Wednesday, September 23, 2015

Hilarious new series - SuperMansion



I Just caught this via  CBR News . Funny as hell. It's a preview episode of a new series on  Crackle  streaming video coming out on October 8th. It's definitely  Not Safe For Work  or for viewing around the kids. 



Thursday, September 03, 2015

I'll be damned, it works!


Done properly, no can defense...




Monday, August 24, 2015

Dicey Tales Playtest. We still have Openings for European players



I want to thank everyone for their response to our Dicey Tales  playtest request.

Our U.S. playtest is full. 


We still have two spots open for our European playtest group. If any of you are interested it will be on Tuesdays at 12:00 noon Pacific Time (that’s 8:00pm London time).



Please PM me if you are interested in joining us.

Thursday, August 20, 2015

Eeenglaaand!





That was one very funny part from an otherwise very forgettable movie.  I thought of it instantly when I saw the following trailer for a new BBC America series- The Last Kingdom.

I've been enjoying the abundance of historical and quasi-historical shows that have been popping up since the overwhelming popularity of  HBO's Game of Thrones.  It's just another fountain in the  "Geek Renaissance" to splash around in.



From the BBCA site:

The Last Kingdom premieres Saturday, October 10 at 10/9c. It is a contemporary story of redemption, vengeance and self-discovery set against the birth of England. This historical drama comes from BBC America, BBC Two and the Golden Globe® and Emmy® award-winning producers of Downton Abbey, Carnival Films.

Adapted from Bernard Cornwell’s best-selling series of books “The Saxon Stories,” by BAFTA nominated and RTS award-winning writer Stephen Butchard, The Last Kingdom combines real historical figures and events with fiction, re-telling the history of King Alfred the Great and his desire to unite the many separate kingdoms into what would become England.

Alexander Dreymon (American Horror Story) heads up the international cast from eleven different countries. Emily Cox (The Silent Mountain) stars as Brida, David Dawson (Peaky Blinders) as King Alfred, Rune Temte (Eddie the Eagle) as Ubba, Matthew Macfadyen (Ripper Street) as Lord Uhtred, Rutger Hauer (Blade Runner) as Ravn, Ian Hart (Boardwalk Empire) as Beocca, Tobias Santelmann (Point Break) as Ragnar the Younger, Peter Gantzler (Italian For Beginners) as Earl Ragnar, Adrian Bower (Mount Pleasant) as Leofric, Joseph Millson (Penny Dreadful) as Aelfric and Henning Valin Jakobsen (The Bridge) as Storri.

Set in the 9th century AD, many of the separate kingdoms of what we now know as England have fallen to the invading Vikings, only the great Kingdom of Wessex stands defiant under its visionary King Alfred the Great (Dawson). It is the last kingdom.

Against this turbulent backdrop lives Uhtred (Dreymon). Born the son of a Saxon nobleman, he is orphaned by the Vikings and then kidnapped and raised as one of their own. Forced to choose between the country of his birth and the people of his upbringing, his loyalties are ever tested. What is he — Saxon or Viking? On a quest to claim his birthright, Uhtred must tread a dangerous path between both sides if he is to play his part in the birth of a new nation and, ultimately, recapture his ancestral lands.

The Last Kingdom is a show of heroic deeds and epic battles but with a thematic depth that embraces politics, religion, warfare, courage, love, loyalty and our universal search for identity. Combining real historical figures and events with fictional characters, it is the story of how a people combined their strength under one of the most iconic kings of history in order to reclaim their land for themselves and build a place they call home.

Wednesday, August 19, 2015

Victor Frankenstein | Official Trailer [HD] | 20th Century FOX




This looks really interesting. I love movies set in the late 19th-early 20th century. For bonus XP see if you can catch the "Young Frankenstein" reference in the trailer.  From what I have read some of the folks involved in the movie worked on the Sherlock Holmes movies, which I enjoyed.

Tuesday, August 18, 2015

Adventures on the 7th sea – Campaign specifics Part I

In any rpg campaign there will be "home rules" reflecting The flavor and tone of the campaign, the specific rule changes and, (of course) a Dungeon Masters preferences and prejudices- Adventures on the 7th sea is no different.  here are a few of the notes I have jotted down (all subject to change of course).


 Character Races
The races I chose for the campaign reflect what I consider to be the more “down to earth” races available in 5th edition (The exception being the Genasi). In my campaign the Elves stay in the Fey realms, though they do cross the veil from time to time and seduce the occasional maiden (Which accounts for the inclusion of the Half-Elf).


The Races available to PC’s are

Dwarf

Halfling

Human

Genasi

Goliath

Gnome

Gnome, Deep

Half-Elf

Half-Orc


Character classes remain as they are. however, the gods that clerics and paladins serve are of the Deities represented in the area.


