NuGet Gallery Feed for System.ThreadingProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutex When using NuGet 3.x this package requires at least version 3.4.https://www.nuget.org/packages/System.Threading/2026-04-10T00:13:55Zhttps://api.nuget.org/v3-flatcontainer/system.threading/4.3.0/iconhttps://www.nuget.org/packages/System.Threading/4.3.0System.Threading 4.3.02016-11-15T23:56:29Z2026-04-10T00:13:55Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutex When using NuGet 3.x this package requires at least version 3.4.https://www.nuget.org/packages/System.Threading/4.3.0-preview1-24530-04System.Threading 4.3.0-preview1-24530-042016-10-24T16:51:58Z2018-12-13T23:00:19Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutex When using NuGet 3.x this package requires at least version 3.4.https://www.nuget.org/packages/System.Threading/4.0.11System.Threading 4.0.112016-06-27T12:28:11Z2018-12-13T22:59:43Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutex When using NuGet 3.x this package requires at least version 3.4.https://www.nuget.org/packages/System.Threading/4.0.11-rc2-24027System.Threading 4.0.11-rc2-240272016-05-16T14:16:35Z2018-12-13T23:00:16Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutex \r\n TFS ID: 1599443, GitHub SHA: https://github.com/dotnet/corefx/tree/eede273a4dfabcea608621f5e1bbf8ad00584cfbhttps://www.nuget.org/packages/System.Threading/4.0.11-beta-23516System.Threading 4.0.11-beta-235162015-11-18T13:20:31Z2018-12-13T22:59:40Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutex - 1548494https://www.nuget.org/packages/System.Threading/4.0.11-beta-23409System.Threading 4.0.11-beta-234092015-10-15T16:59:50Z2018-12-13T22:59:56Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.11-beta-23225System.Threading 4.0.11-beta-232252015-09-02T00:52:07Z2018-12-13T23:00:06Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.10System.Threading 4.0.102015-07-29T09:14:24Z2018-12-13T22:59:54Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.10-beta-23109System.Threading 4.0.10-beta-231092015-07-27T18:26:22Z2018-12-13T22:05:49Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.10-beta-23019System.Threading 4.0.10-beta-230192015-06-30T18:49:41Z2018-12-13T22:37:56Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.10-beta-22816System.Threading 4.0.10-beta-228162015-04-24T18:56:11Z2018-12-13T22:38:20Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.10-beta-22605System.Threading 4.0.10-beta-226052015-02-13T20:01:55Z2018-12-13T22:39:47Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.0System.Threading 4.0.02015-07-29T09:14:22Z2018-12-13T23:00:09Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.0-beta-23109System.Threading 4.0.0-beta-231092015-07-27T18:25:48Z2018-12-13T22:07:03Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.0-beta-23019System.Threading 4.0.0-beta-230192015-06-30T18:49:08Z2018-12-13T22:37:41Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.0-beta-22416System.Threading 4.0.0-beta-224162015-01-16T15:46:45Z2018-12-13T22:37:44Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code. Commonly Used Types: System.Threading.Monitor System.Threading.SynchronizationContext System.Threading.ManualResetEvent System.Threading.AutoResetEvent System.Threading.ThreadLocal<T> System.Threading.EventWaitHandle System.Threading.SemaphoreSlim System.Threading.Mutexhttps://www.nuget.org/packages/System.Threading/4.0.0-beta-22231System.Threading 4.0.0-beta-222312014-11-11T23:45:30Z2018-12-13T22:37:57Zdotnetframework, MicrosoftProvides the fundamental synchronization primitives, including System.Threading.Monitor and System.Threading.Mutex, that are required when writing asynchronous code.