themselves would be fine suffer due to this, as it just felt as though there were too many similar tales for the setting and that if the anthology were reduced in length somewhat, the anthology as a whole would be better for it.  This, however, is not to say that Lisboa no Ano 2000 is a poor anthology, but rather that it is a decent anthology with a solid premise that weakens its potential impact by trying to cram too much into the book.

Yet despite the problem I had with its length, Lisboa no Ano 2000 illustrates a third approach to utilizing steampunk themes.  Whereas Steampunk Reloaded focused on steampunk's socio-political potential and Solarpunk takes the steampunk ethos of reinventing and redevelopment into a near-future setting, Lisboa no Ano 2000 comes the closest to realizing what Hodson noted in his essay about the potential of steampunk as a means by which citizens outside those of the Great Powers can reshape the past to provide a context in which their stories, their heroes can stand toe to toe with imperialist powers. As such, it intrigues me as a reader even despite my sense that it did not fulfill its full potential.  In a more limited setting or maybe one that is more "open" in context, it could be a seminal work.  As it stands, however, it is a flawed yet mostly enjoyable work that shows the burgeoning steampunk community in Portugal.

Although each of the three anthologies have their weaknesses, on the whole each of them are worthwhile reads because their approaches herald new developments within the global steampunk communities.  For someone such as myself who is not too fond of the fetishized nature of many prominent Anglo-American steampunk stories, the tales told within these three anthologies were refreshing and hopefully they will be but the vanguard of the future stories to come.  One can only imagine...or is that rip apart and reconstruct, like el-Mohtar advocates in her essay?

Friday, January 04, 2013

Received an intriguing retrofuturistic/steampunk Portuguese anthology in the mail today


Thanks to Safaa Dib of Saída de Emergência for sending this new anthology of theirs, Lisboa no Ano 2000,  to me.  It is an anthology of stories set in a Lisbon of 2000 that never existed.  Based on 19th century writings by novelists such as Jules Vernes that tried to project future Parises (or Londons, Berlins, etc.) at the dawn of the 21st century (yes, I know 2000 was the last year of the 20th century, but bear with me), this anthology imagines a Lisbon that could have existed if the entirety of 20th century developments had not occurred.  The anthology, which I received today, contains stories from the following writers:

  • João Barreiros
  • Ricardo Correia
  • Jorge Palinhos
  • AMP Rodriguez
  • Carlos Eduardo Silva
  • Ana C. Nunes
  • Ricardo Cruz Ortigão
  • João Ventura
  • Joel Puga
  • Telmo Marçal
  • Michael Silva
  • Pedro Vicente Pedroso
  • Guilherme Trindade
  • Pedro G.P. Martins
  • Pedro Afonso
Lisboa no Ano 2000 just came out this month in Portugal (or at least that's what the 1st edition copyright says).  I hope to review it sometime in the next few weeks or so, along with a few Brazilian works that I received recently.  Thought this might be of interest to those curious about retrofuturistic/Steampunk stories being written outside the US/UK/Canada.

Sunday, December 13, 2009

Steampunk: Histórias de um Passado Extraordinário


Steampunk has exploded in popularity over the past decade.  From anthologies such as 2008's reprint anthology Steampunk, edited by Ann and Jeff VanderMeer (with a second volume set to be released in the next year) and the original anthology Extraordinary Engines (2008, edited by Nick Gevers) to steampunk-inspired garments, typewriters, computers, and other elements that have made steampunk as much a fashion as a literary subgenre, steampunk is huge.  There is something about the ethos behind the images.  Perhaps inspired by equal parts Jules Verne, H.G.Wells, Thomas Edison, the Age of Imperialism, steam-based transportation, and perhaps a violent reaction to the confusion and horrors of the 20th century, there is something intriguing about the notion of "going retro" and creating a sort of alternative past.

This is not to say that practitioners of steampunk fashion and steampunk literature view the Age of Steam (1775-1914, according to some historians) as a pure, untainted golden age.  If anything, the contradictions inherent in the era's social and political structures provide a sense of tension, some of which exploded into the devastating wars of the 20th century, where mechanized warfare inspired new horrors on the battlefields of Europe, Africa, and Asia (and to a lesser extent, the Americas and Australia).  It was an age in which Marx and Engels gave a voice and direction to the frustrations of the emerging industrial working classes across the globe; it was a time which the abhorrent practice of chattel slavery gave its death rattles in the United States and Brazil; it was perhaps, as Dickens described 1789-1794 France, both the best and worst of times.

