Aquileo | Recent changes to bugshttps://sourceforge.net/p/lumina/bugs/Recent changes to bugsenSun, 31 Jan 2010 12:37:53 -0000- Aquileo | Script Keyword Syntax Highlightinghttps://sourceforge.net/p/lumina/bugs/10/<div class="markdown_content"><p>I accidentally implemented the "Uniformi" keyword in the script as "Uniform1" however the syntax highlighting still showed the keyword as a recognised term highlighted in blue.</p></div>Frank DoddSun, 31 Jan 2010 12:37:53 -0000https://sourceforge.neta302b5f1f378203a967425d45d3a2f1035ec41d3
- Aquileo | Falls down when typing // comment under Linuxhttps://sourceforge.net/p/lumina/bugs/9/<div class="markdown_content"><p>I compiled Lumina under Ubuntu 9.10 using QtCreator, everything works fine except whenever I try to type // comment it exits unexpectedly. It allows to type single / character, but one can not type second / character right afterwards. This also causes most of provided examples to fall during open.</p>
<p>I tryied Lumina under Windows also, but there is no such problem.</p></div>AnonymousThu, 28 Jan 2010 09:14:42 -0000https://sourceforge.net292808cd945f84e6e4dcf5bee93aa0d0dcb89fad
- Aquileo | Segfault when opening the hello world examplehttps://sourceforge.net/p/lumina/bugs/8/<div class="markdown_content"><p>Version 0.4.0, Debian Squeeze/Unstable<br />
It segfaults when I open the hello world example:</p>
<p>(gdb) run<br />
Starting program: /home/simon/scratch/Lumina-0.4.0/lumina <br />
[Thread debugging using libthread_db enabled]<br />
main() <br />
0 Virtual core pointerXPointer<br />
Buttons: 32<br />
Axes: 2<br />
1 Virtual core keyboardXKeyboard<br />
2 AT Translated Set 2 keyboardXKeyboard<br />
3 Macintosh mouse button emulationXKeyboard<br />
Buttons: 5<br />
Axes: 2<br />
4 Power ButtonXKeyboard<br />
5 Logitech USB-PS/2 Optical MouseXKeyboard<br />
Buttons: 16<br />
Axes: 2<br />
6 Power ButtonXKeyboard<br />
Item_world::setup() <br />
Create SCRIPTSLOTS "createLightDock()" <br />
Item_cam::setup() <br />
Item_node::setup() <br />
Create SCRIPTSLOTS "createTestObjectDialog()" <br />
Create SCRIPTSLOTS "createSphere(int)" <br />
Create SCRIPTSLOTS "createTorus(int)" <br />
Create SCRIPTSLOTS "createQuadric(int)" <br />
Create SCRIPTSLOTS "createTestParticleDialog()" <br />
Create SCRIPTSLOTS "createGearDialog()" <br />
Create SCRIPTSLOTS "createGear(int)" <br />
Item_edit::setup() <br />
Item_script::setup() <br />
Item_shader::setup() <br />
Item_texture::setup() <br />
Create SCRIPTSLOTS "seperateToolDialog()" <br />
Create SCRIPTSLOTS "brdfToolDialog()" <br />
Create SCRIPTSLOTS "textureTool()" <br />
Create SCRIPTSLOTS "createConvolutionDialog()" <br />
Create SCRIPTSLOTS "normalHistogrammDialog()" <br />
Item_mesh::setup() <br />
Item_node::setup() <br />
Item_index::setup() <br />
Item_node::setup() <br />
Create SCRIPTSLOTS "createBezierObjectDialog()" <br />
Item_buffer::setup() <br />
Create SCRIPTSLOTS "createBezierObjectDialog()" <br />
World<br />
Texture<br />
Index<br />
Texture<br />
Texture<br />
Index<br />
ScriptToolBar<br />
toggle <br />
Item::setup() <br />
created: Item(0x9e6b40, name = "World") 0 <br />
Item::setup() <br />