Deities

The lists below are a sampling of the deities used in the 7th sea campaign. these are deities that were not covered in the current 5th edition of the players handbook.  As the player characters come into contact with other peoples I expect this list of Deities to grow.


Sumerian Gods

God

Alignment

Domain

Symbol

Enlil, Ruler of the gods

NG

Tempest, War

Pickaxe

Enki, God of Rivers and Oceans

LN

Nature

Ibex

Inanna, Goddess of Love and War

LE

Life, War

Shepard's staff

Ki, Goddess of Nature

N

Nature

Iris

Nanna-Sin, God of the Moon

CG

Light

Jet black axe over the moon

Nin-Hursag, Goddess of the Earth

N

Nature

Blue-white diamond

Utu, God of the Sun

CG

Light

Radiant sun disc



Babylonian Gods
God

Alignment

Domain

Symbol

Anu,  God of the sky, Ruler of the gods

LN

Tempest, Nature

Gold sun partially blocked by a gray cloud

Anshar, God of darkness and the night

CE

Trickery

Black Sphere

Duaga, Ruler of the devil world

LE

Death

Ruby Mace

Girru, God of fire

LE

Nature

Fire enwrapped axe

Ishtar, Goddess of love and war

N

Life, War

Female hand grasping a blue crystal rod

Marduk, God of cities and storms

LN

Knowledge, Tempest

Blue-white diamond

Nergal, God of the Underworld

NE

Death

Dark-skinned man holding a jet black shield

Ramman, God of Storms and Thunder

N

Tempest

Lightning bolt through a storm cloud




Aegyptian Gods



God

Alignment

Domain

Symbol




Anhur, God of war

CG

War

A cord

Apshai, God of Animals

N

Nature

Praying Mantis

Geb, God of Earth

N

Nature

Earth Hieroglyph

Seker, God of Death

NG

Death, Light

Hawk headed mummy with an Ankh in his right hand

Serket, God of venomous creatures

N

Life, Trickery

Scorpion tail

Shu, God of the Sky

LG

Nature, Light

Female hand grasping a blue crystal rod

Tefnut, Goddess of storms and flowing water

LG

Tempest, Life

Lioness Head

Konshu, God of the Moon

NG

Life

Crescent Moon



And coming soon...







Monday, August 17, 2015

The Bastard Executioner - New show coming to F/X September 15th


It looks interesting. Definitely some filler for my DVR at least.









Sunday, August 16, 2015

Adventures on the 7th Sea - Origins of a campaign



I've been itching for a while to try a different type of fantasy adventure campaign than the standard western flavored campaigns I've run in the past. I've always loved the Sinbad stories so I figured I would try using the Middle East as a starting area for my campaign. Taking a further step I decided to incorporate the  Changa's Safari stories by Milton Davis.


Looking though my gaming library I pulled out my copy of Gary Gygax's Epic Aerth supplement for his Dangerous Journeys RPG. Epic of Aerth gave me a great starting point as it's basically a fantasy Earth set in an alternate reality. Many of the names and locales are the same but with just enough of a difference for the players to know that they are not on a historical earth, this also allows me the freedom to ignore earth history when convenient for me and silence noisy players when they whine about some nit-picky fact from actual ancient history.


My system of choice has always been Dungeons & Dragons, and with the recent release of the 5th edition I decided to take a stab at this new campaign using the new rules. For a campaign name I decided of "Adventures on the 7th Sea" since I expect most of our game time spent adventuring in the Indian Ocean region.




I'm hoping to run a campaign where the heroes are a combination of merchants, adventurers, and explorers.  Though there will be dungeon crawls and tomb raiding I want there to also be a bit of commerce going on as well.  I plan on giving the characters a Dhow and a crew and allow them to manage their crew and ship as well as how many torches and iron rations they are stuffing into their back packs.


I realize that this type of campaign isn't to everyone's taste but for a group that's interested in this type of gaming I'm hoping it will prove fun. 

Thursday, February 12, 2015

Sword Coast Legends


Nerdgasm time.

My thanks to Bert for giving me the heads up on this. This will definitely be on my "Must buy" list for 2015.

Looks like it's 5th Edition and has the official D&D stamp of approval!

Tuesday, February 10, 2015

Now I get it (sort of...)



I knew that back in the day Marvel sold off a bunch of movies rights to several studios, but I never completely knew who got what. I found this today and it helps simplify things a bit. Also take into account the various studios got not only the heroes in those titles but also the villains (like Doctor Doom), titles (like Mutant), and associated non-super characters (Franklin "Foggy" Nelson).  and ,as with everything in life,  there are notable exceptions to these rules (like Quicksilver, who is a Mutant and an Avenger).

An online friend just sent me a more updated graphic.




