Giving Misfits Market A Try
Posted on August 12, 2026 Posted by Athena Scalzi 4 Comments
In recent weeks (probably months, if we’re being honest), I have felt stuck in a rut when it came to groceries. I had no ideas, and frankly no motivation, to get anything other than the basic essentials like milk, bread, and maybe eggs if I wanted to bake something. My groceries were uninspired, and I was tired of buying the same five things over and over again.
So, after years of getting ads for it, I finally gave Misfits Market a try to jazz up my groceries.
If you haven’t heard of it, Misfits Market is an online grocery store dedicated to reducing food waste and promoting sustainability by selling food that is overstocked or imperfect. The food you buy from Misfits is largely “rescued” items that would otherwise go to waste despite being totally fine. You get perfectly good stuff at a discount, what’s not to like?
So how does a membership work? With a lot of these subscription based grocery delivery systems, you have to have an account, but whether or not it costs money varies from company to company. In Misfits Market’s case, it’s free to sign up and shop, but they do have a Misfits+ option where you get access to member exclusive items and deals and cheaper shipping, plus part of the cost goes to Feeding America to help fight hunger. It’s an annual cost of $69 a year, but when you sign up for a free account, you can try Misfits+ for free on a 14-day trial.
Every week, your shopping window is open for a few days, then it closes and they put together your order and ship it out to you. For me, my shopping window is open from Wednesday to Saturday, and my box gets to me on Tuesday, delivered right to my doorstep. Now, for them to ship it to you, you have to place a $45 minimum order.
They also start off your cart with recommended items, but you can keep or get rid of as many of their suggestions as you want. You can even set items to never be recommended again, or have them automatically put in your cart every week if you like that item.
Finally, they have a loyalty points program where you can trade in your points to buy items. It’s basically just like, a free bag of chips, but hey, I’ll take it. Not like Kroger ever gives me free chips.
I decided to go ahead and try the free 14-day trial. I figured if I’m trying Misfits for the first time, I should make the most of my first order.
Okay, so Misfits has a good mission, that’s cool, but do they have items and brands worth buying, or is it all just ugly produce? Well, I got a huge haul with a variety of things to showcase their produce, pantry goods, refrigerated items, all that good stuff! So let’s take a look at what I got, and then we’ll breakdown how much it cost.

I bought a bag of apples, a bag of peaches, sweet potatoes, mini cucumbers, heirloom tomatoes, a mango, two avocados, a mystery melon, mystery root vegetable, a package of banana bread pecans, Ghirardelli mini semi-sweet chocolate chips, Flock chicken skin crisps, two Harmless Harvest coconut yogurts (one mango and one strawberry), a pack of cinnamon raisin bagels, a bag of sweet mustard flavored veggie crisps, feta, BelGioioso mozzarella ball, and a tiramisu pudding cup.

I also bought Cacio e Pepe raviolio, gnocchi, Vital Farms hard-boiled eggs (6ct), two packs of spinach and feta chicken sausages, bao buns, gyoza dumplings, extra firm tofu, and a whole lot of Impossible plant-based meat products. The tin of Fishwife in the center there was the “free gift” I chose upon joining.

I topped off all this food with some beverages. I got a dirty chai canned latte, three flavors of Tepache soda (tropical, prickly pear, and spiced pineapple), a canned peach tea, and four types of cold-pressed juice (ginger pineapple, cherry limeade, green apple and avocado, and red berry refresher).
Not pictured is two items I separated because they were a bit damaged.
This ube flavored mochi pancake and waffle mix had a small hole in the bottom of the package that the mix was falling out of. Thankfully, not much product was lost and I can just put the package in a big Ziploc bag.

The other damaged item was this carrot ginger soup:

For this one, the lid was popped:

I initially had concerns about this, but it turns out the soup mix was actually in a separate package inside the bowl, so the bowl was actually just empty and it being open was of no consequence! I proceeded to eat the soup since it was already open anyway.
Okay, so how much was all of this plus shipping and fees and yada yada? My subtotal was $203.38, shipping was $6.99 instead of $9.99 because of my Misfits+ shipping reduction, my “cold pack fee” was waived because I apparently bought enough cold items to waive the fee of cold-pack packaging (I think it’s $35 worth), and I got a discount of $24.40 because it was my first order, and on your first order you get 40% off up to a maximum of $25. So my total was $189.07 after an operations fee of $1.99 and $1.11 of taxes.
I got all this for under $200. Well, I have certainly spent more money on fewer groceries from Kroger, that’s for sure. I think I got a pretty dang decent haul here.
It’s all well and good to buy healthy snacks and produce, but how much of it actually tastes good? Well, I had my parents over for lunch today, and I made egg salad sandwiches with the Vital Farms hard-boiled eggs, heated up the spinach and feta chicken sausages, cut up the mystery melon and topped it with the crumbled feta, plus I drank the green apple avocado cold-pressed juice, and everything was so good!
Plus, last night I cut up one of the avocados and it was great, not even imperfect at all, just a beautiful, ripe avocado. Oh, and I tried the sweet mustard veggie crisps and those were quite good, too.
I am especially impressed with the green juice. It’s actually more than just green apple and avocado, it also has cucumber and spinach in it, as well as lemon and basil, and you can really taste it. It’s super refreshing and is 100% juice.
Obviously, I have a lot more groceries to get through, but I’m very impressed so far! I’m perfectly pleased with my order, and I am very happy to be contributing to reducing food waste and decreasing hunger.
Of course, you already know I’ve got a referral code for you. Fifteen bucks off your first purchase! If you end up ordering, let me know what you end up getting in the comments, and have a great day!
-AMS
The Shattering Peace Now Out in Trade Paperback
Posted on August 11, 2026 Posted by John Scalzi 5 Comments