created: Item(0x9f3ea0, name = "Cam") 0 <br />
GLCam(0x9f92d0) GLCam(0x9f92d0) <br />
GLCam(0x9f92d0) GLCam(0x9f92d0) <br />
Ready for GLSL</p>
<p>Ready for Geometrieshader</p>
<p>MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV: 4 <br />
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV: 4 <br />
MAX_BINDABLE_UNIFORM_SIZE_EXT 65536 <br />
xxxxxxx "/home/simon/scratch/Lumina-0.4.0" <br />
[New Thread 0x7fffe6e7c950 (LWP 6713)]<br />
[New Thread 0x7fffe667b950 (LWP 6714)]<br />
[Thread 0x7fffe6e7c950 (LWP 6713) exited]<br />
[New Thread 0x7fffe6e7c950 (LWP 6715)]<br />
[Thread 0x7fffe6e7c950 (LWP 6715) exited]<br />
Item::setup() <br />
created: Item(0x11806b0, name = "Wizard") 0 <br />
Item::setup() <br />
created: Item(0x11800b0, name = "Script") 0 <br />
(DQObject(0x11800b0, name = "Script") )<br />
</p>
<p>Program received signal SIGSEGV, Segmentation fault.<br />
0x00007ffff60efb3a in QRegExp::matchedLength() const ()<br />
from /usr/lib/libQtCore.so.4<br />
(gdb) bt<br />
#0 0x00007ffff60efb3a in QRegExp::matchedLength() const ()<br />
from /usr/lib/libQtCore.so.4<br />
#1 0x000000000046c6da in Highlighter::highlightBlock(QString const&) ()<br />
#2 0x00007ffff6c0a600 in ?? () from /usr/lib/libQtGui.so.4<br />
#3 0x00007ffff6c0a7d1 in ?? () from /usr/lib/libQtGui.so.4<br />
#4 0x00007ffff6c0aaeb in QSyntaxHighlighter::qt_metacall(QMetaObject::Call, int, void**) () from /usr/lib/libQtGui.so.4<br />
#5 0x00007ffff61b9682 in QMetaObject::activate(QObject*, int, int, void**) ()<br />
from /usr/lib/libQtCore.so.4<br />
#6 0x00007ffff6fa3c8a in QTextDocument::contentsChange(int, int, int) ()<br />
from /usr/lib/libQtGui.so.4<br />
#7 0x00007ffff6bcd10b in ?? () from /usr/lib/libQtGui.so.4<br />
#8 0x00007ffff6b91133 in ?? () from /usr/lib/libQtGui.so.4<br />
#9 0x00007ffff6dc2241 in QTextEdit::setPlainText(QString const&) ()<br />
from /usr/lib/libQtGui.so.4<br />
#10 0x000000000046dd90 in LumHandler::endElement(QString const&, QString const&, QString const&) ()<br />
#11 0x00007ffff7683ff4 in ?? () from /usr/lib/libQtXml.so.4<br />
#12 0x00007ffff768cca8 in ?? () from /usr/lib/libQtXml.so.4<br />
#13 0x00007ffff768c300 in ?? () from /usr/lib/libQtXml.so.4<br />
#14 0x00007ffff768cdc8 in ?? () from /usr/lib/libQtXml.so.4<br />
#15 0x00007ffff768c300 in ?? () from /usr/lib/libQtXml.so.4<br />
#16 0x00007ffff768cdc8 in ?? () from /usr/lib/libQtXml.so.4<br />
---Type <return> to continue, or q <return> to quit---<br />
#17 0x00007ffff768f9e8 in ?? () from /usr/lib/libQtXml.so.4<br />
#18 0x00007ffff768fd8d in QXmlSimpleReader::parse(QXmlInputSource const*, bool)<br />
() from /usr/lib/libQtXml.so.4<br />
#19 0x000000000041fb57 in MainWindow::open(QString const&) ()<br />
#20 0x0000000000420171 in MainWindow::append() ()<br />
#21 0x00000000004bb678 in MainWindow::qt_metacall(QMetaObject::Call, int, void**) ()<br />
#22 0x00007ffff61b9682 in QMetaObject::activate(QObject*, int, int, void**) ()<br />
from /usr/lib/libQtCore.so.4<br />
#23 0x00007ffff698c937 in QAction::triggered(bool) ()<br />
from /usr/lib/libQtGui.so.4<br />
#24 0x00007ffff698ddb0 in QAction::activate(QAction::ActionEvent) ()<br />