Wednesday, February 04, 2015

Star Frontiers /5th Edition D&D conversion




I just ran across a 5th edition conversion for the TSR Star Frontiers game. Star Frontiers has always been a favorite of mine. Unfortunately I've only been able to play it a handful of times in the last 30+ years that its been around, but thats about to change. Thanks to Micheal Long a blogger on Tribality who wrote a great series of articles on converting Star Frontiers to 5E D&D. The articles have been gathered up, expanded on, and published in issue 11 of Frontier Explorer.

Star Frontiers /5E is a perfect mini campaign for my players to explore when we are ready to take a break from slaying dragons but still want to stay with the same ruleset. Many of the old modules are online and there has been  a great deal of fan support for Star Frontiers over the years in the form of at least two publications that I'm aware of - Star Frontiersman and Frontier Explorer.

 I really hope Micheal continues the series and adds more support for his 5E conversion. For now, a hearty thank you Micheal Long for your efforts!

Monday, December 08, 2014

Saturday, November 22, 2014

Moving forward with Dungeons and Dragons 5th edition




After over three decades with AD&D 2nd edition I have finally decided to complete the switch to a new edition-sort of.

I announced yesterday to my friday night online gaming group that our current 2nd edition game has come to an end and on December 5th we will be converting to 5th Edition. With that announcement I finally end my relationship with 2nd edition. But were still friends, because frankly 2nd edition has yet to meet its match for sheer volume of settings.

the publishers of 5th edition have stated that they intend to avoid inundating their customer base with new books every month as they had in previous editions. Instead, it appears they are taking the "Mr. Coffee" approach to releasing new material- one slow drip at a time. Frankly , when it comes to my hobby, I love being inundated. 

Publish as much as you want. Of course, I'm not going to buy all of it, but I'm a big fan of choice.  And its because of that "slow-drip" approach that I will keep visiting my 2nd edition collections for late night hook ups. Al Qadim, Kara Tur, Ravenloft, Spelljammer, Planescape, Birthright, etc. they are still too sexy to just drop - especially when 5th edition is refusing to put out.

So next month I finally join the 21st century gaming scene, But, you never forget your first love.


Friday, November 07, 2014

You have nothing to fear, but...



I happened to catch this horror series back in 2008. It was a summer replacement show that only lasted one season, but several of the episodes were really good.  I just ran across "The Sacrifice" on You Tube, it was the first episode and my personal favorite. Check it out-



Saturday, October 18, 2014

Using Volo's guides from 2nd edition AD&D for 5th edition





I've read quite a few blogposts about folks using their 2nd edition AD&D Forgotten Realms material as a setting for the new 5th edition Dungeons and Dragons. It makes sense to me given how much old Realms material I have around here.    Many of the folks point to the 1st edition of the Forgotten Realms campaign setting and others advise using the second edition specific setting. Amongst my favorite resources are the Volo Guides.

The Volo guides are like a Fodor’s travel guide for the Forgotten Realms there are five Volo guides to various sections of Toril and one guide dealing “With all things Magical”. The guidebooks are packed full of real places that adventurers frequent in games- taverns, inns, brothels, shops, and places of interest (like haunted keeps and such).  Just about every entry has some kind of hook ripe for development into an adventure.  Before you know it your characters will have a list of favorite places to stay and shops to frequent in between dungeon crawls and tomb robbing.

Volo's guides are also a wonderful way to plan out down time for characters. for instance, if a character in your game needs a suit of plate armor, you can quote a price from the players book and be done with it or you could tell the player that the best plate armor in the sword coast can be found at a shop called The Halls of Hilmer on the street of bells in Waterdeep, thus a desire for plate armor leads the character on a journey to the most fabulous city in the Realms.

I find the information in them much more useful than stat-blocks for Uber-NPC's that I'll never use in my campaign These guidebooks have become the most referenced material I have on the Forgotten Realms. And speaking of stat-blocks, the guides have very little in the way of rules or stats, it's all about the flavor and feel of the establishment or locale, which makes it a smooth transition to 5th edition.

You can find almost all of them at RPGnow (it seems that the guides to the North and Baldur's Gate II have yet to be released).

Volo’s guide to Waterdeep

Volo’s guide to the Sword Coast

Volo’s guide to the Dalelands

Volo’s guide to Cormyr

Volo’s guide to all things Magical

Thursday, September 11, 2014

Icewind Dale Enhanced Edition is coming soon!


I am a huge fan of the enhanced Edition Series of AD&D adventures that are being re-released by Beamdog. My sons and I have had many hours of enjoyment with these games. I'm happy to see Icewind Dale finally getting the "Enhanced" treatment. At the pre-order price of $19.99 you get a lot of game for your dollar.

Check it out at:
The Icewind Dale website