Intel Graphics Software Engineer Interview Experience

Last Updated : 24 Apr, 2019
I had a phone interview, then an onsite interview at Intel in Folsom, California, for the position of Graphics Software Engineer. They mostly asked questions about C++. Round 1: Phone interview -Tell me about yourself -What is a template in C++ -How would you resolve an issue within a group when working on a group project Round 2: Onsite interview -Asked questions about resume and projects -Why are you interested in this position -Difference between stack and heap -What is an inline function -What is a virtual function and why is it needed -What is virtual memory -Difference between array and linked list -What is a page fault -How do you set the last 2 bits in a number? -Why do we need to use templates -What is the difference between a class and a struct? -Question about access modifiers Here are some tips for you: -Go over your resume often -Review C++ concepts and operating systems concepts -Review data structures such as arrays and linked lists
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