These elements combine to create narrative possibilities that touch upon shared historical and scientific achievements.  In many senses, steampunk is the one of the first truly "international" subgenres of speculative fiction, as its appeal quickly spread from one country to the next, without a single country or language region dominating the literary landscape. In the past twenty years or so, ever since K.W. Jeter's use of the term "steampunk" in a 1987 letter to Locus to describe this nascent movement, steampunk literary and fashion circles have sprung up in cities all across the globe.  It truly is an international movement, one that adapts to fit the needs of each country's literary scenes.

This certainly was the case with the release this summer in Brazil of Steampunk:  Histórias de um Passado Extraordinário (Steampunk:  Stories of an Extraordinary Past would be a good English translation of the title).  Edited by Gianpaolo Celli and published by the São Paulo publisher Tarja, this original anthology of nine stories written by several of Brazil's leading SF writers serves to highlight not just Brazilian interpretations of what constitutes "steampunk," but also that this emerging world power has the potential in the next few decades, as linguistic and trade barriers continue to fall, to play a larger role in the rapidly-growing global SF conversation.

I read each of these stories three times over the past four months, since my reading fluency in Portuguese is less than that of Spanish.  What I discovered with each read is that most of these stories took on additional layers of meaning for me.  There is no single common approach to telling a steampunk story in this collection. Some stories, such as the opening "O Assalto ao Trem Pagador" are a bit more heavy on overt action involving steam-driven trains, boats, and dirigibles than some of the others, but there are certain nuances in the writing that refer more specifically to issues of Brazilian history.  In the footnotes to Romeu Martins' "Cidade Phantástica," the author refers to how the character João Fumaça has been utilized by other authors, including an alt-history where Brazil, Argentina, and Uruguay lost the 1864-1970 War of the Triple Alliance against Paraguay.  In Jacques Barcia's "Uma Vída Possível Atrás dad Barricadas," Barcia references the long-standing popularity of communists among the proletariat.

These are elements that are often downplayed in much of North American and British steampunk literature.  Yet the 19th century was certainly a time of social unrest, so when reading these stories, I found myself curious to know more about the root causes that the authors referenced in passing.  Fábio Fernandes' "Uma Breve História da Maquinidade" goes a step further, as he utilizes fictional characters such as Doctor Frankenstein to underscore just how stratified social classes were in the 19th century in Europe and the Americas.  António Luiz M.C. Costa's "A Flor do Estrume"in many ways was the most mysterious story in this collection.  Referencing the 19th century Brazilian writer Joaquim Maria Machado de Assis,who wrote a fictional memoir of Brás Cubas, his story was the one where I felt lost at times, not because his writing was poor (if anything, the quality of the writing was almost uniformly high in this collection), but because there were references to Brazilian history that I did not know well, if at all.

However, this is not a negative to me, but instead a very positive development.  When I first ordered this anthology back in August, I had some trepidation that the authors would ape the manners and styles of the Anglo-American steampunk writers and not write anything that would be original in form or content.  If anything, the elements that these nine writers (the others being Claudio Villa, Flávio Medeiros, Alexandre Lancaster, and Roberto de Sousa Causo) use are more appealing to me than what I have found in the majority of the English-language steampunk fiction of the past decade.  There is a darker undercurrent in this anthology, a sense that underneath the trappings of a steam age "golden age" that there is much wrong with the local and global societies.  A frustration that technological advancement and the rise of a leisure class is not improving the lot of the social classes as much as it should.  There is a dark cloud in several of these stories, a cloud which threatens to burst asunder, bringing destruction and ruinous change in its wake.

This is not to say that these stories are didactic fictions devoid of adventure and fun.  Most of these tales were very enjoyable to read and the undercurrents noted above never threatened to overwhelm the stories being told.  Although there were a couple of stories that didn't work as well for me as did the others, Steampunk:  Histórias de um Passado Extraordinário is one of the most taut and enjoyable anthologies that I have read in 2009 in any language.  Hopefully, in the coming decade, the writers that appear in this collection will see more of their stories translated into various languages (from what I recall, several already have appeared in English and Romanian translations at least). There appears to be a growing, if still somewhat small, SF culture developing in Brazil.  I suspect with time, that several of these writers will craft new narratives of Brazil that will challenge not just current Anglo-centric conceptions of that emerging power, but which will influence global conversations on steampunk and SF fiction. 

