If you are NOT on an EFI system or not using LVM, be aware of this and make changes to these steps as needed. (Specifically, the path given in step 6 will be different.)
free. Notice that swap size is the sum of the 4G zram device plus your previous disk-based swap device. Try zramctl and lsblk commands for more info.swapoff /dev/vg0/swaplvremove /dev/vg0/swap/etc/fstab and remove (or comment out) the line for your swap device./etc/default/grub.GRUB_CMDLINE_LINUX line, remove the “resume=” part referring to the now-gone swap partition, and the "rd.lvm.lv=” part that also refers to it.grub2-mkconfig -o /boot/efi/EFI/fedora/grub.cfgReboot and your system should come back up. Enjoy using that reclaimed disk space for more useful things — it’s now unused space in the LVM volume group. If you want to actually use it, look into lvextend, and also resize2fs or xfs_growfs.
I can’t believe I haven’t blogged about Stratis before, although I’ve written in other places about it. We’ve been working on it for two years.
Basically, it’s a fancy manager of device-mapper and XFS configuration, to provide a similar experience as ZFS and Btrfs, but completely different under the hood.
Thanks to Igor Gnatenko and Josh Stone, two people who played a large part in making Rust on Fedora a reality. When I started writing the prototype for Stratis, this was a big question mark! I just hoped that the value of Rust would ensure that sooner or later Rust would be supported on Fedora and RHEL, and thanks to these two (and others, and, oh, you know, Firefox needing it…) it worked out.
I’d also like to thank the Rust community, for making such a compelling, productive systems language through friendliness and respect, sweating the details, and sharing! Like I alluded to before, Rust’s functional style was a good match for our problem space, and Rust’s intense focus on error handling also was perfect for a critical piece of software like stratisd, where what to do about errors is the most important part of what it does.
Finally, I’d like to thank the other members of the Stratis core team: Todd, Mulhern, and Tony. Stratis 1.0 is immeasurably better because of the different backgrounds and strengths we each brought to bear on developing this new piece of software. Thanks, everybody. You made 1.0 happen.
The 1.0 release marks the end of the beginning, so to speak. We just left the Shire, Frodo! Stratis is a viable product, but there’s so much more to do. Integrating more high-value device-mapper layers, more integration with other storage APIs (both “above” and “below”), more flexibility around adding and removing storage devices, while keeping the UI clean and the admin work low, is the challenge.
Stratis is going to need some major help to get there. For people interested in doing development, testing, packaging, or using Stratis, I invite you to visit our website and GitHub, or just keep tabs by following the project on Google Plus or Twitter.
]]>Low-level userspace code on Linux is almost universally written in C — until one gets to a certain point where it’s acceptable for Python to be used. Undoubtedly this springs from Linux’s GNU & Unix heritage, but there are also many recent and Linux-specific pieces that are written in C. I think Rust is a better choice for new projects, and here’s why.
Coding is hard and distractions are bad because of how much context the developer needs to keep straight as they look at the code. Buffers allocated, locks taken, local variables — these all create little mental things that I need to remember if I’m going to understand a chunk of code, and fix or improve it. Why have proper indentation? Because it helps us keep things straight in our heads. Why keep functions short? Same reason.
Rust reduces the amount of state I need to keep track of in my brain. It checks things that before I depended on myself to check. It gives me tools to express what I want in fewer lines, but still allows maximum control when needed. The same functionality with less code, and checks to ensure it’s better code, these make me more productive and introduce fewer bugs.
Strong typing gives the compiler information it can use to spot errors. This is important as a program grows from a toy into a useful thing. Assumptions within the code change and strong typing check the assumptions so that each version of the program globally either uses the old, or the new assumptions, but not both.
The key to this is being able to describe to the compiler the intended constraints of our code as clearly as possible.
One problem with weakly-typed languages is when you need to do something that the type system doesn’t quite let you describe. This leads to needing to use the language’s escape hatches, the “do what I mean!” outs, like casting, that let you do what you need to do, but also inherently create places where the compiler can’t help check things.
Or, there may be ambiguity because a type serves two purposes, depending on the context. One example would be returning a pointer. Is NULL a “good” return value, or is it an error? The programmer needs to know based upon external information (docs), and the compiler can’t help by checking the return value is used properly. Or, say a function returns int. Usually a negative value is an error, but not always. And, negative values are nonzero so they evaluate as true in a conditional statement! It’s just…loose.
Rust distinguishes between valid and error results much more explicitly. It has a richer type system with sum types like Option and Result. These eliminate using a single value for both error and success return cases, and let the compiler help the programmer get it right. A richer type system lets us avoid needing escapes.
For me, this is another case where Rust is enabling the verification of something that C programmers learned painfully how to do right — or else. In C I’ve had functions that “borrowed” a pointer versus ones that “took ownership”, but this was not enforced in the language, only documented in the occasional comment above the function that it had one behavior or the other. So for me it was like “duh”, yeah, we notate this, have terms that express what’s happening, and the compiler can check it. Having to use ref-counting or garbage collection is great but for most cases it’s not strictly needed. And if we do need it, it’s available.
Cargo makes using libraries easy. Easy libraries mean your program can focus more on doing its thing, and in turn make it easier for others to use what you provide. Efficient use of libraries reduce duplicated work and keep lines of code down.
I like iterators and methods like map, filter, zip, and chain because they make it easier to break down what I’m doing to a sequence into easier to understand fundamental steps, and also make it easier for other coders to understand the code’s intent.
It’s starting to be a cliche. Let’s rewrite everything in Rust! OpenSSL, Tor, the kernel, the browser. Wheeee! Of course this isn’t realistic, but why do people exposed to Rust keep thinking things would be better off in Rust?