from /usr/lib/libQtGui.so.4<br />
#25 0x00007ffff6d0627a in ?? () from /usr/lib/libQtGui.so.4<br />
#26 0x00007ffff6d06515 in QAbstractButton::mouseReleaseEvent(QMouseEvent*) ()<br />
from /usr/lib/libQtGui.so.4<br />
#27 0x00007ffff6dd5b0a in QToolButton::mouseReleaseEvent(QMouseEvent*) ()<br />
from /usr/lib/libQtGui.so.4<br />
#28 0x00007ffff69e2b4f in QWidget::event(QEvent*) ()<br />
from /usr/lib/libQtGui.so.4<br />
#29 0x00007ffff699280d in QApplicationPrivate::notify_helper(QObject*, QEvent*)<br />
() from /usr/lib/libQtGui.so.4<br />
#30 0x00007ffff699afba in QApplication::notify(QObject*, QEvent*) ()<br />
---Type <return> to continue, or q <return> to quit---<br />
from /usr/lib/libQtGui.so.4<br />
#31 0x00007ffff61a451c in QCoreApplication::notifyInternal(QObject*, QEvent*)<br />
() from /usr/lib/libQtCore.so.4<br />
#32 0x00007ffff699a268 in QApplicationPrivate::sendMouseEvent(QWidget*, QMouseEvent*, QWidget*, QWidget*, QWidget**, QPointer<QWidget>&) ()<br />
from /usr/lib/libQtGui.so.4<br />
#33 0x00007ffff6a02df9 in ?? () from /usr/lib/libQtGui.so.4<br />
#34 0x00007ffff6a01baf in QApplication::x11ProcessEvent(_XEvent*) ()<br />
from /usr/lib/libQtGui.so.4<br />
#35 0x00007ffff6a29e9c in ?? () from /usr/lib/libQtGui.so.4<br />
#36 0x00007ffff379721a in g_main_context_dispatch ()<br />
from /usr/lib/libglib-2.0.so.0<br />
#37 0x00007ffff379aa78 in ?? () from /usr/lib/libglib-2.0.so.0<br />
#38 0x00007ffff379ac2c in g_main_context_iteration ()<br />
from /usr/lib/libglib-2.0.so.0<br />
#39 0x00007ffff61ccbff in QEventDispatcherGlib::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) () from /usr/lib/libQtCore.so.4<br />
#40 0x00007ffff6a2964f in ?? () from /usr/lib/libQtGui.so.4<br />
#41 0x00007ffff61a2de2 in QEventLoop::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) () from /usr/lib/libQtCore.so.4<br />
#42 0x00007ffff61a31b4 in QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) () from /usr/lib/libQtCore.so.4<br />
#43 0x00007ffff61a5424 in QCoreApplication::exec() ()<br />
---Type <return> to continue, or q <return> to quit---<br />
from /usr/lib/libQtCore.so.4<br />
#44 0x000000000041c922 in main ()</p></div>Simon WennerThu, 10 Sep 2009 12:28:41 -0000https://sourceforge.netcadd07868148be7c092c66c313bd0e0944e6a055
- Aquileo | SegFault when adding '//' style commentshttps://sourceforge.net/p/lumina/bugs/7/<div class="markdown_content"><p>Lumina segfaults when adding (or loading) '//' style comments. Works OK with QT4.3 but dies with QT4.5.1 (tested in Fedora 10). The problem is a cut/paste error in sourceedit.cpp line 303. Where the first search is for the "//.*" (comment) expression but the length is requested from "#.*" (pre).</p>
<p>303: index = text.indexOf(comment); should be index = text.indexOf(pre); </p></div>Scott S. RossWed, 22 Jul 2009 19:31:01 -0000https://sourceforge.net9d7ffbc95af2803f66dec4deb3e521c41ee7c7fd
- Aquileo | compiles but doesn't work with ati radeon HD4850https://sourceforge.net/p/lumina/bugs/6/<div class="markdown_content"><p>./lumina <br />
main() <br />
0 Virtual core keyboardXKeyboard<br />
1 Virtual core pointerXPointer<br />
Buttons: 32<br />
