I'm developing an AR application using the RealSense Unity SDK version 2.32.1. With Unity version 2019.2.13f1 on Windows 10, I'm experiencing consistent freezes in editor after exiting play mode. Digging deeper, it appears that m_pipeline.Dispose() in RsDevice is deadlocking. The Realsense device is the T265 firmware version 0.2.0.926.
I'm developing an AR application using the RealSense Unity SDK version 2.32.1. With Unity version 2019.2.13f1 on Windows 10, I'm experiencing consistent freezes in editor after exiting play mode. Digging deeper, it appears that m_pipeline.Dispose() in RsDevice is deadlocking. The Realsense device is the T265 firmware version 0.2.0.926.