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Visual Studio 2026 uses excessive memory (20GB+) with Unity 6000.3.41 project
Hello,
I am experiencing extremely high memory usage in Visual Studio when working with a Unity project, and I’m looking for guidance or confirmation on whether this is a known issue.
Before:
- Unity 2022.3.51f1 + Visual Studio 2026 → no issues
After:
- Unity 6000.3.41 + Visual Studio 2026 → issue occurs
My system has 64 GB RAM. Unity itself uses only 3–5 GB, but Visual Studio consumes over 20 GB when opening and working with the Unity project, which makes development very uncomfortable.
This did not happen before upgrading the Unity version.
Has anyone experienced a similar issue with Unity 6000.x and Visual Studio 2026? Are there any known causes or recommended workarounds?
Thank you for your support.
Product: Visual Studio 2026
Workload: Game development with Unity
OS: Windows 11 (64-bit)
RAM: 64 GB
Developer technologies | Visual Studio | Other
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