Axes: 2<br />
2 Generic KeyboardXKeyboard<br />
3 Configured MouseXKeyboard<br />
Buttons: 9<br />
Axes: 2<br />
Item_world::setup() <br />
Create SCRIPTSLOTS "createLightDock()" <br />
Item_cam::setup() <br />
Item_node::setup() <br />
Create SCRIPTSLOTS "createTestObjectDialog()" <br />
Create SCRIPTSLOTS "createSphere(int)" <br />
Create SCRIPTSLOTS "createTorus(int)" <br />
Create SCRIPTSLOTS "createQuadric(int)" <br />
Create SCRIPTSLOTS "createTestParticleDialog()" <br />
Create SCRIPTSLOTS "createGearDialog()" <br />
Create SCRIPTSLOTS "createGear(int)" <br />
Item_edit::setup() <br />
Item_script::setup() <br />
Item_shader::setup() <br />
Item_texture::setup() <br />
Create SCRIPTSLOTS "seperateToolDialog()" <br />
Create SCRIPTSLOTS "brdfToolDialog()" <br />
Create SCRIPTSLOTS "textureTool()" <br />
Create SCRIPTSLOTS "createConvolutionDialog()" <br />
Create SCRIPTSLOTS "normalHistogrammDialog()" <br />
Item_mesh::setup() <br />
Item_node::setup() <br />
Item_index::setup() <br />
Item_node::setup() <br />
Create SCRIPTSLOTS "createBezierObjectDialog()" <br />
Item_buffer::setup() <br />
Create SCRIPTSLOTS "createBezierObjectDialog()" <br />
World<br />
Texture<br />
Index<br />
Texture<br />
Texture<br />
Index<br />
ScriptToolBar<br />
toggle <br />
Item::setup() <br />
created: Item(0x7f15e0, name = "World") 0 <br />
Item::setup() <br />
created: Item(0x7f3eb0, name = "Cam") 0 <br />
GLCam(0x7f52e0) GLCam(0x7f52e0) <br />
GLCam(0x7f52e0) GLCam(0x7f52e0) <br />
Ready for GLSL</p>
<p>Ready for Geometrieshader</p>
<p>MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV: 4 <br />
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV: 4 <br />
MAX_BINDABLE_UNIFORM_SIZE_EXT 4 <br />
xxxxxxx "/home/ricardo/Downloads/Lumina-0.4.0" <br />
glerror in rendering: 1280 <br />
Item::setup() <br />
created: Item(0x1205db0, name = "Wizard") 0 <br />
Item::setup() <br />
created: Item(0x776ac0, name = "Script") 0 <br />
(DQObject(0x776ac0, name = "Script") )<br />
Item::setup() <br />
created: Item(0x124f260, name = "Vertexshader") 0 <br />
Item::setup() <br />
created: Item(0x124f150, name = "Fragmentshader") 0 <br />
Item::setup() <br />
created: Item(0x12ddb40, name = "Colormap") 0 <br />
true <br />
33779 <br />
Miplevels 6 <br />
texture was not bound <br />
cubeloop 1 width 32 height 32 depth 1 1392 <br />
Texture Miplevel 0 bytes: 1024 32 32 1 <br />
Texture Miplevel 1 bytes: 256 16 16 1 <br />
Texture Miplevel 2 bytes: 64 8 8 1 <br />
Texture Miplevel 3 bytes: 16 4 4 1 <br />
Texture Miplevel 4 bytes: 16 2 2 1 <br />
Texture Miplevel 5 bytes: 16 1 1 1 <br />
Item::setup() <br />
created: Item(0x12de690, name = "Sphere") 0 <br />
Item::setup() <br />
created: Item(0x12e4a30, name = "Vertex") 0 <br />
_normalized_int true <br />
Item_buffer::setDim 3 256 1 768 <br />
Item_buffer::setData() <br />
Current context 0x7c14b0 <br />
Vertex shader was successfully compiled to run on hardware.</p>
<p>Fragment shader was successfully compiled to run on hardware.<br />
destroyed: Item(0x7f15e0, name = "World") 2 <br />
destroyed: Item(0x7f3eb0, name = "Cam") 0 <br />
destroyed: Item(0x1205db0, name = "Wizard") 5 <br />