That’s it; that’s the post!
Well, also that it’s a New York Times best seller and also nominated for the Dragon Award (by itself) and the Hugo Award (as part of the Old Man’s War series), got great reviews and also I was very happy with it as a novel. If you’ve not read it before, now is a great time to do so. Get it wherever you buy books, but your local bookstore especially if there’s one you particularly like and want to support.
— JS
Why My Father Is Wrong: A Defense Of Guitar Hero
Posted on August 10, 2026 Posted by Athena Scalzi 40 Comments
My father recently wrote a piece detailing some of his thoughts on AI, and in doing so he compared using generative AI to playing Guitar Hero. I shall not let this analogy stand.
If you think I’m pro-AI, you couldn’t be more wrong. There is no bigger hater of AI in the world than yours truly. So while I disagree with my father’s argument, it isn’t because I like AI, it’s because he slandered Guitar Hero. How could he even compare the two? So few things are even comparable to the absolute plague on humanity that generative AI is, and Guitar Hero should not be included in that list.
This extremely well thought out and provocative essay is only for the eyes of those who are ready to rock. So without further ado, please join me in celebrating the true art that is Guitar Hero.
(I will be referencing my father’s post a good bit, and countering specific points he raises, so feel free to refer to his post here.)
Some of you might think I’m being obtuse in contradicting my father’s analogy of Guitar Hero does not equal being a guitar player, and using generative AI does not equal creating art. However, I understand the base argument being made here is that Guitar Hero does not teach you how to play a real guitar, and that the skills that you get from playing Guitar Hero are not transferrable to the actual instrument.
My father defies his argument with his own wording: “…a non-transferrable skill…”
Skill. Guitar Hero requires skill. Therefore, Guitar Hero is fundamentally and utterly different than using generative AI. Case closed.
However, I will continue my essay, even though I have already proved my point.
While it is true that Guitar Hero does not teach you the skills to be a guitarist, it does involve the skills of rhythm, timing, and hand-eye-coordination. Auditory motor synchronization is a very important thing, you know! Research has proven time and time again how video games, including rhythm games, can create new neural pathways and strengthen your brain, whereas generative AI has proved to do the exact opposite and even actively harm our cognitive functioning, problem-solving, and even memory.
While Guitar Hero has no basis claiming to be a tool for learning guitar, it never stated that that’s what it was for at all. No one ever said “play this to become a guitar player.” The point of Guitar Hero was never to make you a guitarist. It never boasted claims of doing so, so why are we saying, “well, it doesn’t make you a guitar player.” I know that! Everyone who plays the game knows that!
And, if someone claimed that they were a guitar player, and then tried to make money by booking gigs as a guitar player, there would be some real consequences and mockery involved. Yet, this is not the same for those who use generative AI. Many businesses and establishments get away with using AI flyers for their events or images, and while some people on Instagram may say boo in the comments, they face no meaningful, real world consequences.
I’d also like to counter my dad’s choice of words in saying, “Like Guitar Hero, AI is fun to play with…” First of all, no it isn’t. Second of all, one is an actual game with the purpose of being entertainment, the other is a water-sucking demon that steals art from real artists.
You don’t sit around your friend’s dorm room procrastinating an essay just to prompt AI to “make art,” you hang out and play games and have fun! And one of those games for me was Guitar Hero 3 for the Wii. The amount of time I spent progressing from easy to expert is not to be understated. My skill actually grew, my ability to play the game well actually grew. And I did it with my friends by my side, all of us having so much fun. There is no bonding connection like that with generative AI.

As you can tell by my very concentrated face, this was an activity to do together. Be rockin’ together. AI disconnects us from each other and isolates us, not brings us together like Guitar Hero.
(Look at that joyful smile.)
Guitar Hero was a creative and innovative project made with love by real humans. My dad mentions that Guitar Hero uses actual licensed music and paid actual people and artists to make and design the game. Every aspect of the game is pure human. Already this is so much better than and has a more positive effect on the world than generative AI, which wrongfully steals art and puts people out of jobs. And makes ugly event flyers!
The fact that Guitar Hero had thought and intention and love put into it makes it the polar opposite of generative AI. The fact that people can play it at a party and impress people with their skills (whether you think they’re valuable skills or not) and make them cheer or laugh is such a human connection that generative AI can’t replicate. When someone shows me generative AI “art” I want to Old Yeller myself. Comparatively, like my dad said, “…if you could get through the entirety of “Through the Fire and the Flames” on expert level, you were a friggin’ god.”
Listen, nobody walks around saying they’re a guitar player just because they play Guitar Hero. But people do walk around saying they’re artists when they’re not. More importantly, people who played Guitar Hero never tried to scam people online and make a profit, whereas there are plenty of people making a profit off low-quality, generated AI images and products that they scam people with.
Using generative AI is bad for the environment. I can’t really say the same about Guitar Hero (I say it like that because in some capacity, yes the electricity required to play the game, as well as the construction of the console and controller, negatively impact the environment, but it’s just not at the same scale and rapidness that AI data centers are ruining things.)
All hail Guitar Hero!

Long story short, Guitar Hero was never advertised to people as a learning tool to learn guitar, and those who played never claimed to be guitarists or profit off of it. Guitar Hero is a human made form of entertainment meant to be fun with your friends at parties, and no one loses their jobs over it, or their tap water.
Generative AI is bad, and Guitar Hero is fucking awesome.
Rock on, bitches.
-AMS
I Ate a Large Meal of Indian Food and Foolishly Assumed I Would Then Be Able to Function in the Afternoon, So Here is Saja and Charlie to Cover For Me While I Recover
Posted on August 10, 2026 Posted by John Scalzi 24 Comments

The Indian food was delicious and also literally all my blood went to my stomach, causing my cognitive abilities to throttle to maybe, like, 30%, so, uh, yeah, not a lot of work done after lunch. I did take a nap, though. Which was important, I think.
Anyway, Saja and Charlie are pals. Isn’t that nice?
How are you?
— JS
New Cover: “So Alive”
Posted on August 8, 2026 Posted by John Scalzi 4 Comments

Yes, I’m slowly working my way through the 80s on KROQ. This one is from Love & Rockets, a spin-off of Bauhaus, but a lot more commercially accessible. This is their biggest hit (it went to #3 in the US and #1 in some other countries). My version is slightly more upbeat than the original, and also features a guitar part that’s probably more at home in New Order than either Bauhaus or L&R. And yes, it’s me playing the guitar; I have so many, I should really start playing them more. I’m also singing; this song is square in my range, and also, covers about four notes. Super easy.
Enjoy!
— JS
Thrifting A “Gift Closet”
Posted on August 7, 2026 Posted by Athena Scalzi 15 Comments
Sometimes I see a video of someone doing something and immediately think, why didn’t I think of that sooner? One such thing is the idea of a “gift closet,” which is a collection of items you have that are meant specifically for gifting to other people on such occasions as: bringing a hostess gift to a friend’s house, setting a gift on your guest room’s bed for your visiting friends/family to be surprised with, a gift for your kid’s teacher on Teacher Appreciation day, nice moments like these where you don’t need anything jaw-dropping or expensive, just nice, thoughtful gifts.
I saw this idea on Instagram from @mar_thrifts, and knew I wanted to do the exact same thing in my own home. Gift giving is my love language, both for giving and receiving, so of course a gift closet makes perfect sense to have!
Look at this adorable hostess gift. (I usually embed videos from Instagram into my post directly, but this specific creator seems to not allow embedding, so apologies for the extra step of actually clicking on the link.)
Like I said, nothing wild, just some bubbles and some flowers in a cute basket. ADORBS!
I love the idea of giving gifts for no reason other than to brighten someone’s day. Getting an unexpected gift, even something small, can really make someone feel so appreciated and considered.
I am also very into the idea of most of the gift closet items being thrifted or something bought on heavy discount. Not everything has to cost you an arm and a leg! Of course, there are times that warrant more expensive gifts, like a couples massage for newlyweds, bottle service for your bestie’s 25th birthday in Vegas, you know how it goes.
But for the everyday moments, you don’t have to do something so drastic to make someone feel special.
This is an especially good time to start up something like a gift closet because I have so many friends in my life right now that are getting married, moving into their own places, starting new jobs, having kids, etc. A lot of moments to be celebrated!
Of course, my gift closet won’t be fully stocked right out the gate. I plan to slowly and thoughtfully curate and thrift items that I think are nice and worthwhile, not just buy a bunch of stuff to fill the closet right away.
Today, I started by thrifting some baskets. I liked her idea of putting some gifts in baskets rather than in gift bags. So cute and summery!
One of my goals in the past year or two has been to be more intentional, and one of the ways I like to be intentional is in my gift giving (as gift giving love language people tend to be), so this is such a nice idea to help me work towards my goal of being more thoughtful in my purchases and gift giving.
Funny enough, I also think this will help me with my desire to buy a bunch of stuff just because I like buying things and having things. Now I can buy stuff and not horde it for myself, and it will actually go to people who could use it and not let it collect dust.
What do you think of this idea? Is it so totally cute? What kind of gifts do you like to give, or like to receive? Let me know in the comments, and have a great day!
-AMS
Generative “AI”: The Guitar Hero of Creativity
Posted on August 6, 2026 Posted by John Scalzi 49 Comments

