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A jam submission

Terra LoopView game page

High-score game about populating a planet.
Submitted by Ahmet Bugra Erbas — 7 hours, 14 minutes before the deadline
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Terra Loop's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3223.8893.889
Enjoyment#5843.8893.889
Creativity#6784.1114.111
Artwork#13693.8153.815
Narrative#27802.5932.593

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player drops humans, buildings and trees onto a looping planet in order to populate it.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Ahmet Buğra Erbaş

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Comments

Submitted(+1)

I coulda played this for hours. 847 score. If those doesn't make top 200 there's no justice in the world.

Developer (1 edit) (+1)

Thanks for the kind words, and huge congrats on that score! You beat my own high score of 800 😄

Submitted(+2)

Really satisfying. Love how simple the gameplay loop is

Submitted(+1)

Nice and relaxing, and great interpretation of the theme. There's a fuller game in here somewhere as well if there's progression to bigger planets etc - it has similar vibes to Dorf Romantik 

Submitted(+1)

loved it. great potential for a dorfromantik-like game here. 
It has room for improvement in a way that progressively we can see new pieces and they could get different correlations with the previous pieces.
I also imagined wrong placements(destroying buildings etc) could create new opportunities, starting a fire turning into a volcano etc, and then using volcano as another interactable.

Anyways, game put me in a game design mindset which is great <3
Lovely entry with satisfying sounds and everything. GG!

Developer(+1)

I’ll definitely add new pieces to the game. I plan to implement a system where, whenever you reach a certain score threshold, the game will offer you a choice of 3 new pieces. Player will be able select the best the one with the most synergy with current pool.

As for the using wrong placement as a way to introduce new elements; this is interesting because even if player do things wrong, it can still lead to interesting interaction for the player. I’ll definitely give that one more thoughts.

Actually, there is somewhat similar secret mechanic with the meteor&crater but probably no one has discovered what craters do yet 😄

Thanks so much for playing and taking time to share your thoughts <3

(+1)

Loved the idea and it was really fun to play. It was a nice surprise seeing another Turkish developer. Keep up  the good work! :)

Submitted(+1)

Loved the sound design and your interpretation of the loop! I was trying to optimize my playthrough until I nuked a full building of 8 with buffed trees haha. Hope you check out my game too!

Submitted(+1)

Very polished game with a creative take on a city builder/god game. Loved the interpretation of the theme too. Great work!

Submitted(+1)

Fun little game that feels really polished. The fact that you can’t drop stuff on top of each other is a great design decision, makes us think more about where to drop things.

Submitted

I really liked art and sound feedback! Great game!

(+1)

art design and idea are very nice,

Developer(+1)

çok teşekkür ederim dostum, bunu senden duymak beni ayrıca mutlu etti.

Submitted(+1)

Really liked the idea. Honestly it was so much fun

Developer(+1)

Thank you for playing, really appreciated!

Submitted(+1)

That first time when you crush a building argghhhh haha.

Submitted(+1)

Very zen game, which is fitting because it requires you to be mindful of how you build your world. Great vibes all around

Submitted(+1)

I really enjoyed this one. I would love to see more combo combinations. Great job! :)

(+1)

Probably one of my most favorite game from my rating queue. I really hope you expand upon this and make something great. Keep it up

Developer

Thank you! I have some ideas to experiment with. Definitely going to post an update or two.

(+1)

I like how game prevents you from getting highscore even if you’re just clicking mindlessly to try to land anything on earth and fail. In some of the aspects this game reminded me of Pile Up! where you have to place buildings carefully to gain most happiness or population to win the game. Regardless of this game is being developed by a solo dev, it’s really polished, good job!

Submitted(+1)

I love the space so I might be biased but the visuals are amazing! I think the concept is quite fun and I had a good time playing overall :)

Developer(+1)

I love space too! tried my best to bring that vibe out. Really glad you enjoyed it!

Submitted(+1)

Beautiful game! I love the whole feel of it. Is there a way to control what you drop? 

Developer

Thanks!

No you can’t control it, totally random.

Submitted(+1)

I had alot of fun with this one, I can see this expanding to a bigger game. Satifying sounds and great use of the theme. 

Developer

Thank you for playing!