destroyed: Item(0x776ac0, name = "Script") 0 <br />
destroyed: Item(0x124f260, name = "Vertexshader") 0 <br />
destroyed: Item(0x124f150, name = "Fragmentshader") 0 <br />
destroyed: Item(0x12ddb40, name = "Colormap") 0 <br />
destroyed: Item(0x12de690, name = "Sphere") 1 <br />
destroyed: Item(0x12e4a30, name = "Vertex") 0 <br />
ricardo@SAMAEL:~/Downloads/Lumina-0.4.0$ ./lumina --help<br />
main() <br />
0 Virtual core keyboardXKeyboard<br />
1 Virtual core pointerXPointer<br />
Buttons: 32<br />
Axes: 2<br />
2 Generic KeyboardXKeyboard<br />
3 Configured MouseXKeyboard<br />
Buttons: 9<br />
Axes: 2<br />
Item_world::setup() <br />
Create SCRIPTSLOTS "createLightDock()" <br />
Item_cam::setup() <br />
Item_node::setup() <br />
Create SCRIPTSLOTS "createTestObjectDialog()" <br />
Create SCRIPTSLOTS "createSphere(int)" <br />
Create SCRIPTSLOTS "createTorus(int)" <br />
Create SCRIPTSLOTS "createQuadric(int)" <br />
Create SCRIPTSLOTS "createTestParticleDialog()" <br />
Create SCRIPTSLOTS "createGearDialog()" <br />
Create SCRIPTSLOTS "createGear(int)" <br />
Item_edit::setup() <br />
Item_script::setup() <br />
Item_shader::setup() <br />
Item_texture::setup() <br />
Create SCRIPTSLOTS "seperateToolDialog()" <br />
Create SCRIPTSLOTS "brdfToolDialog()" <br />
Create SCRIPTSLOTS "textureTool()" <br />
Create SCRIPTSLOTS "createConvolutionDialog()" <br />
Create SCRIPTSLOTS "normalHistogrammDialog()" <br />
Item_mesh::setup() <br />
Item_node::setup() <br />
Item_index::setup() <br />
Item_node::setup() <br />
Create SCRIPTSLOTS "createBezierObjectDialog()" <br />
Item_buffer::setup() <br />
Create SCRIPTSLOTS "createBezierObjectDialog()" <br />
World<br />
Texture<br />
Index<br />
Texture<br />
Texture<br />
Index<br />
ScriptToolBar<br />
toggle <br />
Item::setup() <br />
created: Item(0x7e2af0, name = "World") 0 <br />
Item::setup() <br />
created: Item(0x7ca3f0, name = "Cam") 0 <br />
GLCam(0x7c4520) GLCam(0x7c4520) <br />
GLCam(0x7c4520) GLCam(0x7c4520) <br />
Ready for GLSL</p>
<p>Ready for Geometrieshader</p>
<p>MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV: 4 <br />
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV: 4 <br />
MAX_BINDABLE_UNIFORM_SIZE_EXT 4 <br />
xxxxxxx "/home/ricardo/Downloads/Lumina-0.4.0" <br />
glerror in rendering: 1280 <br />
destroyed: Item(0x7e2af0, name = "World") 1 <br />
destroyed: Item(0x7ca3f0, name = "Cam") 0</p></div>AnonymousSun, 14 Sep 2008 13:30:06 -0000https://sourceforge.net71097e00c6e44567920955a8c95badc94b5faecb
- Aquileo | Fails to build in Mac OS X and Bad Accesshttps://sourceforge.net/p/lumina/bugs/5/<div class="markdown_content"><p>The current version of Lumina(0.4.0) doesn't build right out of the box.<br />
</p>
<p>spaceball.cpp:<br />
Doesn't like QX11Info dependency.</p>
<p>There is also a casting issue with int* and GLint* somewhere. </p>
<p>Sorry I'm not that specific, but compiling issues are minor compared to the BAD_ACCESS when calling glGenBuffer in item_buffer constructor. The bug happens when trying to add any geometry or buffers to a node. Maybe something is getting corrupted somewhere, maybe run valgrid on it?</p>
