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A jam submission

Stealth [and Robots]View game page

Submitted by Sijil — 23 hours, 51 minutes before the deadline
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Stealth [and Robots]'s itch.io page

Results

CriteriaRankScore*Raw Score
Was there a sense of progression?#533.3003.300
Overall#543.4803.480
Did the game align well with the task?#583.7503.750
Would you like to see this game idea developed further?#603.5503.550
How well implemented was the core mechanic?#623.5503.550
Did the secondary mechanic complement the core mechanic well?#743.2503.250

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
VOICE

Which game engine did you use?
Godot

What are your pronouns so I know how to refer to you in the videos?
They/He

Will you continue in GDKO if you were selected as a Wildcard?
Yes

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Comments

Submitted(+1)

Cute game! Really polished, and super fun!

Submitted(+1)

Really fun little stealth game! I like the art and the game played really well. I think the door requiring stealth at one point was cool too cuz I was pretty much not using the stealth button throughout the game before that. Great work on this it's fun!

Submitted(+1)

Fun quick little experience, leaves a lot of room expansion in the future rounds. Looking forward to seeing where it goes from here.

Submitted(+1)

That was really fun and well put together.  Good job! 

Submitted(+1)

Love the game, really enjoyable experience, I just wish it was longer!

Submitted(+1)

Loved the sneaky game :D

Submitted(+1)

Love the title (I love sneaking).  Cool gameplay.  Challenging, but fun.  Really well done.

Submitted(+1)

Nice game, I enjoyed it.

Submitted(+1)

Love it!! When are you going to add more levels????

Submitted(+1)

Liked the stealth game, this was fun and challenging (at least for me). I think you got the mechanics down and I'd like to see you develop it further.

Submitted(+1)

Very fun game !

And yeah, thanks for checkpoints )

Submitted(+1)

SOOO FUN!! maybe  reduce the hitbox of the sight but its cool!!

Submitted(+1)

Solid game, I think the different stealth mechanics complement each other well. Thank you for adding the checkpoints, if they weren't there I might have ragequit because I got caught a lot lol. It might be best to add some area indicator on the ground telling the player the range in which the door will open/close based on you sneaking/running, since I got caught up a few times trying to get the door to open