Highly recommended for those who can read Portuguese (no known English or other foreign language translations are in the works at this time).  Will be featured in a couple of weeks in my Best of 2009 posts.

Sunday, May 18, 2008

Ann and Jeff VanderMeer, Steampunk


Personally, I think Victorian fantasies are going to be the next big thing, as long as we can come up with a fitting collective term for Powers, Blaylock and myself. Something based on the appropriate technology of the era; like "steampunks," perhaps ...

- K.W. Jeter, letter to Locus magazine, April 1987

Although Jeter's letter is widely considered to be the terminus a quo for the usage of the term "steampunk" to describe those tales that utilize and (often) subvert Victorian Era steam-based technologies to create fantastical, adventuresome tales, steampunk-like stories can be traced back at least four or five decades, to the inventor/adventurer/conqueror pulp fiction called "Edisonades" and to the reactions to the oft-jingoistic, racist undertones of such novels. It is this juxtaposition of 19th century positivist attitudes towards technology and our more recent concerns with social relations (among a great many other things) that makes steampunk fiction a very popular and creative literary cousin to the cyberpunk movement of the 1980s.

In Ann and Jeff VanderMeer's just-released anthology, Steampunk, the editors begin by noting the influences on steampunk, its various forms and foci, and how interest in all things steam-driven has created a subculture that revels in brass knobs and gears affixed to their computers or other everyday appliances. Since steampunk doesn't have the attribute-defining problems that New Weird fiction does, the editors instead have structured this anthology differently from their February The New Weird anthology. There is an introductory article written by Jess Nevins that explains the 19th century origins of steampunk fiction, which goes into detail describing the rise of the Edisonades and how by the 1960s, authors such as Michael Moorcock had begun writing stories that took the the Edisonades' entrepreneurial spirit and subverted it, creating tales that were much more complex in their focus and which contained quite a bit of ambiguity in regards to the notion of "progress" being sacrosanct. This article sets the stage well for the 13 stories/excerpts that follow and for the two concluding articles written by Rick Klaw and Bill Baker.

The stories chosen represent a cross-section of authors who are primarily known for their steampunk fictions (Joe R. Landsdale, James Blaylock, and to a lesser extent, Paul di Filippo) as well as those whose works utilize steampunk tropes on occasion (Michael Chabon, Ted Chiang, Michael Moorcock, and Jay Lake, among others). Although some of the more famous steampunk writings do not appear here because they are novels (such as William Gibson and Bruce Sterling's The Difference Engine), the stories that do appear in this anthology are very strong choices.

I usually don't spend much time reviewing individual stories when I comment on anthologies, since I am much more interested in seeing how "well-glued" the anthology is rather than elaborating at length on each of the stories. However, I do want to point out that in each of the stories presented here, we see evidence of the various motifs that Nevins discusses in his introductory article. We see the use of an industrial golem in Ted Chiang's brilliant "72 letters." In an excerpt from his 1971 novel The Warlord of the Air, Michael Moorcock explores questions of whether or not gadgetry employed for destructive purposes is something that ought to be glorified. Some of the tales are funny or satirical, such as Paul di Filippo's "Victoria," while others contain gruesome warnings, such as that embedded in Jay Lake's "The God-Clown is Near."

As I read each of these tales, I could not help but to reflect back to not just Nevins' introduction, but also to the closing pieces by Klaw and Baker. In their pieces, the two discuss what it is about steampunk that creates such a lasting impression on the reader or upon the movie/TV viewer who enjoyed shows as diverse as the old Jules Verne-based movies from the 1960s to the original TV version of The Wild Wild West. As I read these stories in light of the point raised by these articles, I could not help but to remember reading one of the last major Edisonades, the reworked and updated Tom Swift novels released in the 1980s, and thinking about how there was so much that appealed to me then but which now leaves me feeling uncomfortable with the underlying assumptions behind writing such tales. Reading these steampunk stories served to highlight their distinctions from the earlier Edisonade form, while they still managed to capture some of the energy and spirit that makes such works exciting reads. Based on this, the VanderMeers' latest anthology works both as a historical piece that concisely tells the origins and importance of the steampunk subgenre and as an enjoyable set of tales that ought to appeal to a wide range of readers. Highly Recommended.

Publication Date: May 1, 2008 (US); tradeback.

Publisher: Tachyon
 
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