So, you’re a person who has decided to embark on a creative journey of self-expression — to make art, in other words. First off, this is awesome! The universe needs more people making art, whether that art is writing, painting, music or any other form that humans are capable of creating. You have the drive, now all you need is to find an instrument. Will it be a guitar? A pen? A paint brush? A camera? Yarn for fiber art? What will you choose to take those first steps into a larger creative world?
What? You say you’re just going to type prompts into a generative “AI” interface? After all, with a single sentence, generative “AI” can plop out something that seems passably like human-created music, or writing, or illustration, or whatever. It’s super-easy to use and results, at least at first glance, look… pretty good! It seems like an effective way to jump into a creative life, no?
Well… there are lots of counter-arguments creative people might make to this (not the least of which is that prompting a generative “AI” makes one an artist exactly as much as pushing a button on an automated hotel pancake maker makes one a chef), but let me attempt a metaphor that I think works pretty well:
Remember Guitar Hero? It was a really cool rhythm video game where a player, armed with a special guitar-shaped button controller, would pick a song, and then press the buttons, singly or in combination, in time to visual cues on a screen. You got points for hitting buttons at the correct time, and for doing that lots of times in a row. It was fun and at higher levels you could absolutely give your fingers a workout — let’s face it, if you could get through the entire of “Through the Fire and Flames” on expert level, you were a friggin’ god.
What you weren’t was a guitar player.
That’s because nothing about Guitar Hero taught you how to play guitar — what it taught you was how to use the guitar-shaped controller for the game. Was it a skill pressing the buttons at the right time? Yes! But it was a non-transferrable skill that had no application for the actual musical instrument. The game’s gameplay mechanic doesn’t map to the mechanics of a guitar in any meaningful sense; it doesn’t teach you scales or chords or how to put them together in new and unexpected ways to create something original. All you could do with Guitar Hero was use the controller in the way the game-makers wanted you to, in time with the songs they chose, to accrue points and achievements that they specified.
Sure, it’s all gamified and fun and even addictive, but at the end of the day no outside, transferable skill accrues to the player. To do that, you have to set the controller down, pick up an actual guitar, and start another, entirely different journey. And perhaps some Guitar Hero player did or will, which is awesome. It means at some point they were not satisfied with pretending to play the guitar, following someone else’s rules and set-up. They still started, effectively, at zero. There was a whole new skill tree to be learned that had very little to do with the game, outside of the shape of the controller.
Being a Guitar Hero player did not — and does not! — equal being a guitar player.
So, let’s come back to “AI,” which in this case is “generative ‘AI,'” the sort which powers most consumer-facing “AI” like ChatGPT or Gemini or Claude or Grok. Like Guitar Hero, generative “AI” has a vast database of artist’s work to draw from (but unlike Guitar Hero, whose makers licensed that work and compensated the musicians and songwriters, most generative “AI” training data is pirated and uncompensated). Like Guitar Hero, generative “AI” is programmed by its makers; its outputs are to a greater or lesser extent shaped by those makers through algorithms and weights, which is why Anthropic’s Claude “AI” has a different “personality” than say, “Grok,” and why “AI” text and images have a particular tone and texture which is easy enough to clock when you see enough of it. Like Guitar Hero, “AI” is fun to play with and the results, again, at least superficially, can be pretty cool. A well-tuned prompt can create some initially impressive results.
But, like Guitar Hero, no outside creative skill has been acquired or developed. Every result is self-contained within the domain of a program whose owners have their own goals and agenda, and to whom nearly every benefit accrues. Material generated by “AI” can’t be owned by the prompter if it is purely generated by the “AI,” and even partial “AI” generation in a work raises legal concerns regarding rights and ownership. In a very real sense “AI” can’t even be directly controlled — prompting is an interface with the underlying weights and algorithms of the “AI,” chosen and directed by others. The more granular the prompting, the more the underlying “AI” can use its weights and algorithms to fulfill the request, but at the end of the day, you still get what you get. If it’s not exactly what you wanted you have to hope another prompt will get it closer. You keep pressing the button on the automated pancake maker, hoping it will make exactly the pancake you want.
Prompting, like playing with the Guitar Hero controller, doesn’t teach you how to do anything else. Prompting doesn’t give one the eventual skill to sit at a keyboard and write a short story or a novel. It doesn’t give one the ability to play a musical instrument. It doesn’t let you pick up a pen and create a drawing. The skill required for all of those — not to mention the life experience to create meaning with them — lives somewhere else. When you’re using “AI,” you can’t get there from here. You have to start again from zero. The time you spent in “AI” doesn’t count for this, except in the very limited sense of showing you what you don’t want.
Just like being good at Guitar Hero does not make one a guitar player, being able to prompt doesn’t easily make one a creator. At best, it tells what is essentially a statistical engine what you want it to output based on the vast database of other people’s work that it is drawing from. Nothing it cobbles together gives you the experience of creation; the only benefit of that crank of the “AI” flywheel is to the company that owns the “AI.” The image or music or video or text is not from you, it’s just something you asked for. You’re not the creator. You are, perhaps, the creator’s manager.
And, look, for some people that’s enough! There is a reason why legions of Facebookers flood their feeds with images and video of “AI” cats (and why, rather less adorably, legions of bots flood those same feeds with fake images of people their prompters want you to hate). Lots of people don’t want to be “creative” in any meaningful sense of the world, they just want those images of cats having coffee or whatever. Not everyone who played Guitar Hero wanted to actually play guitar, either. That’s fine (well, for Guitar Hero. “AI” has resource and rights issues to deal with no matter how it’s used. But I trust we all understand where I’m going here).
But if you want to create, it helps to create. You can’t just prompt your way into it. You have to do it. You have to learn and work and build skills and ability. You have to be bad at it before you can be good at it. Your creativity has to be inherent and portable, something you carry with you wherever you go, not contingent on a service provided by billionaires who have their finger on the scale of how that service does its thing.
Because, among any other thing, who is to say how long any of these “AI” are going to be around? The last installment of Guitar Hero came out more than a decade ago. The online version of the game shut down in 2020. Everyone who ever had mad skills on Guitar Hero has had those skills out to pasture for a while now. Now, apparently there’s going to be an updated version of the Guitar Hero concept later this year, which is cool and I hope is as much fun as the previous version. We’ll see how long it lasts. Meanwhile, as long as their fingers and shoulders hold out, everyone who ever learned guitar still has those skills and the ability to use them.
So, keep that in mind as your start your journey of self-expression. You have a whole bunch of paths you can go down here. Some will be harder and take more time than others. But those are the ones that are more likely to get you to where you want to go, to develop the skills and abilities to let you say what you want to say, how you want to say it, without having to rely on anyone or anything else, to make it happen. Your choice! Pick well.
— JS
The Big Idea: Shami Stovall
Posted on August 6, 2026 Posted by Athena Scalzi 1 Comment

