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[HaCreator] Quest Editor: skill condition string types + potential string types for v230 ++
1 parent a09a62b commit a5761f6

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HaCreator/GUI/Quest/QuestEditorActInfoPotentialType.cs

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@@ -48,6 +48,13 @@ public static class QuestEditorActInfoPotentialTypeExt
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{"罕見", QuestEditorActInfoPotentialType.Unique},
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{"傳說", QuestEditorActInfoPotentialType.Legendary},
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// MapleStory Japan
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{"ノーマル", QuestEditorActInfoPotentialType.Normal},
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{"レア", QuestEditorActInfoPotentialType.Rare},
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{"エピック", QuestEditorActInfoPotentialType.Epic},
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{"ユーニーク", QuestEditorActInfoPotentialType.Unique},
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{"レジェンダリー", QuestEditorActInfoPotentialType.Legendary},
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// MapleStory Global
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{"Normal", QuestEditorActInfoPotentialType.Normal}, // however this is not 100% necessary as the above still works
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{"Rare", QuestEditorActInfoPotentialType.Rare},

HaCreator/GUI/Quest/QuestEditorCheckSkillCondType.cs

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@@ -21,6 +21,8 @@ public static class QuestEditorCheckSkillCondTypeExt
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// MapleStorySEA, Europe, Korea
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{"이상", QuestEditorCheckSkillCondType.OrGreater}, // "more"
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{"or higher", QuestEditorCheckSkillCondType.OrGreater},
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{"or above", QuestEditorCheckSkillCondType.OrGreater},
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{" or above", QuestEditorCheckSkillCondType.OrGreater},
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{"일치", QuestEditorCheckSkillCondType.Equal},
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{"none", QuestEditorCheckSkillCondType.None}, // dont write to wz if none, this is a non-standard text as a place-holder
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