As promised, Ron & Co. launched their Thimbleweed Park 2 dev blog: Check it out.
There's already a lot of info there, including additional platforms: Switch, Xbox, and PlayStation. The game's text, but not voices, will be translated into EFIGS, which… if your language is in there, then hey, woo. Who even knows if the G is German or Greek?
Finally, big box releases look more than plausible -- if you're in the market for a good used car, I'm willing to bet eT is ready to give you a deal. Physical media doesn't come cheap.
Ron says "I’ll post updates on Mastodon or you can use RSS like it’s 2004 or you can hit refresh obsessively." and that's great, but Mojo's DevOps division is already designing even more practical solutions. The
expects nothing less.