Revenge is a dish best served cold, and in author Shami Stovall’s case, her desire to get back at those who have wronged her ended up being just what she needed to write a John Wick-esque revenge story. Sharpen your skills and your blades, and follow along in the Big Idea for her newest novel, One-Fifth Dragon.
SHAMI STOVALL:
If thereâs one story thatâs a universal constant throughout history and every culture known to man, itâs the tale of sweet, sweet revenge.Â
Almost everyone has one for their personal life. The idea of telling oneâs boss to go toss themselves out a window when one quits dramatically, or daydreaming about oneâs abusive ex getting hit by a bus while theyâre in the middle of a date with someone elseâ¦
But the majority of people never act on those feelings (thank goodness) because society would devolve into utter chaos. So, we bottle those feelings away, and some of us (who are insane) become writers and then use all that pent-up frustration to write a fictional tale of ninjas killing everyone who ever did them wrong.
Which brings me to the point of this essay: I may or may not be insane, and I love a good revenge tale.
When I first envisioned One-Fifth Dragon, I pictured John Wick. Once a mob assassin, John Wick settles down with his dog, content to live a quiet life, until randos show up to steal his car and kill his dog.
Then John Wick goes all John Wick on their asses and murders everyone with what I like to call âcompetence porn.â
The heart of competence porn comes from the escapist fantasy that, if weâre pushed, weâll utilize our expert skill to get revenge. In John Wickâs case, his expert skill is killing.Â
I love this escapism, because it could be anything really.
Maybe youâre an expert at taxes, so your fantasy is to get revenge on someone who has wronged you by making sure they get in trouble with the IRS for the rest of their lives. Or perhaps youâre a house cleaner, and you imagine stuffing someoneâs vents full of shrimp so their house stinks forever and they have no idea where itâs coming from.
I like to think, if I were wronged, that Iâd be able to get wicked cool revenge. Unfortunately, Iâm the type of person who would die immediately in any sort of disaster, or conflict, or even if the electricity went out for more than a day, not going to lie.
So my revenge has to be purely the theater of the mind. I once wrote someone into a book because I hated them, and then I had them humiliated in the book, and that was cathartic, but not quite as fun as writing a full-blown revenge tale.
That hunger for clean, competent, no-ambiguity revenge is exactly what I wanted to live inside when I started One-Fifth Dragonâ¦
Wraith, the main character, is the killing expert type, but heâs lived his whole life improving his skill for his found family. He thought he would live and die with them, so when it turns out (le gasp!) theyâre the ones who murdered his biological family, he has to John Wick some people to balance the scales.
I wanted to live out the fantasy of being strong and capable⦠and totally righteous in my quest for revenge. I didnât want ambiguity. I wanted competence porn. I wanted cool fights, even cooler magic, and someone finding a new found family along the way.
I actually love the found family trope. Itâs one of my all-time favorites, so having Wraithâs found family be his betrayers was a fun spin on the trope I donât usually see.
But while writing, I couldnât help but gravitate toward the trope again. Thereâs a character in the book (Kai) who wasnât in my original outline. I added him because Wraith was too stoic and too withdrawn. Wraith needed someone else to pull him out of his shell, and in the process, Kai became a brother to him.
Or maybe even something more!
Overall, One-Fifth Dragon is the kind of escapist fantasy I wanted to experience. Itâs the kind of cathartic read where you can root for the main character, delight in all the revenge, and fantasize about all the people who have wronged you in your life.
Itâs meant to be fun more than anything else. After all, the news is already depressing, and what if I could take revenge on all the evils in the world? Thatâs the kind of fantasy I live in.
One-Fifth Dragon:Â Amazon|Barnes & Noble|Bookshop
The Big Idea: Griffin Barber
Posted on August 5, 2026 Posted by Athena Scalzi 3 Comments

