The cover to It Girl and the Atomics #12, by Michael and Laura Allred. A great way to close the series. Look for it in July!
Diamond ID: MAY130558
On Sale: July 17, 2013
More info here.
Current Soundtrack: Daft Punk, Random Access Memory
A personal diary keeping people abreast of what I am working on writing-wise.
It Girl is bored. Gifted with the ability to take on the essence of whatever she touches, she just stays inside and plays videogames, occasionally gracing her hand along a plastic bag so she can sail along the waves of ennui. It’s no surprise that a superhero created by Michael Allred would headline a vibrant, charming ongoing series, but It Girl And The Atomics #1 (Image) is a bit more impressive considering Allred’s only involvement is in providing covers. Writer Jamie S. Rich and artist Mike Norton do great work capturing the imagination and irreverent humor of Allred’s Madman comics, and they create an easy entry point for new readers into It Girl’s wacky world. Fans of Bryan Q. Miller’sBatgirl series will appreciate Rich’s interpretation of a superheroine who doesn’t take her job too seriously, and It Girl is the type of joyful superhero title of which there are few at DC or Marvel. Mike Norton is becoming one of the busiest pencillers in comics between Revival, It Girl, and his Eisner Award-winning webcomic Battlepug, but his heavy workload hasn’t had a negative impact on his artwork yet. With an animated style reminiscent of The Venture Bros., Norton’s pencils are light and expressive, keeping consistent with the look Michael Allred has established for these characters.We also got a nice review for #1 from International House of Geek: "It’s a cute start and I’m intrigued to see where the story goes from here."
This movie SUCKS and is uneeded, thank you Jamie S. Rich for sticking up for a lame PG-13 remake to one of the action classics of the 90s, that takes real guts. And it also earns my disgust.I'm a real hero. Like the dude in Drive. Except I don't have a car.
What appeals to you more in writing in the Madman universe, the characters or the situations they find themselves in [or that find them]?
I’m always drawn to characters more than plot. I think good characters suggest good stories. You have to do things for things to happen, and what you do depends on who you are. The thing I’ve seized on the most is the idea of self-actualization. Throughout all of the Madman series, the search for self is always up front. That’s always been important to me in my own work. So, to have a group of characters who are all trying to make themselves and the world they live in better, that to me is the perfect scenario.
It Girl is also just a really pleasant person to be around. She’s a sweetheart with an optimistic outlook and a willingness to experiment and explore. I’d like to be her friend in real life, and writing about her, it’s like I am. I get to pal around with a superheroine!Read the whole article here.
RICO’S PICK :: MICHAEL ALLRED’S IT GIRL AND THE ATOMICS #1 : Jaime S. Rich andMike Norton take the reigns on a few of Mike Allred’s creations in this new ongoing title from Image. Rich has a track record of working on quality projects with quality people dating back to his days as Editor-In-Chief at Oni Press and he has been editing Allred’s Madman family of comics for years now. If you’re looking for fun superheroes who ponder things like the silliness inherent in their own genre while fighting crime, beautifully drawn by Mike Norton, check this book out!
The relationship between The Skunk and It Girl is an interesting one -- he accidentally killed her sister, but she's back from the dead and he's out of prison now. How does that dynamic play into the story?
Having never really written superheroes before, lots of interesting questions have come up for me. Just dealing with the basic comic book tropes, I keep finding spots where I'm like, "How does this work?" In the first issue, I have It Girl wonder why any petty thief would stay in a city that has a superhero, where you can't get away with anything. I laughed when I recently saw that Mark Millar had a book that started off with that very premise.
So, when I was reading over the original "Atomics" comics in preparation for the series, I realized Skunk is sent to jail and then forgotten, and I started to wonder what that means when, essentially, the person he is convicted of killing is no longer dead. Does he still serve the time? That event will prove to have deeper consequences throughout this arc for both the Skunk and It Girl and her family, it's not easily dismissed. I also liked how It Girl and Lava Lass were so different and that there was a little sibling rivalry there, so here the little sister might be able to do something for the big sister, maintain a sense of balance or justice on her behalf.
Geek: A lot of the Madman work, and other titles almost seem like anti-superhero comics. Here, I do think you veer slightly more into superhero world; so why is that necessary for It Girl, and (I’m guessing) how will you continue to subvert those expectations?
JSR: Hmmmm, I don't know about anti-superhero. To me Mike Allred's work has always touched on the fundamental spark of how the genre began. That's what I'm actually enjoying about working on the book, that we're very much wearing our superhero influences on our sleeves. Mike Norton and I have a similar background in terms of what we cut our teeth on as young readers, and I'm having a blast dreaming up new villains. Like, we plucked the Skunk out of an older Atomics comic, but we're giving him new pals: the Hedgehog, the Otter, and the Ferrett. When Norton sent me the character designs, it cracked me up. It was so cool to see some old school whackjob bad guys.
More than anything, we're embracing the escapist element of this kind of entertainment. Superhero comics should be fun and colorful and starring characters you generally like. It Girl is someone you'd actually want to take out for coffee after she saves you from muggers. She's just a good egg.
MN: Yeah, I've always seen the Madmanverse as a love letter to superhero comics through a fringe sort of lens. Not necessarily a deconstruction.
Rich: It Girl is Luna Romy, the youngest member of the Atomics, who used to be street beatniks but then were mutated by some alien goo and once upon a time had an adversarial relationship with Madman. The goo had deformed them originally, but they learned to harness the mutation and discovered they had super powers. For Luna, it's the ability to adopt the properties of anything she touches. If she touches metal, she can turn to metal; if she touches a bird, she can grow feathers and fly. This is a very handy power, and I am having fun coming up with new things for her to turn into for specific scenarios. "What can get her out of this situation?"
In terms of where she's at in the new series, It Girl and the Atomics, Madman and Luna's boyfriend, Metal Man, are touring the galaxy performing with their band. It Girl is stuck back home, and she's bored, so she takes over Madman's role in that she becomes both the leading crimefighter in Snap City, but also the guinea pig for the experiments run by her benefactor, Dr. Flem. In the first issue, he has a new machine that is supposed to turn a person into an electronic signal and beam them through the air to faraway locations. This, of course, will end up having terrible results.
IT GIRL & THE ATOMICS #2
story JAMIE S. RICH
art MIKE NORTON
cover MICHAEL & LAURA ALLRED
variant cover DARWYN COOKE
SEPTEMBER 12
32 PAGES / FC / E
$2.99
"DARK STREETS, SNAP CITY," Part Two
It Girl comes crashing down to Earth. Can she figure out where she's landed before the shadowy figure following behind catches up with her? Also, see what the Skunk's old gang gets up to when left to their own devices! Joins us for world-bending new adventures starring Michael Allred's Atomics!