At #SIGGRAPH2026, Edward Liu, NVIDIA Director of Applied Deep Learning Research, along with Gabriele L., Director of Content Technology, shared the research behind DLSS 5. The keynote presentation explored how the game’s rendered frame grounds the model, along with the challenges and methods of preserving artistic intent, maintaining temporal consistency and delivering results in real time. Watch here: https://lnkd.in/gNhgbBuK
NVIDIA Game Developer
Computer Games
Santa Clara, CA 17,467 followers
NVIDIA-related news and announcements of interest to game developers
About us
NVIDIA’s invention of the GPU sparked the PC gaming market and went on to reshape trillion-dollar industries and fuel the growth of many others. Today, gaming is the world’s largest entertainment industry. With more than 200 million gamers, NVIDIA GeForce® is its largest platform. GeForce RTX GPUs, GeForce Experience™ application, and the popular GeForce NOW online gaming service transform everyday PCs into powerful gaming machines. Our invention of RTX graphics technology has reinvented graphics and is a powerful tool for game developers to shatter the status quo.
- Website
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https://developer.nvidia.com/industries/game-development
External link for NVIDIA Game Developer
- Industry
- Computer Games
- Company size
- 10,001+ employees
- Headquarters
- Santa Clara, CA
- Founded
- 1993
Updates
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At #SIGGRAPH2026? Keep your camera handy 📸 Check out the giveaway below for your chance to take home an NVIDIA RTX PRO™ 6000 Workstation Edition GPU.
Want to win an RTX PRO 6000 at SIGGRAPH? 👀 Join NVIDIA and our guest speakers during Physical AI day, RTX Rendering day, or AI in Production day during #SIGGRAPH2026. Snap a photo while you attend a session and tag NVIDIA Workstation to be entered for a chance to win. The more sessions you attend the more chances you have to win. 📍 Los Angeles Convention Center | July 21-23 | Room 502A | https://nvda.ws/4eOrC7Z 🚨 Winner must be present in room 502A on Thursday, July 23 at 2:30 PM to claim the prize. 🔗 Learn more: https://nvda.ws/4wPt1Bi
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Neural rendering is opening the door to a new era of real-time graphics. Want to learn more? 👀 Tune into the NVIDIA #SIGGRAPH2026 keynote tomorrow to learn how NVIDIA DLSS is helping advance photorealistic visuals while staying true to the worlds developers create. 📅 3:45 PM PT: https://lnkd.in/g_5KbvkD
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Neural rendering is driving the next wave of innovation in computer graphics. 🖼️ Tune in Monday for our keynote at SIGGRAPH 2026, where NVIDIA leaders will share our latest breakthroughs in graphics research. Read the article below by NVIDIA Director of Applied Deep Learning Research Edward Liu to learn more 👇 https://lnkd.in/gQuAskPy
Excited to be heading to SIGGRAPH 2026 with Neil Ashton and Ming-Yu Liu. Don't miss our keynote!
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How did Capcom bring path tracing to two games at once - each with its own visual identity? In this interview, the RE ENGINE team shares the process behind its implementation in PRAGMATA and Resident Evil Requiem. Read the full Q&A: https://lnkd.in/gDibqGRZ
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NVIDIA Game Developer reposted this
Rendering takes center stage at SIGGRAPH 2026 ✨ Join us for RTX Rendering Day to explore the latest in real-time and production rendering with NVIDIA RTX PRO. From VFX and animation to virtual production and design visualization, see how RTX technologies are helping artists, studios, and designers create richer digital worlds faster than ever. 📍 Los Angeles Convention Center 502A 🗓️ Wednesday, July 22 | 9 a.m.–5 p.m. PT Register Now: https://nvda.ws/4eOrC7Z
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#Vulkan developers ‼️ Support for descriptor heaps is live in NVIDIA Driver 610 and Nsight Graphics 2026.2. Read about this new approach to shader resource binding, and get started with an open-source sample 👇
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NVIDIA Game Developer reposted this
The future of computer graphics is here, and it's built by AI. ✨ Don't miss the NVIDIA Research Keynote at #SIGGRAPH2026 for live demos and research examples showcasing breakthrough neural rendering, world models, and simulation methods across creative tools, industrial design, robotics, and autonomous systems. Learn more: https://nvda.ws/4arSrwc
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We interviewed the KRAFTON Inc. AI team about building PUBG Ally, an AI teammate powered by NVIDIA ACE that can talk, loot, revive, and react during a live match. Learn about: 🎙️ Turning player voice + game state into speech and actions ⚡ Running a small language model on-device for lower latency 🧪 Tuning PUBG Ally with playtests and real player feedback Read the interview 👇 https://lnkd.in/gTxYREjm