They say writing can be a good outlet for grief, but feelings might get complicated when the person you’re grieving was supposed to co-author the book you’re writing. Despite author Griffin Barber’s deep, personal loss of his mentor and friend Eric Flint, he managed to complete 1637: Pilgrim’s Passage in a way that would make them both proud.
GRIFFIN BARBER:
This book was a hard one to write THE END on. Not because I had to do all the research that any good alternate history requires, but because I wrote it without Eric Flintâs steadying hand and reassuring presence. Sure, Iâd written novels without Eric before, but those of been in my own worlds or in worlds with other co-creators along for the ride â the whole ride. This was something different. I had to deal with the process and process my grief at losing my friend and mentor.
Eric and I worked out the outline for 1637: Pilgrimâs Passage shortly after 1636: The Peacock Throne came out in 2021. We didnât have a contract, though, and Eric was very busy, so it sat while we both worked on other projects. Indeed, we even started working on another novel in the 1632 universe, one which would lay the groundwork for destroying the transatlantic slave trade in the New Timeline.
The best laid plans, as they sayâ¦
Eric passed away and I couldnât wrap my head around working in his universe without him for a good long while. Still, I worked on Pilgrimâs Passage off and on. More off than on.Â
Time passed, and, as it will, began to heal all woundsâ¦Â
The novels ahead of Pilgrimâs Passage in the queue were published and my deadline started to loom. Still, I wasnât as close to being done as I should have been when my turn-in date approached. My publisher was more than cool, she was very supportive.
A deadline is a deadline, though, so I set to work with a will.
Thankfully the book â the words â started to flow. Indeed, things accelerated, each successive chapter coming faster and easier than the one previous. I started closing in on those last two words. As I did so, I started to feel better. Not just about the book, but about the future. About Ericâs possible reaction to my work without him.
I know that what I did with his favorite character of all those that Iâve written for the universe would have surprised him. I can just hear him say, in that voice made gruff by decades of shop smoke and hard-nosed labor negotiations (and perhaps a few cigarettes), âDammit, Griff! Why did you do that?â
I digress. Our Big Idea was simple: where does a princess go, what does she do, when her every moment is scheduled and constrained by the requirements of a patriarchal society and controlling siblings? What does she do when sheâs transgressed against those unreasonable and unasked for standards of behavior? What would a young womanâor anyoneâdo for something to call her own?
The end of 1637: The Peacock Throne raises those questions and presents the beginnings of a hoped-for answer: Jahanara Begum leaves the court of her brotherâs empire and go on Hajj, the pilgrimage to the holy land required of all Muslims who are able. Jahanara gets out from under the eyes of the court and her brother, leaves the conflict between her brothers to her brothers. In the process, the young princess leaves behind everything that is familiar and nearly everyone who purports to love her in order to protect both her lover and her secret. Several members of the USE Mission, those she has come to rely on for advice and friendship, make the the first leg of their journey with her before returning to Europe.
Pilgrimâs Passage reveals the ongoing consequences of Jahanara Begumâs actions; for her, the USE Mission, and for the wider world. An imperial princess abroad attracts attention, whether she wants it or not, whether it is proper or not to allow bloody power politics to interfere with the sanctity of a holy enterprise such as Hajj. Through it all, Jahanara Begum and her USE allies seek to chart a course that will carry them safely through the Pilgrimâs Passage. In the process, Jahanara Begum learns some hard lessons and moves to change some things she thought foundational to her existence. Such change is not without cost, however. Still, Jahanara dives head-first into her own fate, becoming her own agent for the change she feels necessary.
There are events around Jahanara Begum and her entourage in this book that I know Eric looked forward to reading as we worked together to finalize that early outline. I am sorry that he will never discover the final draft of this book that was so painful and yet necessary for me to write.
Can you tell Eric was more than my mentor, that he was also a friend? Can you tell I miss him quite a bit?
Because I do.
Beyond his storytelling, his sense of history, generosity, and humor, Eric was exceptional in his work ethic, in his politics, in his ability to find the value in everyone. Early on in Ericâs career he collaborated with some great authors. Subsequent to that experience, Eric made great efforts to pay that experience and privilege forward. Hundreds, literally hundreds, of other authors are the beneficiaries of Ericâs vision: a rising tide that raises all boats.Â
Each story that continues to be published in his universe will, I hope, continue that process of paying it forward, of producing opportunities for those who might not otherwise have had them.Â
This book, and my career, are a direct result of Ericâs efforts.
We hope you enjoy.
1637: Pilgrim’s Passage:Â Amazon|Barnes & Noble|Bookshop|Powell’s
Saja Wants You To Think About What You Did
Posted on August 5, 2026 Posted by John Scalzi 21 Comments


Did you think you’d get away with it? Did you think he wouldn’t find out? Saja always finds out. And now you’ll just have to live with him knowing.
In other news, we’re coming right up on the one-year anniversary of Saja’s official adoption. He was clearly alive before then, so being more than one year old now, he’s officially no longer a kitten, he’s just now a teen cat. Trust me, he has the attitude to match.
I’ll probably note his anniversary when it happens, but in the meantime: Enjoy Saja judging you. As he would.
— JS
The Big Idea: Virginia Shaffer
Posted on August 4, 2026 Posted by Athena Scalzi 9 Comments

Oysters: you either love them or hate them. Author and oyster-aficionado Virginia Shaffer has spent years turning her passion for oysters into a comprehensive look at the world behind the shell. Grab a lemon wedge and dive into the briny depths of the oyster community in Oyster Society: Adventures with the Shellfishly Motivated.
VIRGINIA SHAFFER:
âThis is madness,â I said, holding an oyster with a half-frozen winter glove. âMy hands. They arenât moving anymore!â
It was January in Wellfleet, Massachusettsâ coastal forearm. Mayo Beach was devoid of any human activity that time of year, give or take a few loose oyster cages in the water. I steadied my feet in cheap rainboots while an oyster farmer plucked more bivalves from a bag. Together, we pierced hinges with knives, squinting in pain.
My first time on an oyster farm was dangerous. Not because of the frostbite, risk of hypothermia, or my lurking in seawater with a stranger. It was dangerous because it was the beginning of an acute obsession that led to my lifeâs greatest plot twist. Something innately primitive happened to me on that beach. I was given instructions on how to split open an ocean rock with a knife. After a bit of grappling, the most perfect, raw, fleshy protein appeared between two shells. I ate the oyster, and christ! I wanted to beat my chest. For the first time in my life, I had slayed a live animal and consumed it with my own two hands.
I am sure I presented less feral on the day, but that sensory experience lingered with me long after my visit. A simple oyster curiosity began to reawaken a childlike wonder, a version of me hung from trees, ran through murky marshland, and collected sea snails for sport. Unfortunately, that version of me had been forced into submission, trading much of the natural world for corporate bureaucracy, âkey performance indicators,â and sterile office spaces.
Was a winter visit to meet an oyster farmer all I needed? Not quite. I had to go deeper, launching a five-year writing project exploring the most sundry, evocative coastal food on the planet. The work led to the most extraordinary human stories behind oysters, who discussed big ideas about food scapes, restoring reef systems, and culinary movements at the raw bar. But ultimately, I was naive to think that I wouldnât change in the process, or such powerful opportunists wouldnât recruit. Oyster-obsessives were showing me a pathway out.Â
Oyster Society is a book about oysters for people who love culinary adventures and niche food cults, but it is also a book about self-reclamation. Itâs the questioning, the yearning, the self-discovery, the behind-the-scenes therapy sessions, and that pinnacle moment when youâre the captain faced with two directions at sea, and you can only pick one.
Beyond its changemaking characters and coastal backdrops, Oyster Society proves the power of human agency. Itâs the hope that one small âeurekaâ moment on a beach, eating an oyster in the wrong season, might have you running back to everything you once wereâthe version of you set aside, so you could assimilate to this world. An oyster adventure was my catalyst for the âgreat unraveling.â What will be yours?
—-
Oyster Society:Â Amazon|Barnes & Noble|Bookshop|Powell’s
The Shattering Peace a Dragon Award Finalist + 2026 Hugo Voting Reminder
Posted on August 3, 2026 Posted by John Scalzi 4 Comments