<p>Philip</p></div>Philip S.Sat, 23 Aug 2008 04:24:29 -0000https://sourceforge.neta9f7e665ebb8a25be72acda1f6fcaaaadb290ac3
- Aquileo | Incorrect include of glew.h ?https://sourceforge.net/p/lumina/bugs/4/<div class="markdown_content"><p>Several header and cpp files include <GL/glew.h>. This header is located in src/glew/ and is therefore not found by the compiler. Changing the includes to <glew.h> seems to fix the problem.</p></div>AnonymousThu, 03 Jul 2008 14:02:57 -0000https://sourceforge.net77617bb8a3a4b4dd67f7a7eb384b37130f275d08
- Aquileo | Context menu does not appearhttps://sourceforge.net/p/lumina/bugs/3/<div class="markdown_content"><p>Right-clicking the camera item does not cause the context menu to appear. A very small lightly-colored box does appear, and the console outputs "Context event (Cam)". Context: Red Hat Enterprise Linux 4, Qt 4.3.1, GLEW 1.4, lumina43 binary built from source with makefile generated from qmake applied to lumina.pro.</p></div>AnonymousTue, 14 Aug 2007 12:46:59 -0000https://sourceforge.net0e46fe05e5d6ff00cf083a0698dbb927b611b2e0
- Aquileo | doesn't compile under "max os x"https://sourceforge.net/p/lumina/bugs/2/<div class="markdown_content"><p>I think, Lumina would be just the perfect tool (cross plattform even!)</p>
<p>I am trying to compile it on my Mac laptop.<br />
It does compile several cpp files just fine.</p>
<p>But then, it complains:</p>
<p>c++ -c -pipe -g -Wall -W -F/usr/local/qt-4.1.4/lib -DQT_XML_LIB -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_NETWORK_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/local/qt-4.1.4/mkspecs/macx-g++ -I. -I/usr/local/qt-4.1.4/lib/QtCore.framework/Versions/4.0/Headers -I/usr/local/qt-4.1.4/include/QtCore -I/usr/local/qt-4.1.4/lib/QtNetwork.framework/Versions/4.0/Headers -I/usr/local/qt-4.1.4/include/QtNetwork -I/usr/local/qt-4.1.4/lib/QtGui.framework/Versions/4.0/Headers -I/usr/local/qt-4.1.4/include/QtGui -I/usr/local/qt-4.1.4/lib/QtOpenGL.framework/Versions/4.0/Headers -I/usr/local/qt-4.1.4/include/QtOpenGL -I/usr/local/qt-4.1.4/lib/QtXml.framework/Versions/4.0/Headers -I/usr/local/qt-4.1.4/include/QtXml -I/usr/local/qt-4.1.4/include -I/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers -I/System/Library/Frameworks/AGL.framework/Headers -I.build/moc -I.build/uic -o .build/obj/tree.o src/tree.cpp<br />
src/tree.cpp: In constructor ‘TreeView::TreeView(QWidget*)’:<br />
src/tree.cpp:34: error: ‘InternalMove’ is not a member of ‘QAbstractItemView’<br />
src/tree.cpp:34: error: ‘setDragDropMode’ was not declared in this scope<br />
src/tree.cpp:43: error: ‘class Item_world’ has no member named ‘setExpanded’<br />
make: *** [.build/obj/tree.o] Error 1</p>
<p>I've got Qty 4.1.4 -- does that not work??</p>
<p>Best regards,<br />
Gabriel.</p></div>Gabriel ZachmannMon, 11 Jun 2007 23:21:39 -0000https://sourceforge.netea1b6b44083ef8116134fc0e858d9854c0a3b61a
- Aquileo | Windows crashhttps://sourceforge.net/p/lumina/bugs/1/<div class="markdown_content"><p>When I add a test object Lumina crashes.</p></div>Pedro SáSat, 07 Apr 2007 17:49:46 -0000https://sourceforge.net3eda71f6f3fbedbbfe1752187402c8004c08b4b8