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MaterialLoadingRenderer
dinus_developer edited this page Aug 1, 2016
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19 revisions
Builder class for MaterialLoadingRenderer objects. Provides a convenient way to set the various fields of a MaterialLoadingRenderer.
Example:
LoadingRenderer loadingRenderer = new MaterialLoadingRenderer.Builder(this)
.setWidth((int) DensityUtil.dip2px(this, 50))
.setHeight((int) DensityUtil.dip2px(this, 50))
.setCenterRadius((int) DensityUtil.dip2px(this, 10))
.setStrokeWidth((int) DensityUtil.dip2px(this, 4))
.setColors(new int[]{Color.GRAY, Color.RED, Color.GREEN})
.build(); public Builder setWidth(int width)
public Builder setHeight(int height)
public Builder setStrokeWidth(int strokeWidth)
public Builder setCenterRadius(int centerRadius)
public Builder setColors(int[] colors)