Here’s some nice news to start the week: The Shattering Peace is a finalist for the Dragon Award this year, in the category of Science Fiction Novel. Also in the category:
The Faith of Beasts by James S.A. Corey
Radiant Star by Ann Leckie
Operation Bounce House by Matt Dinniman
Slow Gods by Claire North
Godâs Junk Drawer by Peter Clines
That’s a very excellent peer group to be in this year! Also, I have lots of friends and colleagues in the other categories as well, which makes me happy. It’s lovely when lovely people get recognized for their work. The entire ballot is here, if you would like to see it.
Also, if you would like to vote for the Dragon Awards this year, well, you can: It’s free and open to anyone. Follow that link above and then click on “Register to Vote” and it will walk you through the steps to do so. If you want to vote for The Shattering Peace, awesome, but if there’s another finalist in the category you’d like to vote for, that’s awesome too.
On a similar topic, we’re down to the last few days of voting for this year’s Hugo Awards, where the Old Man’s War series (of which The Shattering Peace is a part) is finalist in the category of Best Series. If you’re a member of Los Angeles Worldcon, you are eligible to vote in the Hugos. If you’ve not already done so, now is an excellent time to get it done. Here’s a link to the informational page on how to vote for the Hugos. The nice thing about the Hugos is that they are a ranked-choice ballot, so no matter who the finalist is, you can genuinely say “I voted for you.” Which is nice when you think about it.
In any event: Thrilled that my books are finalists this year. If you feel like voting for either the Dragon or the Hugo, that would be lovely (even if it isn’t for my stuff). The more votes, the better.
— JS
New Cover Song: “Ode to Somewhere”
Posted on August 1, 2026 Posted by John Scalzi 3 Comments

This cover song has an interesting story to it, which is that it’s a song from a video game called “Deathloop.” In the video game, the singer is supposed to have been a huge star but has lately gone kind of venal around the edges, and also there’s a whole time loop thing going on which necessitates the player character needing to kill the singer (and several other people) for, you know, reasons. It all makes sense in the context of the game, and the game itself is a hell of a lot of fun. I absolutely recommend it.
The in-game singer may be a jerk, but this song (written and performed by Erich Tabla with Jeff Cummings on vocals) is really good, and in fact was one of my favorite songs of its year, with a real 60s torch-song feel to it. My version is a little more electronic-y and revved up on the drums, because apparently I do that. Nevertheless I think it’s not bad, and I hope you like it.
Also, since it’s possible you may not have ever heard this song unless you played the game, if you’re curious as to how the original sounds, here it is:
— JS
Another Reason Not to Use “AI” For Your Writing
Posted on July 31, 2026 Posted by John Scalzi 54 Comments

Back in February I did a long post about “AI” and why I wouldn’t use it for my own writing, and one of the reasons I gave was “the fact that ‘AI’-generated text is not copyrightable and I donât want any issues of ownership clouding my work.” Well guess what? A hot and buzzy debut novel has been pulled from publishing and film/TV consideration over concerns that “AI” was used to make it. Here is one of the relevant bits from the article:
“Basically, questions were raised over whether the author used AI as a tool in the writing of the book. The problem: publishers and movie companies may not be able to register copyright and come away with a clear title chain if there are certain AI elements in the mix. Thatâs because AI-aided copy is an amalgamation of many other copyrighted works.
“From what Iâm hearing, this will be an important teaching moment for writers with aspirations to become serious bankable authors. The lesson: stay the hell away from AI.”
Am I feeling smug about having called this six months out? Yes, a little, but mostly not. I don’t deserve credit for noting this would be an issue because it was already a clear legal point: “AI”-generated work is not copyrightable, so if you have any “AI”-generated work in your material you open the door to legal issues. But also, the concern here is slightly different: The issue appears not to be that “AI” material isn’t copyrightable, the issue is that “AI” is trained on copyrighted material, so prose generated from it could be contested by the original copyright holders.
Now, from a practical point of view this could be a stretch to prove unless the “AI” farts out entire paragraphs of prose unaltered from its training material (which, to be clear, it can do and has done), and those end up in the finished book. But if you’re a lawyer for a publisher or a film/TV production house, even the hint of possible legal entanglement is enough to raise the shields. It’s already in contracts for both film/TV and for publishing houses that the author attests their work is wholly original, so, again, any hint that anything is other than that brings things to a screeching halt. As we have seen.
This is a situation that is now always on the table for writers, particularly newer writers with no track record and nothing available for publishers and producers to judge their work against. How do newer writers fight against an allegation of using “AI” to write their work? Publishers and producers are now trying to vet new work with “‘AI’ checkers,” but the problem with those is that they are also “AI,” and they are unreliable as fuck, so we’re back to where we started. It’s a bad situation. Not great for any writer these days! But again, especially so for newer writers without a backlog of pre-“AI” material at their disposal that can, at least, show the writer was already writing without assistance for years.
And in fact, as I note above in the attached Bluesky post, I think that for the reasonably near future, it’s possible that older works — ones written prior to, say, November 2022, when ChatGPT made its public debut — will become more desirable for film/TV optioning and adaptation, because they were clearly written without “AI” assistance, and there is a clear chain of title when it comes to copyright. Why bother with new stuff you can’t be confident about? Or, if you are going to bother with new stuff, you’re going to go to the new stuff from the writers who have lots of old stuff (i.e., could obviously write without “AI” assistance). If they have a long-standing and public “No-‘AI'” stance, so much the better. Which is great for writers like, uhhhhhh, me, and don’t think I haven’t already suggested so to my film/TV reps. But, again, it’s not great for newer writers.
Which is unfair. It’s not fair that newer writers will have to prove (to a larger extent than more established writers) that they can actually write, and that what they’ve written is actually their own work, not the result of a prompt. It’s especially unfair when the makers of the tools writers use to write — I’m looking at you, Microsoft and Google — are frantically stuffing “AI” tools into the programs writers rely on. No, Microsoft, I don’t fucking want Copilot to “help me write” in Word, and no, Google, I don’t fucking want Gemini to “help me write” in Google Docs. The very fact these “AI”s are hovering around my writing at all is bad enough from a provenance standpoint. These “AI” tools are making it harder for all writers in this regard, not easier.
I don’t think at this point in time anyone is ever going to accuse me of using “AI” to write anything; I’ve been loud about it long enough, and have a long enough publishing history, that it’s clear that I don’t and won’t. But how will a newer (or lesser-known and less publicly loud) writer prove their writing is their own? Will they have to use versioning to show progression of the manuscript? Email chapters to their editors as they go along? Revert to typewriters and handwritten drafts? At some point it’s entirely possible that publishers (or the publishers’ lawyers) will require writers to “show their work” with regard to the novels they submit — be able to present concrete evidence that everything they write came out of their brain, and not a prompt.
In any event, the Deadline article is correct: If you’re a writer who hopes to get your work into film and TV, or grab one of those big publishing deals, stay the hell away from “AI.” Don’t incorporate it into your writing process; every part of the process needs to be demonstrably free of any “AI” input because “AI” training data is full of other people’s copyrights. It didn’t have to be this way — “AI” companies could have just as easily trained their LLMs on public domain or licensed material instead of grabbing pirated works and letting God sort it out — but what they should have done and what they did do are two different things, and we have to live in the now. And in the now, “AI” inputs are inherently untrustable, from a copyright perspective.
Don’t incorporate “AI” into any part of your publishing process, either: Don’t use “AI” editing, don’t use “AI” art, don’t use “AI” translation, don’t use “AI” anything that calls into dispute whether your work is actually yours. Using “AI” cover art, for example, will immediately call into question what else in the book is “AI.” Every other aspect of the book is implicitly tarred with the same “AI” brush. When I say that I have it in my contracts that I require every aspect of my book production to be done by humans, it’s not just because I want to honor human work and input. It’s also because I’m protecting my own reputation by doing so.
Just… don’t use “AI,” okay? Take comfort in the fact that millennia of writers and authors and storytellers got along just fine without it and you can too. None of them were so special that you can’t do what they did. And this way, if a lucky break comes your way and a publisher or film/tv studio wants to throw literal millions of dollars at you, you will not have given the legal department an easy way to back out… and you will not have a reputation (deserving or otherwise) for not being able to write.
Or a reputation for wasting everybody’s time. That reputation will follow you, for sure.
— JS
My 2026 LAcon/Worldcon Schedule
Posted on July 30, 2026 Posted by John Scalzi 3 Comments