I think for two reasons, each from a different group. First, from coders coming from Python, Ruby, and JavaScript, Rust offers some of the higher-level conveniences and productivity they expect. They’re familiar with Rust development model and its Cargo-based, GitHub-powered ecosystem. Types and the borrow checker are a learning curve for them, but the result is blazingly fast code, and the ability to do systems-level things, like calling ioctls, in which a C extension would’ve been called for — but these people don’t want to learn C. These people might call for a rewrite in Rust because it brings that component into the realm of things they can hack on.
Second, there are people like me, people working in C and Python on Linux systems-level stuff — the “plumbing”, who are frustrated with low productivity. C and Python have diametrically-opposed advantages and disadvantages. C is fast to run but slow to write, and hard to write securely. Python is more productive but too slow and RAM-hungry for something running all the time, on every system. We must deal with getting C components to talk to Python components all the time, and it isn’t fun. Rust is the first language that gives a system programmer performance and productivity. These people might see Rust as a chance to increase security, to increase their own productivity, to never have to touch libtool/autoconf ever again, and to solve the C/Python dilemma with a one language solution.
Fun to think about for a coder, but then, what, now we have C, Python, AND Rust that need to interact? “If only everything were Rust… and it would be so easy… how hard could it be?”
Even in Rust, a huge, not-terribly-fun task. I think Rust has great promise, but success lies in incremental evolution of the Linux platform. We’ve seen service consolidation in systemd and the idea of Linux as a platform distinct from Unix. We have a very useful language-agnostic IPC mechanism — DBus — that gives us more freedom to link things written in new languages. I’m hopeful Rust can find places it can be useful as Linux gains new capabilities, and then perhaps converting existing components may happen as maintainers gain exposure and experience with Rust, and recognize its virtues.
Rust is not standing still. Recent developments like native debugging support in GDB, and the ongoing MIR work, show that Rust will become even better over time. But don’t wait. Rust can be used to rapidly develop high-quality programs today. Learning Rust can benefit you now, and also yield dividends as Rust and its ecosystem continue to improve.
]]>That I hold any copyright at all to the work I’ve done is actually somewhat surprising. Usually one of the documents you sign when beginning employment at a company is agreeing that the company has ownership of work you do for them, and even things you create off-hours. Fair enough. But, my current employer does not do this. Its agreement lets its employees retain individual copyright to their work for open source development projects. I haven’t checked, but I suspect the agreement I signed with my less-steeped-in-F/OSS previous employers did not.
It’s something to ask about when considering accepting a new position.
I consider myself an idealist, but not a zealot. For projects I’ve started, I’ve used MIT, AGPLv3, MPLv2, GPLv2, GPLv3, LGPLv2, and Apache 2.0 licenses, based on the individual circumstances.
I believe if you’re going to build upon someone else’s work, it’s only fair to honor the rules they have set — the license — that allow it. Everyone isn’t doing that now with Linux, and are using the ambiguity over what is a “derived work” as a fig leaf. Enforcing the GPL is the only way to ensure the intent of the license is honored. We’ll also hopefully eventually gain some clarity on exactly what constitutes a derived work from the courts.
]]>isns-utils for both the server, and client query tools.) This removes one of the few remaining areas that other target implementations have been ahead of LIO.
Kudos and thanks to Christophe Vu-Brugier for writing this useful program!
]]>I searched on internet and I don’t find some relevant info about gluster api support via tcmu-runner. Can you tell me please if this support will be added to the stable redhat targetcli in the near future? And I want to know also which targetcli is recommended for setup (targetcli or targetcli-fb) and what is the status for targetcli-3.0.
tcmu-runner is a userspace daemon add-on to LIO that allows requests for a device to be handled by a user process. tcmu-runner has early support for using glfs (via gfapi). Both tcmu-runner and its glfs plugin are beta-quality and will need further work before they are ready for stable Fedora, much less a RHEL release. tcmu-runner just landed in Rawhide, but this is really just to make it easier to test.
RHEL & Fedora use targetcli-fb, which is a fork of targetcli, and what I work on. Since I’m working on both tcmu-runner and targetcli-fb, targetcli-fb will see TCMU support very early.
The -fb packages I maintain switched to a “fbXX” version scheme, so I think you must be referring to the other one
I don’t have any info about the RTS/Datera targetcli’s status, other than nobody likes having two versions, the targetcli maintainer and I have discussed unifying them into a common version, but the un-fun work of merging them has not happened yet.
This is a big update. LIO has improved greatly since 3.10. It has added support for SCSI features that enable VMWare VAAI support, as well as data integrity (DIF), and significant iSER work, for those of you using Infiniband. (SRP is also supported, as well as iSCSI and FCoE, of course.)
Note that we still do not ship support for the Fibre Channel qla2xxx fabric. It still seems to be something storage vendors and integrators want, more than a feature our customers are telling us they want in RHEL.
(On a side note, Infiniband hardware is pretty affordable these days! For all you datacenter hobbyists who have a rack in the garage, I might suggest a cheap previous-gen IB setup and either SRP or iSER as the way to go and still get really high IOPs.)
Users of RHEL 7’s SCSI target should find RHEL 7.2 to be a very nice upgrade. Please try the beta out and report any issues you find of course, but it’s looking really good so far.
]]>Unfortunately, there were multiple Bugzilla entries for the same issues, and while some were properly closed, others were not, and the issues erroneously were mentioned in the release notes.
So, for the hordes out there eager to try iSER target on RHEL 7.1 and who actually read the release notes — I hope you see this too and know it’s OK give it a go 
Click to access 50cef-all-plumbing-needs-an-api.pdf
The timing of this post with the announcement of the most recent bash vulnerability is not entirely coincidental.
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