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(+3)

Truly, a really, clowny good time.

Sides are cut off in fullscreen.

Do you have a 16:9 aspect ratio on your screen? We've not focused on adding support for other aspect ratios yet, so that could be the issue.

I have the standard MacBook aspect ratio.

(+1)

If you put a post too close to the elevator it makes it hard for people to get out.

(+1)

Some excited gameplay, a hint of critique ;)

(+1)

Whoaaa thanks for playing and giving your thoughts!! You bring up so many good points of feedback, echoing stuff that we mulled over quite a bit in the development cycle, like whether clowns should attack during the quiet periods or not. Ultimately, we leaned more toward the "choose your own pace" design, but there are so many things we could add to keep the tension going.

Really appreciate the video, it's very valuable to us devs to see how players interact with the game!!!


(+2)

Too good to be that short! Loved it!

Thank you so much for playing! 

(+1)

completed the game... what exactly were the little clowns FOR/DO? apart from having trouble clicking them to make them pop that is

The little "larva" clowns are just there to give you something else to click. Maybe in a future update, we can give them an actual purpose, like being able to swarm your buildings or chase your guys around!

Loved it! Need more clown hole! This game was very fun and I was kinda disappointed that it ended you should make levels where there clown bosses.

Thanks so much for playing! Hope we get a chance to go further with the concept :))

(+1)

Quick game. Interesting concept. Could definitely see how you could soft lock yourself about going further.

(+2)

funny how you can softlock yourself by harvestign everything in sight and using it all for upgrades, so you dont have enough to be the lamp upgrade but also got nothing left to harvest. therefor softlocked due to insufficient ressources :-)
Cause I totally jsut did that when I should have bought the second lamp upgrade :-)
cause first wave totally shocked me when I sjut wanted me place cause the area was cramped with upgrade buildings and upon upgrades those 2 mosntrosities appeared. so this time wanted to be prepared.well got too prepared, no money left to initiate the actual fight :-D

(+1)

Thanks for highlighting that softlock issue!! We thought we had found every instance of it! 

the abd thing is I couldnt even offer you any suggestion how to fix this as just giving you tons and tons of resources would allow the players to jsut max out everything early on, before even "advancing" to further area. which would be kind of pointless.You could limit the current max level that a thing can be ugpraded to based on the current advancement level. but no idea wether that is feasable tio implement nor if it is a good idea, since it basically wont allow ou tog et a bit overpwoered before walzing through the enxt wve if you get my gist. and being overpowered can sometimes be pretty funny if you dont overdo it.

(+1)

yeah it's tricky to balance!

(+2)

Hilarious concept, loved it

Thanks for playing!! :))

(+4)

Very good stuff! Wish there were more levels and stuff. Loved this.

Thanks so much for playing! If we get more time to work on this, trust that we'd add more levels, more clowns, more everything!