Yeah, they got me doing a lot of things this year, plus I’ll be at the Hugos because, you know, up for Best Series and all (hey, remember to vote for the Hugos, okay? You got about another week to do that. Don’t worry, I’ll remind you again soon). But the most important thing: I’m DJing a dance! Come dance with us on Friday, y’all. It’s gonna be a great time.
The image above is static but the whole public Worldcon schedule is here, and there it has drop-down information letting you know who is on what panel and what the panel is about and all that good stuff. If you want to find my stuff specifically, just put “Scalzi” into the search field (naturally, this works with other program participants as well). There is… a lot on the schedule this year so I assure you that if you are attending Worldcon you will never not have something to see or do. So come on down!
— JS
New Front Porch Furniture and a Scalzi Compound Outdoor Area Overview
Posted on July 29, 2026 Posted by John Scalzi 18 Comments
Hey wanna see our new front porch furniture?


As you’ll know, we recently redid a lot of our outdoor environs here at the Scalzi Compound — the front porch because a wind storm knocked out a substantial part of the railing, which meant redoing it, and as long as we were doing that, redoing the back deck, adding an additional seating area attached to the second garage we also built, and then getting furniture for all of it. The chairs and tables you see here represent the last of the furniture (and thus, general renovating) to come in.
Krissy decided to have the colors match the siding of the house, and I think it looks pretty nice. The furniture itself is from the same manufacturer as the one who made the tables and chairs for the back deck, all made of a high-density material designed to stay outdoors and weather the environment, and featuring a lifetime guarantee, which means it has a reasonably good chance of outliving me at this point. Which is good, this stuff wasn’t cheap. I want it to outlive me.
What are we doing with the furniture that was previously on the porch and deck? Some of it was too weathered to salvage at this point, so it went off to recycling. But the rest went to that third outdoor area I mentioned, the one attached to the new garage:

This new patio has actually become one of my favorite places to hang outdoors. I post up here a lot when Charlie wants to be outside, since it’s usually shaded and cool. Saja likes hanging out here under the loveseat as well. On the other side of that door is Krissy’s new drinks fridge, so I expect she will get a lot of use out of it too.
Krissy was in charge of all the building and renovation that we’ve done around the place recently and I have to admit I was a little bit skeptical of her initial vision, but now it’s all built out I can easily acknowledge she knew what she was doing all along, and I was the one who lacked vision. Not only does it generally look great and is also really functional, but I find that I — the original “why would I go outside, the inside has air conditioning” sun-avoider — am finding excuses to go outside and hang out on the beck, porch and patio. That was a little unexpected, I have to admit. The moral of the story: Never question Krissy.

I’m especially happy, though, that all of this is done and settled and now I have a good idea what the outdoor of my house is going to look like for the next, ohhhh, 30 years or so. It’s nice! We like it! We’ll get good use out of it!
As for Krissy, she has already moved onto the next home improvement project, this one a little less expansive: Repainting the first floor bathroom. And when she’s done with that she has other things planned. Because of course she does. I like that she does, and that I get to benefit from it.
— JS
The Big Idea: Alex Shvartsman
Posted on July 28, 2026 Posted by Athena Scalzi 10 Comments

To mock a classic trope in your own story, one must first unabashedly love that trope. Author Alex Shvartsman is a die-hard sci-fi fan, which gives him the perfect angle to write his own take on things. Follow along in the Big Idea for his newest novel, The Best of All Possible Planets, as we make fun of tropes (lovingly) together.
ALEX SHVARTSMAN:
One day, my son read Candide by Voltaire for school, and wanted to discuss the book with me. I remembered enjoying the novella, but it had been decades ago, and I had never read it in English translation. So I opened Project Gutenberg and dove in. I still liked it, but my main takeaway was this: A loose retelling of Candide (sans a load of 17th Century misogyny) would make for an excellent space opera comedy.
Every writer knows this feelingâsometimes an idea grabs you by the shirttails and wonât let go until you spill it onto the page. The more I thought about Space Candide the clearer the book structure seemed in my head. My characters would travel from planet to planet on a ship O.F. Theseus in search of a MacGuffin, and each of those planets would represent a space opera trope or cliché. Then I would lovingly skewer and deconstruct this cliché in ways most conducive for hilarity to ensue.
The key word is lovingly. I adore space opera, and it was important to me that I poke fun at its tropes as an admiring fan, without coming off as someone disdainful of science fiction. With that in mind, I began making a mental list of tropes and major franchises I wanted to parody, and the list grew fast.
- What is the reason all those ancient alien artifacts are lying around for protagonists to find?
- Robots are supposed to kill all humans, but what if they donât really want to? Itâs just something from their sacred text, decreed by their lord and savior, Clippy.
- What is the Doctorâs true motivation? After thousands of years, shouldnât all the heroics get old?
- What if the Green Lantern Corps/Lensmen equivalents acted more like todayâs cops?
- Just how universal are the universal translator devices?
- Who would win in a battle between an Imperial Star Destroyer and a Federation starship?
Add to that wacky aliens, an opinionated omniscient narrator, lots of misconceptions about Earthâs ancient past (a.k.a. our era), and corgis.
If that sounds a bit like The Hitchhikerâs Guide to the Galaxy, it should. I consider Guide, along with Futurama, to be both the inspiration and the spiritual godparents of this book.
I wanted to include direct nods to many more books, movies, and TV shows spanning a gamut from the subgenreâs inception with Edmund Hamilton and E.E. âDocâ Smith, to recent works by Ken Liu and Adrian Tchaikovsky. (And yes, a reference to my kind hostâs Old Manâs War is in there as well.) Thereâs an Apologia chapter at the very end listing all the references I could recall myself during the editing process.Â
I quickly discovered that writing straight-up comedy is so much more difficult than writing action-adventure books with humor in them. Comedy works best in the short form, because humor can get repetitive and outstay its welcome. I did my best to resolve this problem by mixing up different kinds of humor; from wordplay to slapstick, pop culture references to puns (I firmly believe that the only good pun is a terrible pun), absurdity to social commentary. Then I structured the book as a coming-of-age road trip, with characters who grow and change as they experience the galaxy around them. It will be up to you, gentle reader, to judge whether Iâve succeeded.
And if you do like it, it will be in part thanks to the brilliant team who made The Best of All Possible Planets the best possible version it could be. With cover art by Ethemos, brilliant interior illustrations by Anna Butova, Adam Cvijanovic, and Zishan Liu, and audiobook narration by Eli Schiff and Lewis Black (yes, that Lewis Black; this is the first time heâs ever participated in creating an audiobook) they greatly enhanced my work. Any flaws or faults, however, are entirely my own.
Finallyâand it should go without saying, but in this day and age it has to be saidâalthough robots and AI are some of the characters in this book, no Copyright Infringement Blender was used to create it. I relied solely on my Natural Stupidity instead.
If you need more humor in your lifeâand these days, I think we all doâfollow the corgis!
—-
The Best of All Possible Planets: Amazon|Barnes & Noble|Bookshop
I’m Taking the Weekend Off So Please Enjoy This Picture of Saja in the Meantime
Posted on July 25, 2026 Posted by John Scalzi 6 Comments

And look! He’s a mlem going! Truly, a quality cat photo.
Have a great weekend, y’all. See you back here on Monday.
— JS
Final Full Day of the John Scalzi Humble Bundle Benefitting World Central Kitchen
Posted on July 24, 2026 Posted by John Scalzi 12 Comments


The Humble Bundle Deal we have going with 22 of my works has been running for three weeks now, and in that time we have raised almost $35,000 for World Central Kitchen — but all good things must come to an end, and the end of this one is at around noon tomorrow. So if you live basically anywhere but the nations in the UK Commonwealth, and you want to get in on this deal: better get a move on, my friend.
Remember also that when you pick up the deal you can go over the “adjust donation” box in the sidebar and give more of your purchase price to World Central Kitchen, so feel free to do that. Don’t worry about me, I’ll be fine (my slice of this particular pie comes out of the publisher cut). But do know that any amount of this deal that comes to me is going straight into the Scalzi Family Foundation, which funds local organizations, artist and creative grants and other such things. No matter what, a nice chunk of your money is going to work to help folks.
Here’s the link for the bundle. I would love to see this end with over $35k to World Central Kitchen.
— JS
The Big Idea: C. J. Beshara
Posted on July 23, 2026 Posted by Athena Scalzi 1 Comment

If you knew you only had weeks to live, how would that change your attitude towards life and death? What if you had been dead before, and this was your second, but brief, go-around? Author C. J. Beshara examines life and death through the eyes of the titular main character, as well as on a personal level, as they tell you about their newest novel, Lucianus.
C. J. BESHARA:
As Iâve gained more experience with writing novels, Iâve come to realize that every one of my main characters pops into existence to teach me a lesson. Not that I ever notice! Only after the story is done can I look back and see what it was, and Lucianus was no exception.Â
This lesson was commonplace, though no less meaningful for it. Simply, it was about death.
In the several months before Lucianus ever made it to words, I had started thinking about death with increasing frequency. Perhaps it was a natural expression of approaching thirty, of feeling the drug of youth wearing off, and I expect most people have those thoughts from time-to-time. For me however, it was strange to ruminate on it so much. I had felt quite peaceable about death up until that point. It was a natural thing that I had long since accepted, and suddenly I found myself completely unable to accept it any longer, for reasons I couldnât fathom. It was becoming stressful, and unhealthy.
It was soon after that ideas for Lucianus started tooting their pervasive little trumpets in my brain, and after much resistance, I eventually gave in and started writing. I expected to lose momentum after a few ten thousand words, as was normal for me up until that point, but the words kept coming. They felt good. In just a couple of months I had a finished first draftâmessy of course, terrible in some sections, but everything was there. Lucianus, his companion Auran, and their many-layered quest to make things right for themselves had poured onto the page, 100% complete. I was shocked.
The crux of Lucianus lies in the magic cast upon the eponymous main character. Lucianus is a wizard with a bad reputation, known in his time for terrible destruction, and as consequence for his actions he met an untimely end long ago. In this story however, he finds himself suddenly resurrected for one final task. A pleasant surprise, one might think, but thereâs a catchâwhen his task is complete, heâll just be dead again. Poof, gone, no take-backsies. That bleak fact haunts the narrative as Lucianus sets out on his quest across his former homeland to defeat the big bad, unravelling the secrets of his mysterious traveling companion along the way.
Lucianus knows he will be dead again quite soon, within a matter of weeks, and he canât change that. The spell heâs under wonât allow him to disobey. Plus heâs already been dead, and he doesnât remember anything about it, which only makes it worse. To him death remains an unknowable void, the same that many of us canât help but think about, despite any beliefs we may hold to the contrary.
And thus, the whole story is permeated with his fear.
People act in different ways when confronted with premature death, and Lucianus, like many at first, handles it poorly. Mostly by ignoring it. He spends much time pretending itâs not happening, losing himself in whatever shiny distractions occur along the way, happy to have a second life at his fingertips and overlooking its brevity. He projects a confident, sociable, lighthearted exterior, and it fools even his companion Auran for most of the narrative. But of course, he cannot fool himself. When his final day comes and all else is eroded away, he has not managed to come to terms with anything. He is still shitting bricks.
The story is not about how Lucianus comes to avoid death, but rather how he comes to face it with some sense of dignity and peace. I wonât say exactly the steps he takes to do soâyouâll have to read for yourself to find that outâbut in his travels he does come across an important idea that helps him out. You might call it a Big Idea. Itâs an old adage about shifting your focus away from the things you canât control, working instead on the things you can. You might be doomed by some terrible event, something you canât avoid, but you can still ensure you have all your ducks in a row when you meet it. You can find satisfaction with your part in the matter. In short: no regrets.
By the end, Lucianus does all he can, and in doing so he finds out how to be satisfied.Â
Many months later, sometime in the final editing process for this book, I realized my own issues with unproductively ruminating on death had dropped off. I no longer cared much. Itâs not a thing a person can understand, and so I had stopped trying. I knew now that if I entered a sudden decline and dropped dead in a day, two days, or three, I wouldnât be so upset that I couldnât enjoy my final moments. I had learnedâjust as Lucianus himself had learnedâhow to safely look back on my life up to that point, shrug, and say âgood enough!âÂ
I donât expect everyone to get such depth of meaning from a breezy fantasy adventure novel about D&D-inspired wizards, but all the same, Iâm glad for the experience, and doubly glad to share the completed story with all of you.
Now, on to the next lesson.
Lucianus:Â Amazon|Barnes & Noble|Bookshop|Powell’s


Whatever Everyone Else is Saying